sink_details: std::move std::function instances

Given std::function is allowed to potentially allocate, these should be
std::move'd to prevent potential reallocation (should that ever happen).
master
Lioncash 2018-08-01 23:50:45 +07:00
parent 746d7d4d28
commit 89ebef6571
1 changed files with 2 additions and 1 deletions

@ -6,6 +6,7 @@
#include <functional>
#include <memory>
#include <utility>
#include <vector>
namespace AudioCore {
@ -15,7 +16,7 @@ class Sink;
struct SinkDetails {
SinkDetails(const char* id_, std::function<std::unique_ptr<Sink>(std::string)> factory_,
std::function<std::vector<std::string>()> list_devices_)
: id(id_), factory(factory_), list_devices(list_devices_) {}
: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
/// Name for this sink.
const char* id;