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@ -44,16 +44,13 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
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return res;
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}
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FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
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u32 width, height;
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FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) {
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const bool is_docked = Settings::values.use_docked_mode.GetValue();
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const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width;
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const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height;
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if (Settings::values.use_docked_mode.GetValue()) {
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width = ScreenDocked::Width * res_scale;
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height = ScreenDocked::Height * res_scale;
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} else {
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width = ScreenUndocked::Width * res_scale;
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height = ScreenUndocked::Height * res_scale;
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}
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const u32 width = static_cast<u32>(static_cast<f32>(screen_width) * res_scale);
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const u32 height = static_cast<u32>(static_cast<f32>(screen_height) * res_scale);
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return DefaultFrameLayout(width, height);
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}
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