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@ -36,7 +36,7 @@ ResultVal<bool> Thread::WaitSynchronization() {
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}
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// Lists all thread ids that aren't deleted/etc.
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static std::vector<Thread*> thread_list; // TODO(yuriks): Owned
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static std::vector<SharedPtr<Thread>> thread_list;
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// Lists only ready thread ids.
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static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST+1> thread_ready_queue;
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@ -110,8 +110,8 @@ void Thread::Stop(const char* reason) {
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ChangeReadyState(this, false);
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status = THREADSTATUS_DORMANT;
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for (Thread* waiting_thread : waiting_threads) {
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if (CheckWaitType(waiting_thread, WAITTYPE_THREADEND, this))
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for (auto& waiting_thread : waiting_threads) {
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if (CheckWaitType(waiting_thread.get(), WAITTYPE_THREADEND, this))
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waiting_thread->ResumeFromWait();
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}
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waiting_threads.clear();
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@ -143,15 +143,15 @@ Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address) {
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s32 priority = THREADPRIO_LOWEST;
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// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
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for (Thread* thread : thread_list) {
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if (!CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
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for (auto& thread : thread_list) {
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if (!CheckWaitType(thread.get(), WAITTYPE_ARB, arbiter, address))
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continue;
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if (thread == nullptr)
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continue; // TODO(yuriks): Thread handle will hang around forever. Should clean up.
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if(thread->current_priority <= priority) {
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highest_priority_thread = thread;
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highest_priority_thread = thread.get();
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priority = thread->current_priority;
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}
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}
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@ -168,8 +168,8 @@ Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address) {
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void ArbitrateAllThreads(Object* arbiter, u32 address) {
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// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
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for (Thread* thread : thread_list) {
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if (CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
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for (auto& thread : thread_list) {
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if (CheckWaitType(thread.get(), WAITTYPE_ARB, arbiter, address))
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thread->ResumeFromWait();
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}
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}
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@ -241,7 +241,7 @@ static int ThreadWakeupEventType = -1;
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/// Callback that will wake up the thread it was scheduled for
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static void ThreadWakeupCallback(u64 parameter, int cycles_late) {
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Handle handle = static_cast<Handle>(parameter);
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Thread* thread = Kernel::g_handle_table.Get<Thread>(handle);
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SharedPtr<Thread> thread = Kernel::g_handle_table.Get<Thread>(handle);
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if (thread == nullptr) {
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LOG_ERROR(Kernel, "Thread doesn't exist %u", handle);
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return;
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@ -278,20 +278,18 @@ static void DebugThreadQueue() {
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return;
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}
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LOG_DEBUG(Kernel, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThread()->GetHandle());
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for (Thread* t : thread_list) {
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s32 priority = thread_ready_queue.contains(t);
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for (auto& t : thread_list) {
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s32 priority = thread_ready_queue.contains(t.get());
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if (priority != -1) {
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LOG_DEBUG(Kernel, "0x%02X 0x%08X", priority, t->GetHandle());
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}
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}
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}
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ResultVal<Thread*> Thread::Create(const char* name, u32 entry_point, s32 priority, u32 arg,
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s32 processor_id, u32 stack_top, int stack_size) {
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_dbg_assert_(Kernel, name != nullptr);
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if ((u32)stack_size < 0x200) {
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LOG_ERROR(Kernel, "(name=%s): invalid stack_size=0x%08X", name, stack_size);
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ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, s32 priority,
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u32 arg, s32 processor_id, VAddr stack_top, u32 stack_size) {
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if (stack_size < 0x200) {
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LOG_ERROR(Kernel, "(name=%s): invalid stack_size=0x%08X", name.c_str(), stack_size);
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// TODO: Verify error
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return ResultCode(ErrorDescription::InvalidSize, ErrorModule::Kernel,
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ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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@ -300,27 +298,26 @@ ResultVal<Thread*> Thread::Create(const char* name, u32 entry_point, s32 priorit
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if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
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s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
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LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
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name, priority, new_priority);
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name.c_str(), priority, new_priority);
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// TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
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// validity of this
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priority = new_priority;
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}
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if (!Memory::GetPointer(entry_point)) {
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LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name, entry_point);
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LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name.c_str(), entry_point);
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// TODO: Verify error
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return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
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ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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}
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Thread* thread = new Thread;
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SharedPtr<Thread> thread(new Thread);
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// TODO(yuriks): Thread requires a handle to be inserted into the various scheduling queues for
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// the time being. Create a handle here, it will be copied to the handle field in
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// the object and use by the rest of the code. This should be removed when other
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// code doesn't rely on the handle anymore.
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ResultVal<Handle> handle = Kernel::g_handle_table.Create(thread);
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// TODO(yuriks): Plug memory leak
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if (handle.Failed())
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return handle.Code();
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@ -337,12 +334,12 @@ ResultVal<Thread*> Thread::Create(const char* name, u32 entry_point, s32 priorit
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thread->wait_type = WAITTYPE_NONE;
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thread->wait_object = nullptr;
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thread->wait_address = 0;
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thread->name = name;
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thread->name = std::move(name);
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ResetThread(thread, arg, 0);
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CallThread(thread);
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ResetThread(thread.get(), arg, 0);
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CallThread(thread.get());
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return MakeResult<Thread*>(thread);
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return MakeResult<SharedPtr<Thread>>(std::move(thread));
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}
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/// Set the priority of the thread specified by handle
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@ -376,20 +373,20 @@ Handle SetupIdleThread() {
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auto thread_res = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0,
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THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE);
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_dbg_assert_(Kernel, thread_res.Succeeded());
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Thread* thread = *thread_res;
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SharedPtr<Thread> thread = std::move(*thread_res);
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thread->idle = true;
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CallThread(thread);
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CallThread(thread.get());
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return thread->GetHandle();
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}
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Thread* SetupMainThread(s32 priority, int stack_size) {
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SharedPtr<Thread> SetupMainThread(s32 priority, u32 stack_size) {
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// Initialize new "main" thread
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ResultVal<Thread*> thread_res = Thread::Create("main", Core::g_app_core->GetPC(), priority, 0,
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THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size);
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auto thread_res = Thread::Create("main", Core::g_app_core->GetPC(), priority, 0,
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THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size);
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// TODO(yuriks): Propagate error
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_dbg_assert_(Kernel, thread_res.Succeeded());
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Thread* thread = *thread_res;
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SharedPtr<Thread> thread = std::move(*thread_res);
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// If running another thread already, set it to "ready" state
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Thread* cur = GetCurrentThread();
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@ -398,7 +395,7 @@ Thread* SetupMainThread(s32 priority, int stack_size) {
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}
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// Run new "main" thread
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current_thread = thread;
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current_thread = thread.get();
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thread->status = THREADSTATUS_RUNNING;
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Core::g_app_core->LoadContext(thread->context);
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@ -418,7 +415,7 @@ void Reschedule() {
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} else {
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LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle());
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for (Thread* thread : thread_list) {
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for (auto& thread : thread_list) {
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LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X",
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thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type,
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(thread->wait_object ? thread->wait_object->GetHandle() : INVALID_HANDLE));
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