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@ -159,6 +159,11 @@ public:
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return is_formatless_image_load_supported;
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}
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// Returns true if depth bounds is supported.
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bool IsDepthBoundsSupported() const {
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return is_depth_bounds_supported;
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}
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/// Returns true when blitting from and to depth stencil images is supported.
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bool IsBlitDepthStencilSupported() const {
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return is_blit_depth_stencil_supported;
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@ -314,6 +319,7 @@ private:
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bool is_float16_supported{}; ///< Support for float16 arithmetics.
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bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
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bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
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bool is_depth_bounds_supported{}; ///< Support for depth bounds.
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bool is_shader_float64_supported{}; ///< Support for float64.
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bool is_shader_int64_supported{}; ///< Support for int64.
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bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
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