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@ -11,278 +11,312 @@
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namespace Kernel {
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static inline u64 Param(int n) {
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return Core::CurrentArmInterface().GetReg(n);
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static inline u64 Param(const Core::System& system, int n) {
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return system.CurrentArmInterface().GetReg(n);
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}
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/**
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* HLE a function return from the current ARM userland process
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* @param res Result to return
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* @param system System context
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* @param result Result to return
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*/
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static inline void FuncReturn(u64 res) {
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Core::CurrentArmInterface().SetReg(0, res);
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static inline void FuncReturn(Core::System& system, u64 result) {
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system.CurrentArmInterface().SetReg(0, result);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function wrappers that return type ResultCode
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template <ResultCode func(u64)>
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void SvcWrap() {
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FuncReturn(func(Param(0)).raw);
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template <ResultCode func(Core::System&, u64)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0)).raw);
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}
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template <ResultCode func(u32)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0))).raw);
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template <ResultCode func(Core::System&, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
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}
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template <ResultCode func(u32, u32)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw);
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template <ResultCode func(Core::System&, u32, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(
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system,
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func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
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}
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template <ResultCode func(u32*)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*)>
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void SvcWrap(Core::System& system) {
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u32 param = 0;
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const u32 retval = func(¶m).raw;
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Core::CurrentArmInterface().SetReg(1, param);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m).raw;
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system.CurrentArmInterface().SetReg(1, param);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u32)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1))).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u32*)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u32*)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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u32 param_2 = 0;
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const u32 retval = func(¶m_1, ¶m_2).raw;
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const u32 retval = func(system, ¶m_1, ¶m_2).raw;
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auto& arm_interface = Core::CurrentArmInterface();
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auto& arm_interface = system.CurrentArmInterface();
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arm_interface.SetReg(1, param_1);
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arm_interface.SetReg(2, param_2);
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FuncReturn(retval);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u64)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u64)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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const u32 retval = func(¶m_1, Param(1)).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, Param(system, 1)).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u64, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u64, u32)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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const u32 retval = func(¶m_1, Param(1), static_cast<u32>(Param(2))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval =
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func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2))).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u64*, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u64*, u32)>
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void SvcWrap(Core::System& system) {
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u64 param_1 = 0;
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const u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1))).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u64, s32)>
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void SvcWrap() {
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FuncReturn(func(Param(0), static_cast<s32>(Param(1))).raw);
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template <ResultCode func(Core::System&, u64, s32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0), static_cast<s32>(Param(system, 1))).raw);
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}
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template <ResultCode func(u64, u32)>
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void SvcWrap() {
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FuncReturn(func(Param(0), static_cast<u32>(Param(1))).raw);
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template <ResultCode func(Core::System&, u64, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
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}
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template <ResultCode func(u64*, u64)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u64*, u64)>
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void SvcWrap(Core::System& system) {
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u64 param_1 = 0;
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u32 retval = func(¶m_1, Param(1)).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, Param(system, 1)).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u64*, u32, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u64*, u32, u32)>
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void SvcWrap(Core::System& system) {
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u64 param_1 = 0;
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u32 retval = func(¶m_1, static_cast<u32>(Param(1)), static_cast<u32>(Param(2))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1)),
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static_cast<u32>(Param(system, 2)))
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.raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32, u64)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0)), Param(1)).raw);
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template <ResultCode func(Core::System&, u32, u64)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1)).raw);
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}
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template <ResultCode func(u32, u32, u64)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1)), Param(2)).raw);
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template <ResultCode func(Core::System&, u32, u32, u64)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
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static_cast<u32>(Param(system, 1)), Param(system, 2))
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.raw);
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}
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template <ResultCode func(u32, u32*, u64*)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32, u32*, u64*)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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u64 param_2 = 0;
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ResultCode retval = func(static_cast<u32>(Param(2)), ¶m_1, ¶m_2);
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Core::CurrentArmInterface().SetReg(1, param_1);
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Core::CurrentArmInterface().SetReg(2, param_2);
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FuncReturn(retval.raw);
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const ResultCode retval = func(system, static_cast<u32>(Param(system, 2)), ¶m_1, ¶m_2);
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system.CurrentArmInterface().SetReg(1, param_1);
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system.CurrentArmInterface().SetReg(2, param_2);
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FuncReturn(system, retval.raw);
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}
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template <ResultCode func(u64, u64, u32, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u64, u64, u32, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
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static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
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.raw);
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}
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template <ResultCode func(Core::System&, u64, u64, u32, u64)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
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static_cast<u32>(Param(system, 2)), Param(system, 3))
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.raw);
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}
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template <ResultCode func(Core::System&, u32, u64, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
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static_cast<u32>(Param(system, 2)))
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.raw);
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}
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template <ResultCode func(Core::System&, u64, u64, u64)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0), Param(system, 1), Param(system, 2)).raw);
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}
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template <ResultCode func(Core::System&, u64, u64, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(
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func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw);
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system,
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func(system, Param(system, 0), Param(system, 1), static_cast<u32>(Param(system, 2))).raw);
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}
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template <ResultCode func(u64, u64, u32, u64)>
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void SvcWrap() {
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FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw);
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template <ResultCode func(Core::System&, u32, u64, u64, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
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Param(system, 2), static_cast<u32>(Param(system, 3)))
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.raw);
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}
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template <ResultCode func(u32, u64, u32)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0)), Param(1), static_cast<u32>(Param(2))).raw);
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}
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template <ResultCode func(u64, u64, u64)>
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void SvcWrap() {
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FuncReturn(func(Param(0), Param(1), Param(2)).raw);
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}
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template <ResultCode func(u64, u64, u32)>
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void SvcWrap() {
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FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2))).raw);
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}
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template <ResultCode func(u32, u64, u64, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32, u64, u64)>
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void SvcWrap(Core::System& system) {
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FuncReturn(
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func(static_cast<u32>(Param(0)), Param(1), Param(2), static_cast<u32>(Param(3))).raw);
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system,
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func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
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}
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template <ResultCode func(u32, u64, u64)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0)), Param(1), Param(2)).raw);
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}
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template <ResultCode func(u32*, u64, u64, s64)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u64, u64, s64)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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ResultCode retval =
|
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func(¶m_1, Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3)));
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval.raw);
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const u32 retval = func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
|
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static_cast<s64>(Param(system, 3)))
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.raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u64, u64, u32, s64)>
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void SvcWrap() {
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FuncReturn(
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func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3))).raw);
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template <ResultCode func(Core::System&, u64, u64, u32, s64)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
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static_cast<u32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
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.raw);
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}
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template <ResultCode func(u64*, u64, u64, u64)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u64*, u64, u64, u64)>
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void SvcWrap(Core::System& system) {
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u64 param_1 = 0;
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u32 retval = func(¶m_1, Param(1), Param(2), Param(3)).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval =
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func(system, ¶m_1, Param(system, 1), Param(system, 2), Param(system, 3)).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u64, u64, u64, u32, s32)>
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|
|
void SvcWrap() {
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|
template <ResultCode func(Core::System&, u32*, u64, u64, u64, u32, s32)>
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|
void SvcWrap(Core::System& system) {
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|
u32 param_1 = 0;
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|
u32 retval = func(¶m_1, Param(1), Param(2), Param(3), static_cast<u32>(Param(4)),
|
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static_cast<s32>(Param(5)))
|
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|
.raw;
|
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Core::CurrentArmInterface().SetReg(1, param_1);
|
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|
FuncReturn(retval);
|
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|
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2), Param(system, 3),
|
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|
|
|
static_cast<u32>(Param(system, 4)), static_cast<s32>(Param(system, 5)))
|
|
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|
.raw;
|
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|
|
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|
system.CurrentArmInterface().SetReg(1, param_1);
|
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|
|
FuncReturn(system, retval);
|
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|
}
|
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|
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|
|
template <ResultCode func(u32*, u64, u64, u32)>
|
|
|
|
|
void SvcWrap() {
|
|
|
|
|
template <ResultCode func(Core::System&, u32*, u64, u64, u32)>
|
|
|
|
|
void SvcWrap(Core::System& system) {
|
|
|
|
|
u32 param_1 = 0;
|
|
|
|
|
u32 retval = func(¶m_1, Param(1), Param(2), static_cast<u32>(Param(3))).raw;
|
|
|
|
|
Core::CurrentArmInterface().SetReg(1, param_1);
|
|
|
|
|
FuncReturn(retval);
|
|
|
|
|
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2),
|
|
|
|
|
static_cast<u32>(Param(system, 3)))
|
|
|
|
|
.raw;
|
|
|
|
|
|
|
|
|
|
system.CurrentArmInterface().SetReg(1, param_1);
|
|
|
|
|
FuncReturn(system, retval);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <ResultCode func(Handle*, u64, u32, u32)>
|
|
|
|
|
void SvcWrap() {
|
|
|
|
|
template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
|
|
|
|
|
void SvcWrap(Core::System& system) {
|
|
|
|
|
u32 param_1 = 0;
|
|
|
|
|
u32 retval =
|
|
|
|
|
func(¶m_1, Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw;
|
|
|
|
|
Core::CurrentArmInterface().SetReg(1, param_1);
|
|
|
|
|
FuncReturn(retval);
|
|
|
|
|
const u32 retval = func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
|
|
|
|
|
static_cast<u32>(Param(system, 3)))
|
|
|
|
|
.raw;
|
|
|
|
|
|
|
|
|
|
system.CurrentArmInterface().SetReg(1, param_1);
|
|
|
|
|
FuncReturn(system, retval);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <ResultCode func(u64, u32, s32, s64)>
|
|
|
|
|
void SvcWrap() {
|
|
|
|
|
FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
|
|
|
|
|
static_cast<s64>(Param(3)))
|
|
|
|
|
.raw);
|
|
|
|
|
template <ResultCode func(Core::System&, u64, u32, s32, s64)>
|
|
|
|
|
void SvcWrap(Core::System& system) {
|
|
|
|
|
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
|
|
|
|
static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
|
|
|
|
|
.raw);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <ResultCode func(u64, u32, s32, s32)>
|
|
|
|
|
void SvcWrap() {
|
|
|
|
|
FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
|
|
|
|
|
static_cast<s32>(Param(3)))
|
|
|
|
|
.raw);
|
|
|
|
|
template <ResultCode func(Core::System&, u64, u32, s32, s32)>
|
|
|
|
|
void SvcWrap(Core::System& system) {
|
|
|
|
|
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
|
|
|
|
static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
|
|
|
|
|
.raw);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// Function wrappers that return type u32
|
|
|
|
|
|
|
|
|
|
template <u32 func()>
|
|
|
|
|
void SvcWrap() {
|
|
|
|
|
FuncReturn(func());
|
|
|
|
|
template <u32 func(Core::System&)>
|
|
|
|
|
void SvcWrap(Core::System& system) {
|
|
|
|
|
FuncReturn(system, func(system));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// Function wrappers that return type u64
|
|
|
|
|
|
|
|
|
|
template <u64 func()>
|
|
|
|
|
void SvcWrap() {
|
|
|
|
|
FuncReturn(func());
|
|
|
|
|
template <u64 func(Core::System&)>
|
|
|
|
|
void SvcWrap(Core::System& system) {
|
|
|
|
|
FuncReturn(system, func(system));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
/// Function wrappers that return type void
|
|
|
|
|
|
|
|
|
|
template <void func()>
|
|
|
|
|
void SvcWrap() {
|
|
|
|
|
func();
|
|
|
|
|
template <void func(Core::System&)>
|
|
|
|
|
void SvcWrap(Core::System& system) {
|
|
|
|
|
func(system);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <void func(s64)>
|
|
|
|
|
void SvcWrap() {
|
|
|
|
|
func(static_cast<s64>(Param(0)));
|
|
|
|
|
template <void func(Core::System&, s64)>
|
|
|
|
|
void SvcWrap(Core::System& system) {
|
|
|
|
|
func(system, static_cast<s64>(Param(system, 0)));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <void func(u64, u64 len)>
|
|
|
|
|
void SvcWrap() {
|
|
|
|
|
func(Param(0), Param(1));
|
|
|
|
|
template <void func(Core::System&, u64, u64)>
|
|
|
|
|
void SvcWrap(Core::System& system) {
|
|
|
|
|
func(system, Param(system, 0), Param(system, 1));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <void func(u64, u64, u64)>
|
|
|
|
|
void SvcWrap() {
|
|
|
|
|
func(Param(0), Param(1), Param(2));
|
|
|
|
|
template <void func(Core::System&, u64, u64, u64)>
|
|
|
|
|
void SvcWrap(Core::System& system) {
|
|
|
|
|
func(system, Param(system, 0), Param(system, 1), Param(system, 2));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <void func(u32, u64, u64)>
|
|
|
|
|
void SvcWrap() {
|
|
|
|
|
func(static_cast<u32>(Param(0)), Param(1), Param(2));
|
|
|
|
|
template <void func(Core::System&, u32, u64, u64)>
|
|
|
|
|
void SvcWrap(Core::System& system) {
|
|
|
|
|
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace Kernel
|
|
|
|
|