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@ -70,13 +70,13 @@ const DmaPusher& GPU::DmaPusher() const {
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void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
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syncpoints[syncpoint_id]++;
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sync_mutex.lock();
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if (!events[syncpoint_id].empty()) {
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if (!syncpt_interrupts[syncpoint_id].empty()) {
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u32 value = syncpoints[syncpoint_id].load();
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auto it = events[syncpoint_id].begin();
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while (it != events[syncpoint_id].end()) {
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if (value >= it->value) {
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TriggerCpuInterrupt(it->event_id);
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it = events[syncpoint_id].erase(it);
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auto it = syncpt_interrupts[syncpoint_id].begin();
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while (it != syncpt_interrupts[syncpoint_id].end()) {
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if (value >= *it) {
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TriggerCpuInterrupt(syncpoint_id, *it);
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it = syncpt_interrupts[syncpoint_id].erase(it);
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continue;
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}
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it++;
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@ -89,19 +89,19 @@ u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
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return syncpoints[syncpoint_id].load();
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}
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void GPU::RegisterEvent(const u32 event_id, const u32 syncpoint_id, const u32 value) {
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for (auto& ev : events[syncpoint_id]) {
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if (ev.event_id == event_id && ev.value == value)
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void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
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for (u32 in_value : syncpt_interrupts[syncpoint_id]) {
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if (in_value == value)
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return;
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}
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events[syncpoint_id].emplace_back(event_id, value);
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syncpt_interrupts[syncpoint_id].emplace_back(value);
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}
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void GPU::CancelEvent(const u32 event_id, const u32 syncpoint_id, const u32 value) {
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auto it = events[syncpoint_id].begin();
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while (it != events[syncpoint_id].end()) {
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if (value == it->value) {
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it = events[syncpoint_id].erase(it);
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void GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
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auto it = syncpt_interrupts[syncpoint_id].begin();
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while (it != syncpt_interrupts[syncpoint_id].end()) {
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if (value == *it) {
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it = syncpt_interrupts[syncpoint_id].erase(it);
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return;
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}
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it++;
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