gl_shader_decompiler: Fix typo with ISCADD instruction.

master
bunnei 2018-06-04 22:41:10 +07:00
parent c23c30c76f
commit 799e632ccb
1 changed files with 1 additions and 1 deletions

@ -927,7 +927,7 @@ private:
if (instr.is_b_gpr) {
op_b += regs.GetRegisterAsInteger(instr.gpr20);
} else {
op_b += regs.GetUniform(instr.uniform, instr.gpr0);
op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Integer);
}
}