|
|
|
@ -681,6 +681,7 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_,
|
|
|
|
|
gl_type = tuple.type;
|
|
|
|
|
}
|
|
|
|
|
texture = MakeImage(info, gl_internal_format);
|
|
|
|
|
original_backup = texture.handle;
|
|
|
|
|
if (runtime->device.HasDebuggingToolAttached()) {
|
|
|
|
|
const std::string name = VideoCommon::Name(*this);
|
|
|
|
|
glObjectLabel(ImageTarget(info) == GL_TEXTURE_BUFFER ? GL_BUFFER : GL_TEXTURE,
|
|
|
|
@ -697,7 +698,6 @@ void Image::UploadMemory(const ImageBufferMap& map,
|
|
|
|
|
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
|
|
|
|
|
if (is_rescaled) {
|
|
|
|
|
ScaleDown();
|
|
|
|
|
scale_backup.Release();
|
|
|
|
|
}
|
|
|
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, map.buffer);
|
|
|
|
|
glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, map.offset, unswizzled_size_bytes);
|
|
|
|
@ -729,7 +729,6 @@ void Image::DownloadMemory(ImageBufferMap& map,
|
|
|
|
|
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
|
|
|
|
|
if (is_rescaled) {
|
|
|
|
|
ScaleDown();
|
|
|
|
|
scale_backup.Release();
|
|
|
|
|
}
|
|
|
|
|
glBindBuffer(GL_PIXEL_PACK_BUFFER, map.buffer);
|
|
|
|
|
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
|
|
|
@ -749,7 +748,7 @@ void Image::DownloadMemory(ImageBufferMap& map,
|
|
|
|
|
CopyImageToBuffer(copy, map.offset);
|
|
|
|
|
}
|
|
|
|
|
if (is_rescaled) {
|
|
|
|
|
ScaleUp();
|
|
|
|
|
texture.handle = upscaled_backup.handle;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -885,11 +884,6 @@ void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t b
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool Image::Scale() {
|
|
|
|
|
if (scale_backup.handle) {
|
|
|
|
|
// This was a texture which was scaled previously, no need to repeat scaling
|
|
|
|
|
std::swap(texture, scale_backup);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
const auto format_type = GetFormatType(info.format);
|
|
|
|
|
const GLenum attachment = [format_type] {
|
|
|
|
|
switch (format_type) {
|
|
|
|
@ -949,8 +943,9 @@ bool Image::Scale() {
|
|
|
|
|
auto dst_info = info;
|
|
|
|
|
dst_info.size.width = scaled_width;
|
|
|
|
|
dst_info.size.height = scaled_height;
|
|
|
|
|
scale_backup = MakeImage(dst_info, gl_internal_format);
|
|
|
|
|
|
|
|
|
|
if (!upscaled_backup.handle) {
|
|
|
|
|
upscaled_backup = MakeImage(dst_info, gl_internal_format);
|
|
|
|
|
}
|
|
|
|
|
const GLuint read_fbo = runtime->rescale_read_fbos[fbo_index].handle;
|
|
|
|
|
const GLuint draw_fbo = runtime->rescale_draw_fbos[fbo_index].handle;
|
|
|
|
|
for (s32 layer = 0; layer < info.resources.layers; ++layer) {
|
|
|
|
@ -960,13 +955,14 @@ bool Image::Scale() {
|
|
|
|
|
const u32 dst_level_width = std::max(1u, scaled_width >> level);
|
|
|
|
|
const u32 dst_level_height = std::max(1u, scaled_height >> level);
|
|
|
|
|
|
|
|
|
|
glNamedFramebufferTextureLayer(read_fbo, attachment, texture.handle, level, layer);
|
|
|
|
|
glNamedFramebufferTextureLayer(draw_fbo, attachment, scale_backup.handle, level, layer);
|
|
|
|
|
glNamedFramebufferTextureLayer(read_fbo, attachment, original_backup, level, layer);
|
|
|
|
|
glNamedFramebufferTextureLayer(draw_fbo, attachment, upscaled_backup.handle, level,
|
|
|
|
|
layer);
|
|
|
|
|
glBlitNamedFramebuffer(read_fbo, draw_fbo, 0, 0, src_level_width, src_level_height, 0,
|
|
|
|
|
0, dst_level_width, dst_level_height, mask, filter);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
std::swap(texture, scale_backup);
|
|
|
|
|
texture.handle = upscaled_backup.handle;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -985,20 +981,19 @@ bool Image::ScaleUp() {
|
|
|
|
|
UNIMPLEMENTED();
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if (!Scale()) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
flags |= ImageFlagBits::Rescaled;
|
|
|
|
|
return Scale();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool Image::ScaleDown() {
|
|
|
|
|
if (False(flags & ImageFlagBits::Rescaled)) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if (!scale_backup.handle) {
|
|
|
|
|
LOG_ERROR(Render_OpenGL, "Downscaling an upscaled texture that didn't backup original");
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
flags &= ~ImageFlagBits::Rescaled;
|
|
|
|
|
std::swap(texture, scale_backup);
|
|
|
|
|
texture.handle = original_backup;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|