Add menu item for selecting the game list folder

master
archshift 2015-09-06 15:33:57 +07:00
parent 6e1bb58ee8
commit 797b91a449
3 changed files with 23 additions and 1 deletions

@ -167,6 +167,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)));
connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()));
connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this, SLOT(OnMenuSelectGameListRoot()));
connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
@ -380,6 +381,16 @@ void GMainWindow::OnMenuLoadSymbolMap() {
}
}
void GMainWindow::OnMenuSelectGameListRoot() {
QSettings settings;
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
if (!dir_path.isEmpty()) {
settings.setValue("gameListRootDir", dir_path);
game_list->PopulateAsync(dir_path, settings.value("gameListDeepScan").toBool());
}
}
void GMainWindow::OnMenuRecentFile() {
QAction* action = qobject_cast<QAction*>(sender());
assert(action);

@ -92,6 +92,8 @@ private slots:
void OnGameListLoadFile(QString game_path);
void OnMenuLoadFile();
void OnMenuLoadSymbolMap();
/// Called whenever a user selects the "File->Select Game List Root" menu item
void OnMenuSelectGameListRoot();
void OnMenuRecentFile();
void OnOpenHotkeysDialog();
void OnConfigure();

@ -45,7 +45,7 @@
<x>0</x>
<y>0</y>
<width>1081</width>
<height>21</height>
<height>22</height>
</rect>
</property>
<widget class="QMenu" name="menu_File">
@ -60,6 +60,7 @@
<addaction name="action_Load_File"/>
<addaction name="action_Load_Symbol_Map"/>
<addaction name="separator"/>
<addaction name="action_Select_Game_List_Root"/>
<addaction name="menu_recent_files"/>
<addaction name="separator"/>
<addaction name="action_Exit"/>
@ -182,6 +183,14 @@
<string>Display Dock Widget Headers</string>
</property>
</action>
<action name="action_Select_Game_List_Root">
<property name="text">
<string>Select Game Directory...</string>
</property>
<property name="toolTip">
<string>Selects a folder to display in the game list</string>
</property>
</action>
</widget>
<resources/>
<connections>