time: Implement GetStandardUserSystemClock, GetCurrentTime.
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d81a984d4a
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7bedea73a8
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/time/time.h"
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#include "core/hle/service/time/time_s.h"
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namespace Service {
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namespace Time {
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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std::make_shared<TimeS>()->InstallAsService(service_manager);
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}
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} // namespace Time
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} // namespace Service
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/service/service.h"
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namespace Service {
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namespace Time {
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/// Registers all Time services with the specified service manager.
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void InstallInterfaces(SM::ServiceManager& service_manager);
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} // namespace Time
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} // namespace Service
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <chrono>
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/service/time/time_s.h"
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namespace Service {
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namespace Time {
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class ISystemClock final : public ServiceFramework<ISystemClock> {
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public:
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ISystemClock() : ServiceFramework("ISystemClock") {
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static const FunctionInfo functions[] = {
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{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
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};
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RegisterHandlers(functions);
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}
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private:
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void GetCurrentTime(Kernel::HLERequestContext& ctx) {
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const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count()};
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IPC::RequestBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u64>(time_since_epoch);
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LOG_DEBUG(Service, "called");
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}
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};
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void TimeS::GetStandardUserSystemClock(Kernel::HLERequestContext& ctx) {
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auto client_port = std::make_shared<ISystemClock>()->CreatePort();
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auto session = client_port->Connect();
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if (session.Succeeded()) {
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LOG_DEBUG(Service, "called, initialized ISystemClock -> session=%u",
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(*session)->GetObjectId());
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IPC::RequestBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushMoveObjects(std::move(session).Unwrap());
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} else {
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UNIMPLEMENTED();
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}
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}
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TimeS::TimeS() : ServiceFramework("time:s") {
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static const FunctionInfo functions[] = {
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{0x00000000, &TimeS::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
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};
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RegisterHandlers(functions);
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}
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} // namespace Time
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} // namespace Service
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/service/service.h"
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namespace Service {
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namespace Time {
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class TimeS final : public ServiceFramework<TimeS> {
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public:
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TimeS();
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~TimeS() = default;
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private:
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void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
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};
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} // namespace Time
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} // namespace Service
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