GSP: Fixed to use real shared memory object, various cleanups.

- Previously, used a hard-coded shared memory handle of 0x10002000 (as used by libctru homebrew)

GSP: Added name for shared memory.

GSP: Cleaned up assertion message.
master
bunnei 2014-07-05 00:59:58 +07:00
parent e547128185
commit 7b7a435094
2 changed files with 40 additions and 30 deletions

@ -9,6 +9,7 @@
#include "core/mem_map.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/gsp.h"
#include "core/hw/gpu.h"
@ -36,14 +37,24 @@ union GX_CmdBufferHeader {
BitField<8,8,u32> number_commands;
};
/// Gets the address of the start (header) of a command buffer in GSP shared memory
static inline u32 GX_GetCmdBufferAddress(u32 thread_id) {
return (0x10002000 + 0x800 + (thread_id * 0x200));
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace GSP_GPU
namespace GSP_GPU {
Handle g_event = 0;
Handle g_shared_memory = 0;
u32 g_thread_id = 0;
enum {
REG_FRAMEBUFFER_1 = 0x00400468,
REG_FRAMEBUFFER_2 = 0x00400494,
};
/// Gets a pointer to the start (header) of a command buffer in GSP shared memory
static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) {
return Memory::GetPointer(GX_GetCmdBufferAddress(thread_id) + offset);
return Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * 0x200) + offset);
}
/// Finishes execution of a GSP command
@ -56,19 +67,6 @@ void GX_FinishCommand(u32 thread_id) {
// TODO: Increment header->index?
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace GSP_GPU
namespace GSP_GPU {
Handle g_event_handle = 0;
u32 g_thread_id = 0;
enum {
REG_FRAMEBUFFER_1 = 0x00400468,
REG_FRAMEBUFFER_2 = 0x00400494,
};
/// Read a GSP GPU hardware register
void ReadHWRegs(Service::Interface* self) {
static const u32 framebuffer_1[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME1, GPU::PADDR_VRAM_TOP_RIGHT_FRAME1};
@ -103,24 +101,34 @@ void ReadHWRegs(Service::Interface* self) {
}
/**
* GSP_GPU::RegisterInterruptRelayQueue service function
* Inputs:
* 1 : "Flags" field, purpose is unknown
* 3 : Handle to GSP synchronization event
* Outputs:
* 0 : Result of function, 0 on success, otherwise error code
* 2 : Thread index into GSP command buffer
* 4 : Handle to GSP shared memory
*/
void RegisterInterruptRelayQueue(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer();
u32 flags = cmd_buff[1];
u32 event_handle = cmd_buff[3];
g_event = cmd_buff[3];
_assert_msg_(GSP, (event_handle != 0), "called, but event is nullptr!");
_assert_msg_(GSP, (g_event != 0), "handle is not valid!");
g_event_handle = event_handle;
Kernel::SetEventLocked(event_handle, false);
Kernel::SetEventLocked(g_event, false);
// Hack - This function will permanently set the state of the GSP event such that GPU command
// synchronization barriers always passthrough. Correct solution would be to set this after the
// GPU as processed all queued up commands, but due to the emulator being single-threaded they
// will always be ready.
Kernel::SetPermanentLock(event_handle, true);
Kernel::SetPermanentLock(g_event, true);
cmd_buff[2] = g_thread_id; // ThreadID
cmd_buff[0] = 0; // Result - no error
cmd_buff[2] = g_thread_id; // ThreadID
cmd_buff[4] = g_shared_memory; // GSP shared memory
}
@ -208,6 +216,7 @@ const Interface::FunctionInfo FunctionTable[] = {
Interface::Interface() {
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
g_shared_memory = Kernel::CreateSharedMemory("GSPSharedMem");
}
Interface::~Interface() {

@ -12,6 +12,7 @@
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/function_wrappers.h"
@ -58,17 +59,17 @@ Result ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 siz
}
/// Maps a memory block to specified address
Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherpermission) {
Result MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 other_permissions) {
DEBUG_LOG(SVC, "called memblock=0x08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d",
memblock, addr, mypermissions, otherpermission);
switch (mypermissions) {
handle, addr, permissions, other_permissions);
switch (permissions) {
case MEMORY_PERMISSION_NORMAL:
case MEMORY_PERMISSION_NORMAL + 1:
case MEMORY_PERMISSION_NORMAL + 2:
Memory::MapBlock_Shared(memblock, addr, mypermissions);
Kernel::MapSharedMemory(handle, addr, permissions, other_permissions);
break;
default:
ERROR_LOG(OSHLE, "unknown permissions=0x%08X", mypermissions);
ERROR_LOG(OSHLE, "unknown permissions=0x%08X", permissions);
}
return 0;
}