Merge pull request #3271 from bunnei/time-rewrite
service: time: Rewrite implementation of glue services.master
commit
8b9f433d95
@ -0,0 +1,657 @@
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/swap.h"
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#include "core/file_sys/system_archive/time_zone_binary.h"
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#include "core/file_sys/vfs_vector.h"
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#include "core/hle/service/time/time_zone_types.h"
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namespace FileSys::SystemArchive {
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static constexpr std::array<u8, 9633> LOCATION_NAMES{
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|
||||
0x0a};
|
||||
|
||||
static VirtualFile GenerateDefaultTimeZoneFile() {
|
||||
struct {
|
||||
s64_be at;
|
||||
INSERT_PADDING_BYTES(7);
|
||||
std::array<char, 4> time_zone_chars;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
std::array<char, 6> time_zone_name;
|
||||
} time_zone_info{};
|
||||
|
||||
const VirtualFile file{std::make_shared<VectorVfsFile>(
|
||||
std::vector<u8>(sizeof(Service::Time::TimeZone::TzifHeader) + sizeof(time_zone_info)),
|
||||
"GMT")};
|
||||
|
||||
Service::Time::TimeZone::TzifHeader header{};
|
||||
header.magic = 0x545a6966;
|
||||
header.version = 0x32;
|
||||
header.ttis_gmt_count = 0x1;
|
||||
header.ttis_std_count = 0x1;
|
||||
header.time_count = 0x1;
|
||||
header.type_count = 0x1;
|
||||
header.char_count = 0x4;
|
||||
file->WriteObject(header, 0);
|
||||
|
||||
time_zone_info.at = 0xf8;
|
||||
time_zone_info.time_zone_chars = {'G', 'M', 'T', '\0'};
|
||||
time_zone_info.time_zone_name = {'\n', 'G', 'M', 'T', '0', '\n'};
|
||||
file->WriteObject(time_zone_info, sizeof(Service::Time::TimeZone::TzifHeader));
|
||||
|
||||
return file;
|
||||
}
|
||||
|
||||
VirtualDir TimeZoneBinary() {
|
||||
const std::vector<VirtualDir> root_dirs{std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{GenerateDefaultTimeZoneFile()}, std::vector<VirtualDir>{},
|
||||
"zoneinfo")};
|
||||
const std::vector<VirtualFile> root_files{
|
||||
std::make_shared<ArrayVfsFile<LOCATION_NAMES.size()>>(LOCATION_NAMES, "binaryList.txt")};
|
||||
return std::make_shared<VectorVfsDirectory>(root_files, root_dirs, "data");
|
||||
}
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
@ -0,0 +1,14 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
VirtualDir TimeZoneBinary();
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
@ -0,0 +1,103 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/service/time/errors.h"
|
||||
#include "core/hle/service/time/time_zone_types.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#SteadyClockTimePoint
|
||||
struct SteadyClockTimePoint {
|
||||
s64 time_point;
|
||||
Common::UUID clock_source_id;
|
||||
|
||||
ResultCode GetSpanBetween(SteadyClockTimePoint other, s64& span) const {
|
||||
span = 0;
|
||||
|
||||
if (clock_source_id != other.clock_source_id) {
|
||||
return ERROR_TIME_MISMATCH;
|
||||
}
|
||||
|
||||
span = other.time_point - time_point;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static SteadyClockTimePoint GetRandom() {
|
||||
return {0, Common::UUID::Generate()};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");
|
||||
static_assert(std::is_trivially_copyable_v<SteadyClockTimePoint>,
|
||||
"SteadyClockTimePoint must be trivially copyable");
|
||||
|
||||
struct SteadyClockContext {
|
||||
u64 internal_offset;
|
||||
Common::UUID steady_time_point;
|
||||
};
|
||||
static_assert(sizeof(SteadyClockContext) == 0x18, "SteadyClockContext is incorrect size");
|
||||
static_assert(std::is_trivially_copyable_v<SteadyClockContext>,
|
||||
"SteadyClockContext must be trivially copyable");
|
||||
|
||||
struct SystemClockContext {
|
||||
s64 offset;
|
||||
SteadyClockTimePoint steady_time_point;
|
||||
};
|
||||
static_assert(sizeof(SystemClockContext) == 0x20, "SystemClockContext is incorrect size");
|
||||
static_assert(std::is_trivially_copyable_v<SystemClockContext>,
|
||||
"SystemClockContext must be trivially copyable");
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#TimeSpanType
|
||||
struct TimeSpanType {
|
||||
s64 nanoseconds{};
|
||||
static constexpr s64 ns_per_second{1000000000ULL};
|
||||
|
||||
s64 ToSeconds() const {
|
||||
return nanoseconds / ns_per_second;
|
||||
}
|
||||
|
||||
static TimeSpanType FromSeconds(s64 seconds) {
|
||||
return {seconds * ns_per_second};
|
||||
}
|
||||
|
||||
static TimeSpanType FromTicks(u64 ticks, u64 frequency) {
|
||||
return FromSeconds(static_cast<s64>(ticks) / static_cast<s64>(frequency));
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(TimeSpanType) == 8, "TimeSpanType is incorrect size");
|
||||
|
||||
struct ClockSnapshot {
|
||||
SystemClockContext user_context{};
|
||||
SystemClockContext network_context{};
|
||||
s64 user_time{};
|
||||
s64 network_time{};
|
||||
TimeZone::CalendarTime user_calendar_time{};
|
||||
TimeZone::CalendarTime network_calendar_time{};
|
||||
TimeZone::CalendarAdditionalInfo user_calendar_additional_time{};
|
||||
TimeZone::CalendarAdditionalInfo network_calendar_additional_time{};
|
||||
SteadyClockTimePoint steady_clock_time_point{};
|
||||
TimeZone::LocationName location_name{};
|
||||
u8 is_automatic_correction_enabled{};
|
||||
u8 type{};
|
||||
INSERT_PADDING_BYTES(0x2);
|
||||
|
||||
static ResultCode GetCurrentTime(s64& current_time,
|
||||
const SteadyClockTimePoint& steady_clock_time_point,
|
||||
const SystemClockContext& context) {
|
||||
if (steady_clock_time_point.clock_source_id != context.steady_time_point.clock_source_id) {
|
||||
current_time = 0;
|
||||
return ERROR_TIME_MISMATCH;
|
||||
}
|
||||
current_time = steady_clock_time_point.time_point + context.offset;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(ClockSnapshot) == 0xD0, "ClockSnapshot is incorrect size");
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,16 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class EphemeralNetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback {
|
||||
public:
|
||||
EphemeralNetworkSystemClockContextWriter() : SystemClockContextUpdateCallback{} {}
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,17 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/system_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class EphemeralNetworkSystemClockCore final : public SystemClockCore {
|
||||
public:
|
||||
explicit EphemeralNetworkSystemClockCore(SteadyClockCore& steady_clock_core)
|
||||
: SystemClockCore{steady_clock_core} {}
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,22 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
constexpr ResultCode ERROR_PERMISSION_DENIED{ErrorModule::Time, 1};
|
||||
constexpr ResultCode ERROR_TIME_MISMATCH{ErrorModule::Time, 102};
|
||||
constexpr ResultCode ERROR_UNINITIALIZED_CLOCK{ErrorModule::Time, 103};
|
||||
constexpr ResultCode ERROR_TIME_NOT_FOUND{ErrorModule::Time, 200};
|
||||
constexpr ResultCode ERROR_OVERFLOW{ErrorModule::Time, 201};
|
||||
constexpr ResultCode ERROR_LOCATION_NAME_TOO_LONG{ErrorModule::Time, 801};
|
||||
constexpr ResultCode ERROR_OUT_OF_RANGE{ErrorModule::Time, 902};
|
||||
constexpr ResultCode ERROR_TIME_ZONE_CONVERSION_FAILED{ErrorModule::Time, 903};
|
||||
constexpr ResultCode ERROR_TIME_ZONE_NOT_FOUND{ErrorModule::Time, 989};
|
||||
constexpr ResultCode ERROR_NOT_IMPLEMENTED{ErrorModule::Time, 990};
|
||||
|
||||
} // namespace Service::Time
|
@ -0,0 +1,28 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/errors.h"
|
||||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
||||
#include "core/hle/service/time/time_sharedmemory.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class LocalSystemClockContextWriter final : public SystemClockContextUpdateCallback {
|
||||
public:
|
||||
explicit LocalSystemClockContextWriter(SharedMemory& shared_memory)
|
||||
: SystemClockContextUpdateCallback{}, shared_memory{shared_memory} {}
|
||||
|
||||
protected:
|
||||
ResultCode Update() override {
|
||||
shared_memory.UpdateLocalSystemClockContext(context);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
private:
|
||||
SharedMemory& shared_memory;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,28 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/errors.h"
|
||||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
||||
#include "core/hle/service/time/time_sharedmemory.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class NetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback {
|
||||
public:
|
||||
explicit NetworkSystemClockContextWriter(SharedMemory& shared_memory)
|
||||
: SystemClockContextUpdateCallback{}, shared_memory{shared_memory} {}
|
||||
|
||||
protected:
|
||||
ResultCode Update() override {
|
||||
shared_memory.UpdateNetworkSystemClockContext(context);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
private:
|
||||
SharedMemory& shared_memory;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,17 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/system_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class StandardLocalSystemClockCore final : public SystemClockCore {
|
||||
public:
|
||||
explicit StandardLocalSystemClockCore(SteadyClockCore& steady_clock_core)
|
||||
: SystemClockCore{steady_clock_core} {}
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,46 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/steady_clock_core.h"
|
||||
#include "core/hle/service/time/system_clock_core.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class StandardNetworkSystemClockCore final : public SystemClockCore {
|
||||
public:
|
||||
explicit StandardNetworkSystemClockCore(SteadyClockCore& steady_clock_core)
|
||||
: SystemClockCore{steady_clock_core} {}
|
||||
|
||||
void SetStandardNetworkClockSufficientAccuracy(TimeSpanType value) {
|
||||
standard_network_clock_sufficient_accuracy = value;
|
||||
}
|
||||
|
||||
bool IsStandardNetworkSystemClockAccuracySufficient(Core::System& system) {
|
||||
SystemClockContext context{};
|
||||
if (GetClockContext(system, context) != RESULT_SUCCESS) {
|
||||
return {};
|
||||
}
|
||||
|
||||
s64 span{};
|
||||
if (context.steady_time_point.GetSpanBetween(
|
||||
GetSteadyClockCore().GetCurrentTimePoint(system), span) != RESULT_SUCCESS) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return TimeSpanType{span}.nanoseconds <
|
||||
standard_network_clock_sufficient_accuracy.nanoseconds;
|
||||
}
|
||||
|
||||
private:
|
||||
TimeSpanType standard_network_clock_sufficient_accuracy{};
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,26 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/service/time/standard_steady_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
|
||||
const TimeSpanType ticks_time_span{TimeSpanType::FromTicks(
|
||||
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
|
||||
Core::Timing::CNTFREQ)};
|
||||
TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds};
|
||||
|
||||
if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) {
|
||||
raw_time_point.nanoseconds = cached_raw_time_point.nanoseconds;
|
||||
}
|
||||
|
||||
cached_raw_time_point = raw_time_point;
|
||||
return raw_time_point;
|
||||
}
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,42 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/steady_clock_core.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class StandardSteadyClockCore final : public SteadyClockCore {
|
||||
public:
|
||||
SteadyClockTimePoint GetTimePoint(Core::System& system) override {
|
||||
return {GetCurrentRawTimePoint(system).ToSeconds(), GetClockSourceId()};
|
||||
}
|
||||
|
||||
TimeSpanType GetInternalOffset() const override {
|
||||
return internal_offset;
|
||||
}
|
||||
|
||||
void SetInternalOffset(TimeSpanType value) override {
|
||||
internal_offset = value;
|
||||
}
|
||||
|
||||
TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
|
||||
|
||||
void SetSetupValue(TimeSpanType value) {
|
||||
setup_value = value;
|
||||
}
|
||||
|
||||
private:
|
||||
TimeSpanType setup_value{};
|
||||
TimeSpanType internal_offset{};
|
||||
TimeSpanType cached_raw_time_point{};
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,77 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/time/standard_local_system_clock_core.h"
|
||||
#include "core/hle/service/time/standard_network_system_clock_core.h"
|
||||
#include "core/hle/service/time/standard_user_system_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
StandardUserSystemClockCore::StandardUserSystemClockCore(
|
||||
StandardLocalSystemClockCore& local_system_clock_core,
|
||||
StandardNetworkSystemClockCore& network_system_clock_core, Core::System& system)
|
||||
: SystemClockCore(local_system_clock_core.GetSteadyClockCore()),
|
||||
local_system_clock_core{local_system_clock_core},
|
||||
network_system_clock_core{network_system_clock_core}, auto_correction_enabled{},
|
||||
auto_correction_time{SteadyClockTimePoint::GetRandom()},
|
||||
auto_correction_event{Kernel::WritableEvent::CreateEventPair(
|
||||
system.Kernel(), "StandardUserSystemClockCore:AutoCorrectionEvent")} {}
|
||||
|
||||
ResultCode StandardUserSystemClockCore::SetAutomaticCorrectionEnabled(Core::System& system,
|
||||
bool value) {
|
||||
if (const ResultCode result{ApplyAutomaticCorrection(system, value)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
auto_correction_enabled = value;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode StandardUserSystemClockCore::GetClockContext(Core::System& system,
|
||||
SystemClockContext& context) const {
|
||||
if (const ResultCode result{ApplyAutomaticCorrection(system, false)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return local_system_clock_core.GetClockContext(system, context);
|
||||
}
|
||||
|
||||
ResultCode StandardUserSystemClockCore::Flush(const SystemClockContext& context) {
|
||||
UNREACHABLE();
|
||||
return ERROR_NOT_IMPLEMENTED;
|
||||
}
|
||||
|
||||
ResultCode StandardUserSystemClockCore::SetClockContext(const SystemClockContext& context) {
|
||||
UNREACHABLE();
|
||||
return ERROR_NOT_IMPLEMENTED;
|
||||
}
|
||||
|
||||
ResultCode StandardUserSystemClockCore::ApplyAutomaticCorrection(Core::System& system,
|
||||
bool value) const {
|
||||
if (auto_correction_enabled == value) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
if (!network_system_clock_core.IsClockSetup(system)) {
|
||||
return ERROR_UNINITIALIZED_CLOCK;
|
||||
}
|
||||
|
||||
SystemClockContext context{};
|
||||
if (const ResultCode result{network_system_clock_core.GetClockContext(system, context)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
local_system_clock_core.SetClockContext(context);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,57 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/system_clock_core.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class StandardLocalSystemClockCore;
|
||||
class StandardNetworkSystemClockCore;
|
||||
|
||||
class StandardUserSystemClockCore final : public SystemClockCore {
|
||||
public:
|
||||
StandardUserSystemClockCore(StandardLocalSystemClockCore& local_system_clock_core,
|
||||
StandardNetworkSystemClockCore& network_system_clock_core,
|
||||
Core::System& system);
|
||||
|
||||
ResultCode SetAutomaticCorrectionEnabled(Core::System& system, bool value);
|
||||
|
||||
ResultCode GetClockContext(Core::System& system, SystemClockContext& context) const override;
|
||||
|
||||
bool IsAutomaticCorrectionEnabled() const {
|
||||
return auto_correction_enabled;
|
||||
}
|
||||
|
||||
void SetAutomaticCorrectionUpdatedTime(SteadyClockTimePoint steady_clock_time_point) {
|
||||
auto_correction_time = steady_clock_time_point;
|
||||
}
|
||||
|
||||
protected:
|
||||
ResultCode Flush(const SystemClockContext& context) override;
|
||||
|
||||
ResultCode SetClockContext(const SystemClockContext&) override;
|
||||
|
||||
ResultCode ApplyAutomaticCorrection(Core::System& system, bool value) const;
|
||||
|
||||
const SteadyClockTimePoint& GetAutomaticCorrectionUpdatedTime() const {
|
||||
return auto_correction_time;
|
||||
}
|
||||
|
||||
private:
|
||||
StandardLocalSystemClockCore& local_system_clock_core;
|
||||
StandardNetworkSystemClockCore& network_system_clock_core;
|
||||
bool auto_correction_enabled{};
|
||||
SteadyClockTimePoint auto_correction_time;
|
||||
Kernel::EventPair auto_correction_event;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,55 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class SteadyClockCore {
|
||||
public:
|
||||
SteadyClockCore() = default;
|
||||
|
||||
const Common::UUID& GetClockSourceId() const {
|
||||
return clock_source_id;
|
||||
}
|
||||
|
||||
void SetClockSourceId(const Common::UUID& value) {
|
||||
clock_source_id = value;
|
||||
}
|
||||
|
||||
virtual TimeSpanType GetInternalOffset() const = 0;
|
||||
|
||||
virtual void SetInternalOffset(TimeSpanType internal_offset) = 0;
|
||||
|
||||
virtual SteadyClockTimePoint GetTimePoint(Core::System& system) = 0;
|
||||
|
||||
virtual TimeSpanType GetCurrentRawTimePoint(Core::System& system) = 0;
|
||||
|
||||
SteadyClockTimePoint GetCurrentTimePoint(Core::System& system) {
|
||||
SteadyClockTimePoint result{GetTimePoint(system)};
|
||||
result.time_point += GetInternalOffset().ToSeconds();
|
||||
return result;
|
||||
}
|
||||
|
||||
bool IsInitialized() const {
|
||||
return is_initialized;
|
||||
}
|
||||
|
||||
void MarkAsInitialized() {
|
||||
is_initialized = true;
|
||||
}
|
||||
|
||||
private:
|
||||
Common::UUID clock_source_id{Common::UUID::Generate()};
|
||||
bool is_initialized{};
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,55 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/time/errors.h"
|
||||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
SystemClockContextUpdateCallback::SystemClockContextUpdateCallback() = default;
|
||||
SystemClockContextUpdateCallback::~SystemClockContextUpdateCallback() = default;
|
||||
|
||||
bool SystemClockContextUpdateCallback::NeedUpdate(const SystemClockContext& value) const {
|
||||
if (has_context) {
|
||||
return context.offset != value.offset ||
|
||||
context.steady_time_point.clock_source_id != value.steady_time_point.clock_source_id;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void SystemClockContextUpdateCallback::RegisterOperationEvent(
|
||||
std::shared_ptr<Kernel::WritableEvent>&& writable_event) {
|
||||
operation_event_list.emplace_back(std::move(writable_event));
|
||||
}
|
||||
|
||||
void SystemClockContextUpdateCallback::BroadcastOperationEvent() {
|
||||
for (const auto& writable_event : operation_event_list) {
|
||||
writable_event->Signal();
|
||||
}
|
||||
}
|
||||
|
||||
ResultCode SystemClockContextUpdateCallback::Update(const SystemClockContext& value) {
|
||||
ResultCode result{RESULT_SUCCESS};
|
||||
|
||||
if (NeedUpdate(value)) {
|
||||
context = value;
|
||||
has_context = true;
|
||||
|
||||
result = Update();
|
||||
|
||||
if (result == RESULT_SUCCESS) {
|
||||
BroadcastOperationEvent();
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
ResultCode SystemClockContextUpdateCallback::Update() {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,43 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class WritableEvent;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
|
||||
// This code was released under public domain.
|
||||
|
||||
class SystemClockContextUpdateCallback {
|
||||
public:
|
||||
SystemClockContextUpdateCallback();
|
||||
~SystemClockContextUpdateCallback();
|
||||
|
||||
bool NeedUpdate(const SystemClockContext& value) const;
|
||||
|
||||
void RegisterOperationEvent(std::shared_ptr<Kernel::WritableEvent>&& writable_event);
|
||||
|
||||
void BroadcastOperationEvent();
|
||||
|
||||
ResultCode Update(const SystemClockContext& value);
|
||||
|
||||
protected:
|
||||
virtual ResultCode Update();
|
||||
|
||||
SystemClockContext context{};
|
||||
|
||||
private:
|
||||
bool has_context{};
|
||||
std::vector<std::shared_ptr<Kernel::WritableEvent>> operation_event_list;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,72 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/time/steady_clock_core.h"
|
||||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
||||
#include "core/hle/service/time/system_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
SystemClockCore::SystemClockCore(SteadyClockCore& steady_clock_core)
|
||||
: steady_clock_core{steady_clock_core}, is_initialized{} {
|
||||
context.steady_time_point.clock_source_id = steady_clock_core.GetClockSourceId();
|
||||
}
|
||||
|
||||
SystemClockCore ::~SystemClockCore() = default;
|
||||
|
||||
ResultCode SystemClockCore::GetCurrentTime(Core::System& system, s64& posix_time) const {
|
||||
posix_time = 0;
|
||||
|
||||
const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
|
||||
|
||||
SystemClockContext clock_context{};
|
||||
if (const ResultCode result{GetClockContext(system, clock_context)}; result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if (current_time_point.clock_source_id != clock_context.steady_time_point.clock_source_id) {
|
||||
return ERROR_TIME_MISMATCH;
|
||||
}
|
||||
|
||||
posix_time = clock_context.offset + current_time_point.time_point;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode SystemClockCore::SetCurrentTime(Core::System& system, s64 posix_time) {
|
||||
const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
|
||||
const SystemClockContext clock_context{posix_time - current_time_point.time_point,
|
||||
current_time_point};
|
||||
|
||||
if (const ResultCode result{SetClockContext(clock_context)}; result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
return Flush(clock_context);
|
||||
}
|
||||
|
||||
ResultCode SystemClockCore::Flush(const SystemClockContext& context) {
|
||||
if (!system_clock_context_update_callback) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
return system_clock_context_update_callback->Update(context);
|
||||
}
|
||||
|
||||
ResultCode SystemClockCore::SetSystemClockContext(const SystemClockContext& context) {
|
||||
if (const ResultCode result{SetClockContext(context)}; result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
return Flush(context);
|
||||
}
|
||||
|
||||
bool SystemClockCore::IsClockSetup(Core::System& system) const {
|
||||
SystemClockContext value{};
|
||||
if (GetClockContext(system, value) == RESULT_SUCCESS) {
|
||||
const SteadyClockTimePoint steady_clock_time_point{
|
||||
steady_clock_core.GetCurrentTimePoint(system)};
|
||||
return steady_clock_time_point.clock_source_id == value.steady_time_point.clock_source_id;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,71 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class SteadyClockCore;
|
||||
class SystemClockContextUpdateCallback;
|
||||
|
||||
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
|
||||
// This code was released under public domain.
|
||||
|
||||
class SystemClockCore {
|
||||
public:
|
||||
explicit SystemClockCore(SteadyClockCore& steady_clock_core);
|
||||
~SystemClockCore();
|
||||
|
||||
SteadyClockCore& GetSteadyClockCore() const {
|
||||
return steady_clock_core;
|
||||
}
|
||||
|
||||
ResultCode GetCurrentTime(Core::System& system, s64& posix_time) const;
|
||||
|
||||
ResultCode SetCurrentTime(Core::System& system, s64 posix_time);
|
||||
|
||||
virtual ResultCode GetClockContext([[maybe_unused]] Core::System& system,
|
||||
SystemClockContext& value) const {
|
||||
value = context;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
virtual ResultCode SetClockContext(const SystemClockContext& value) {
|
||||
context = value;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
virtual ResultCode Flush(const SystemClockContext& context);
|
||||
|
||||
void SetUpdateCallbackInstance(std::shared_ptr<SystemClockContextUpdateCallback> callback) {
|
||||
system_clock_context_update_callback = std::move(callback);
|
||||
}
|
||||
|
||||
ResultCode SetSystemClockContext(const SystemClockContext& context);
|
||||
|
||||
bool IsInitialized() const {
|
||||
return is_initialized;
|
||||
}
|
||||
|
||||
void MarkAsInitialized() {
|
||||
is_initialized = true;
|
||||
}
|
||||
|
||||
bool IsClockSetup(Core::System& system) const;
|
||||
|
||||
private:
|
||||
SteadyClockCore& steady_clock_core;
|
||||
SystemClockContext context{};
|
||||
bool is_initialized{};
|
||||
std::shared_ptr<SystemClockContextUpdateCallback> system_clock_context_update_callback;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,24 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/service/time/tick_based_steady_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
SteadyClockTimePoint TickBasedSteadyClockCore::GetTimePoint(Core::System& system) {
|
||||
const TimeSpanType ticks_time_span{TimeSpanType::FromTicks(
|
||||
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
|
||||
Core::Timing::CNTFREQ)};
|
||||
|
||||
return {ticks_time_span.ToSeconds(), GetClockSourceId()};
|
||||
}
|
||||
|
||||
TimeSpanType TickBasedSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
|
||||
return TimeSpanType::FromSeconds(GetTimePoint(system).time_point);
|
||||
}
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,29 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/steady_clock_core.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class TickBasedSteadyClockCore final : public SteadyClockCore {
|
||||
public:
|
||||
TimeSpanType GetInternalOffset() const override {
|
||||
return {};
|
||||
}
|
||||
|
||||
void SetInternalOffset(TimeSpanType internal_offset) override {}
|
||||
|
||||
SteadyClockTimePoint GetTimePoint(Core::System& system) override;
|
||||
|
||||
TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
@ -0,0 +1,137 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <chrono>
|
||||
#include <ctime>
|
||||
|
||||
#include "core/hle/service/time/ephemeral_network_system_clock_context_writer.h"
|
||||
#include "core/hle/service/time/local_system_clock_context_writer.h"
|
||||
#include "core/hle/service/time/network_system_clock_context_writer.h"
|
||||
#include "core/hle/service/time/time_manager.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
|
||||
|
||||
static std::chrono::seconds GetSecondsSinceEpoch() {
|
||||
return std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch()) +
|
||||
Settings::values.custom_rtc_differential;
|
||||
}
|
||||
|
||||
static s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch().count();
|
||||
}
|
||||
|
||||
TimeManager::TimeManager(Core::System& system)
|
||||
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
|
||||
standard_network_system_clock_core{standard_steady_clock_core},
|
||||
standard_user_system_clock_core{standard_local_system_clock_core,
|
||||
standard_network_system_clock_core, system},
|
||||
ephemeral_network_system_clock_core{tick_based_steady_clock_core},
|
||||
local_system_clock_context_writer{
|
||||
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
|
||||
network_system_clock_context_writer{
|
||||
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
|
||||
ephemeral_network_system_clock_context_writer{
|
||||
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
|
||||
time_zone_content_manager{*this, system} {
|
||||
|
||||
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
|
||||
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
|
||||
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
|
||||
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
|
||||
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
|
||||
SetupEphemeralNetworkSystemClock();
|
||||
}
|
||||
|
||||
TimeManager::~TimeManager() = default;
|
||||
|
||||
void TimeManager::SetupTimeZoneManager(std::string location_name,
|
||||
Clock::SteadyClockTimePoint time_zone_updated_time_point,
|
||||
std::size_t total_location_name_count,
|
||||
u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file) {
|
||||
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
|
||||
location_name, vfs_file) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
|
||||
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
|
||||
total_location_name_count);
|
||||
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version);
|
||||
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
|
||||
Clock::TimeSpanType setup_value,
|
||||
Clock::TimeSpanType internal_offset,
|
||||
bool is_rtc_reset_detected) {
|
||||
standard_steady_clock_core.SetClockSourceId(clock_source_id);
|
||||
standard_steady_clock_core.SetSetupValue(setup_value);
|
||||
standard_steady_clock_core.SetInternalOffset(internal_offset);
|
||||
standard_steady_clock_core.MarkAsInitialized();
|
||||
|
||||
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
|
||||
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardLocalSystemClock(Core::System& system,
|
||||
Clock::SystemClockContext clock_context,
|
||||
s64 posix_time) {
|
||||
standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer);
|
||||
|
||||
const auto current_time_point{
|
||||
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
|
||||
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
|
||||
standard_local_system_clock_core.SetSystemClockContext(clock_context);
|
||||
} else {
|
||||
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
standard_local_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
|
||||
Clock::TimeSpanType sufficient_accuracy) {
|
||||
standard_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
network_system_clock_context_writer);
|
||||
|
||||
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
|
||||
sufficient_accuracy);
|
||||
standard_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardUserSystemClock(
|
||||
Core::System& system, bool is_automatic_correction_enabled,
|
||||
Clock::SteadyClockTimePoint steady_clock_time_point) {
|
||||
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
|
||||
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
|
||||
standard_user_system_clock_core.MarkAsInitialized();
|
||||
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
|
||||
}
|
||||
|
||||
void TimeManager::SetupEphemeralNetworkSystemClock() {
|
||||
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
ephemeral_network_system_clock_context_writer);
|
||||
ephemeral_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
@ -0,0 +1,117 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/ephemeral_network_system_clock_core.h"
|
||||
#include "core/hle/service/time/standard_local_system_clock_core.h"
|
||||
#include "core/hle/service/time/standard_network_system_clock_core.h"
|
||||
#include "core/hle/service/time/standard_steady_clock_core.h"
|
||||
#include "core/hle/service/time/standard_user_system_clock_core.h"
|
||||
#include "core/hle/service/time/tick_based_steady_clock_core.h"
|
||||
#include "core/hle/service/time/time_sharedmemory.h"
|
||||
#include "core/hle/service/time/time_zone_content_manager.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
namespace Clock {
|
||||
class EphemeralNetworkSystemClockContextWriter;
|
||||
class LocalSystemClockContextWriter;
|
||||
class NetworkSystemClockContextWriter;
|
||||
} // namespace Clock
|
||||
|
||||
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
|
||||
// This code was released under public domain.
|
||||
|
||||
class TimeManager final {
|
||||
public:
|
||||
explicit TimeManager(Core::System& system);
|
||||
~TimeManager();
|
||||
|
||||
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
|
||||
return standard_steady_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
|
||||
return standard_steady_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
|
||||
return standard_local_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
|
||||
return standard_local_system_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
|
||||
return standard_network_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
|
||||
return standard_network_system_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
|
||||
return standard_user_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
|
||||
return standard_user_system_clock_core;
|
||||
}
|
||||
|
||||
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
|
||||
return time_zone_content_manager;
|
||||
}
|
||||
|
||||
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
|
||||
return time_zone_content_manager;
|
||||
}
|
||||
|
||||
SharedMemory& GetSharedMemory() {
|
||||
return shared_memory;
|
||||
}
|
||||
|
||||
const SharedMemory& GetSharedMemory() const {
|
||||
return shared_memory;
|
||||
}
|
||||
|
||||
void SetupTimeZoneManager(std::string location_name,
|
||||
Clock::SteadyClockTimePoint time_zone_updated_time_point,
|
||||
std::size_t total_location_name_count, u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file);
|
||||
|
||||
private:
|
||||
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
|
||||
Clock::TimeSpanType setup_value,
|
||||
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected);
|
||||
void SetupStandardLocalSystemClock(Core::System& system,
|
||||
Clock::SystemClockContext clock_context, s64 posix_time);
|
||||
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
|
||||
Clock::TimeSpanType sufficient_accuracy);
|
||||
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
|
||||
Clock::SteadyClockTimePoint steady_clock_time_point);
|
||||
void SetupEphemeralNetworkSystemClock();
|
||||
|
||||
SharedMemory shared_memory;
|
||||
|
||||
Clock::StandardSteadyClockCore standard_steady_clock_core;
|
||||
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
|
||||
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
|
||||
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
|
||||
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
|
||||
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
|
||||
|
||||
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
|
||||
ephemeral_network_system_clock_context_writer;
|
||||
|
||||
TimeZone::TimeZoneContentManager time_zone_content_manager;
|
||||
};
|
||||
|
||||
} // namespace Service::Time
|
@ -0,0 +1,125 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/system_archive/system_archive.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/time/time_manager.h"
|
||||
#include "core/hle/service/time/time_zone_content_manager.h"
|
||||
|
||||
namespace Service::Time::TimeZone {
|
||||
|
||||
constexpr u64 time_zone_binary_titleid{0x010000000000080E};
|
||||
|
||||
static FileSys::VirtualDir GetTimeZoneBinary(Core::System& system) {
|
||||
const auto* nand{system.GetFileSystemController().GetSystemNANDContents()};
|
||||
const auto nca{nand->GetEntry(time_zone_binary_titleid, FileSys::ContentRecordType::Data)};
|
||||
|
||||
FileSys::VirtualFile romfs;
|
||||
if (nca) {
|
||||
romfs = nca->GetRomFS();
|
||||
}
|
||||
|
||||
if (!romfs) {
|
||||
romfs = FileSys::SystemArchive::SynthesizeSystemArchive(time_zone_binary_titleid);
|
||||
}
|
||||
|
||||
if (!romfs) {
|
||||
LOG_ERROR(Service_Time, "Failed to find or synthesize {:016X!}", time_zone_binary_titleid);
|
||||
return {};
|
||||
}
|
||||
|
||||
return FileSys::ExtractRomFS(romfs);
|
||||
}
|
||||
|
||||
static std::vector<std::string> BuildLocationNameCache(Core::System& system) {
|
||||
const FileSys::VirtualDir extracted_romfs{GetTimeZoneBinary(system)};
|
||||
if (!extracted_romfs) {
|
||||
LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid);
|
||||
return {};
|
||||
}
|
||||
|
||||
const FileSys::VirtualFile binary_list{extracted_romfs->GetFile("binaryList.txt")};
|
||||
if (!binary_list) {
|
||||
LOG_ERROR(Service_Time, "{:016X} has no file binaryList.txt!", time_zone_binary_titleid);
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<char> raw_data(binary_list->GetSize());
|
||||
binary_list->ReadBytes<char>(raw_data.data(), binary_list->GetSize());
|
||||
|
||||
std::stringstream data_stream{raw_data.data()};
|
||||
std::string name;
|
||||
std::vector<std::string> location_name_cache;
|
||||
while (std::getline(data_stream, name)) {
|
||||
name.pop_back(); // Remove carriage return
|
||||
location_name_cache.emplace_back(std::move(name));
|
||||
}
|
||||
return location_name_cache;
|
||||
}
|
||||
|
||||
TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system)
|
||||
: system{system}, location_name_cache{BuildLocationNameCache(system)} {
|
||||
if (FileSys::VirtualFile vfs_file; GetTimeZoneInfoFile("GMT", vfs_file) == RESULT_SUCCESS) {
|
||||
const auto time_point{
|
||||
time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(system)};
|
||||
time_manager.SetupTimeZoneManager("GMT", time_point, location_name_cache.size(), {},
|
||||
vfs_file);
|
||||
} else {
|
||||
time_zone_manager.MarkAsInitialized();
|
||||
}
|
||||
}
|
||||
|
||||
ResultCode TimeZoneContentManager::LoadTimeZoneRule(TimeZoneRule& rules,
|
||||
const std::string& location_name) const {
|
||||
FileSys::VirtualFile vfs_file;
|
||||
if (const ResultCode result{GetTimeZoneInfoFile(location_name, vfs_file)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return time_zone_manager.ParseTimeZoneRuleBinary(rules, vfs_file);
|
||||
}
|
||||
|
||||
bool TimeZoneContentManager::IsLocationNameValid(const std::string& location_name) const {
|
||||
return std::find(location_name_cache.begin(), location_name_cache.end(), location_name) !=
|
||||
location_name_cache.end();
|
||||
}
|
||||
|
||||
ResultCode TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& location_name,
|
||||
FileSys::VirtualFile& vfs_file) const {
|
||||
if (!IsLocationNameValid(location_name)) {
|
||||
return ERROR_TIME_NOT_FOUND;
|
||||
}
|
||||
|
||||
const FileSys::VirtualDir extracted_romfs{GetTimeZoneBinary(system)};
|
||||
if (!extracted_romfs) {
|
||||
LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid);
|
||||
return ERROR_TIME_NOT_FOUND;
|
||||
}
|
||||
|
||||
const FileSys::VirtualDir zoneinfo_dir{extracted_romfs->GetSubdirectory("zoneinfo")};
|
||||
if (!zoneinfo_dir) {
|
||||
LOG_ERROR(Service_Time, "{:016X} has no directory zoneinfo!", time_zone_binary_titleid);
|
||||
return ERROR_TIME_NOT_FOUND;
|
||||
}
|
||||
|
||||
vfs_file = zoneinfo_dir->GetFile(location_name);
|
||||
if (!vfs_file) {
|
||||
LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"!", time_zone_binary_titleid,
|
||||
location_name);
|
||||
return ERROR_TIME_NOT_FOUND;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Service::Time::TimeZone
|
@ -0,0 +1,46 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/service/time/time_zone_manager.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time {
|
||||
class TimeManager;
|
||||
}
|
||||
|
||||
namespace Service::Time::TimeZone {
|
||||
|
||||
class TimeZoneContentManager final {
|
||||
public:
|
||||
TimeZoneContentManager(TimeManager& time_manager, Core::System& system);
|
||||
|
||||
TimeZoneManager& GetTimeZoneManager() {
|
||||
return time_zone_manager;
|
||||
}
|
||||
|
||||
const TimeZoneManager& GetTimeZoneManager() const {
|
||||
return time_zone_manager;
|
||||
}
|
||||
|
||||
ResultCode LoadTimeZoneRule(TimeZoneRule& rules, const std::string& location_name) const;
|
||||
|
||||
private:
|
||||
bool IsLocationNameValid(const std::string& location_name) const;
|
||||
ResultCode GetTimeZoneInfoFile(const std::string& location_name,
|
||||
FileSys::VirtualFile& vfs_file) const;
|
||||
|
||||
Core::System& system;
|
||||
TimeZoneManager time_zone_manager;
|
||||
const std::vector<std::string> location_name_cache;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::TimeZone
|
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,53 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/time_zone_types.h"
|
||||
|
||||
namespace Service::Time::TimeZone {
|
||||
|
||||
class TimeZoneManager final {
|
||||
public:
|
||||
TimeZoneManager();
|
||||
~TimeZoneManager();
|
||||
|
||||
void SetTotalLocationNameCount(std::size_t value) {
|
||||
total_location_name_count = value;
|
||||
}
|
||||
|
||||
void SetTimeZoneRuleVersion(const u128& value) {
|
||||
time_zone_rule_version = value;
|
||||
}
|
||||
|
||||
void MarkAsInitialized() {
|
||||
is_initialized = true;
|
||||
}
|
||||
|
||||
ResultCode SetDeviceLocationNameWithTimeZoneRule(const std::string& location_name,
|
||||
FileSys::VirtualFile& vfs_file);
|
||||
ResultCode SetUpdatedTime(const Clock::SteadyClockTimePoint& value);
|
||||
ResultCode GetDeviceLocationName(TimeZone::LocationName& value) const;
|
||||
ResultCode ToCalendarTime(const TimeZoneRule& rules, s64 time, CalendarInfo& calendar) const;
|
||||
ResultCode ToCalendarTimeWithMyRules(s64 time, CalendarInfo& calendar) const;
|
||||
ResultCode ParseTimeZoneRuleBinary(TimeZoneRule& rules, FileSys::VirtualFile& vfs_file) const;
|
||||
ResultCode ToPosixTime(const TimeZoneRule& rules, const CalendarTime& calendar_time,
|
||||
s64& posix_time) const;
|
||||
|
||||
private:
|
||||
bool is_initialized{};
|
||||
TimeZoneRule time_zone_rule{};
|
||||
std::string device_location_name{"GMT"};
|
||||
u128 time_zone_rule_version{};
|
||||
std::size_t total_location_name_count{};
|
||||
Clock::SteadyClockTimePoint time_zone_update_time_point{
|
||||
Clock::SteadyClockTimePoint::GetRandom()};
|
||||
};
|
||||
|
||||
} // namespace Service::Time::TimeZone
|
@ -0,0 +1,148 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/time/time_zone_content_manager.h"
|
||||
#include "core/hle/service/time/time_zone_service.h"
|
||||
#include "core/hle/service/time/time_zone_types.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
ITimeZoneService ::ITimeZoneService(TimeZone::TimeZoneContentManager& time_zone_content_manager)
|
||||
: ServiceFramework("ITimeZoneService"), time_zone_content_manager{time_zone_content_manager} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
|
||||
{1, nullptr, "SetDeviceLocationName"},
|
||||
{2, nullptr, "GetTotalLocationNameCount"},
|
||||
{3, nullptr, "LoadLocationNameList"},
|
||||
{4, &ITimeZoneService::LoadTimeZoneRule, "LoadTimeZoneRule"},
|
||||
{5, nullptr, "GetTimeZoneRuleVersion"},
|
||||
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
|
||||
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
|
||||
{201, &ITimeZoneService::ToPosixTime, "ToPosixTime"},
|
||||
{202, nullptr, "ToPosixTimeWithMyRule"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void ITimeZoneService::GetDeviceLocationName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
TimeZone::LocationName location_name{};
|
||||
if (const ResultCode result{
|
||||
time_zone_content_manager.GetTimeZoneManager().GetDeviceLocationName(location_name)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(location_name) / 4) + 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(location_name);
|
||||
}
|
||||
|
||||
void ITimeZoneService::LoadTimeZoneRule(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto raw_location_name{rp.PopRaw<std::array<u8, 0x24>>()};
|
||||
|
||||
std::string location_name;
|
||||
for (const auto& byte : raw_location_name) {
|
||||
// Strip extra bytes
|
||||
if (byte == '\0') {
|
||||
break;
|
||||
}
|
||||
location_name.push_back(byte);
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_Time, "called, location_name={}", location_name);
|
||||
|
||||
TimeZone::TimeZoneRule time_zone_rule{};
|
||||
if (const ResultCode result{
|
||||
time_zone_content_manager.LoadTimeZoneRule(time_zone_rule, location_name)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u8> time_zone_rule_outbuffer(sizeof(TimeZone::TimeZoneRule));
|
||||
std::memcpy(time_zone_rule_outbuffer.data(), &time_zone_rule, sizeof(TimeZone::TimeZoneRule));
|
||||
ctx.WriteBuffer(time_zone_rule_outbuffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ITimeZoneService::ToCalendarTime(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto posix_time{rp.Pop<s64>()};
|
||||
|
||||
LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time);
|
||||
|
||||
TimeZone::TimeZoneRule time_zone_rule{};
|
||||
const auto buffer{ctx.ReadBuffer()};
|
||||
std::memcpy(&time_zone_rule, buffer.data(), buffer.size());
|
||||
|
||||
TimeZone::CalendarInfo calendar_info{};
|
||||
if (const ResultCode result{time_zone_content_manager.GetTimeZoneManager().ToCalendarTime(
|
||||
time_zone_rule, posix_time, calendar_info)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(TimeZone::CalendarInfo) / 4)};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(calendar_info);
|
||||
}
|
||||
|
||||
void ITimeZoneService::ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto posix_time{rp.Pop<s64>()};
|
||||
|
||||
LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time);
|
||||
|
||||
TimeZone::CalendarInfo calendar_info{};
|
||||
if (const ResultCode result{
|
||||
time_zone_content_manager.GetTimeZoneManager().ToCalendarTimeWithMyRules(
|
||||
posix_time, calendar_info)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(TimeZone::CalendarInfo) / 4)};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(calendar_info);
|
||||
}
|
||||
|
||||
void ITimeZoneService::ToPosixTime(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto calendar_time{rp.PopRaw<TimeZone::CalendarTime>()};
|
||||
TimeZone::TimeZoneRule time_zone_rule{};
|
||||
std::memcpy(&time_zone_rule, ctx.ReadBuffer().data(), sizeof(TimeZone::TimeZoneRule));
|
||||
|
||||
s64 posix_time{};
|
||||
if (const ResultCode result{time_zone_content_manager.GetTimeZoneManager().ToPosixTime(
|
||||
time_zone_rule, calendar_time, posix_time)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO(bunnei): Handle multiple times
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u32>(1); // Number of times we're returning
|
||||
ctx.WriteBuffer(&posix_time, sizeof(s64));
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
@ -0,0 +1,30 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
namespace TimeZone {
|
||||
class TimeZoneContentManager;
|
||||
}
|
||||
|
||||
class ITimeZoneService final : public ServiceFramework<ITimeZoneService> {
|
||||
public:
|
||||
explicit ITimeZoneService(TimeZone::TimeZoneContentManager& time_zone_manager);
|
||||
|
||||
private:
|
||||
void GetDeviceLocationName(Kernel::HLERequestContext& ctx);
|
||||
void LoadTimeZoneRule(Kernel::HLERequestContext& ctx);
|
||||
void ToCalendarTime(Kernel::HLERequestContext& ctx);
|
||||
void ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx);
|
||||
void ToPosixTime(Kernel::HLERequestContext& ctx);
|
||||
|
||||
private:
|
||||
TimeZone::TimeZoneContentManager& time_zone_content_manager;
|
||||
};
|
||||
|
||||
} // namespace Service::Time
|
@ -0,0 +1,87 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace Service::Time::TimeZone {
|
||||
|
||||
using LocationName = std::array<char, 0x24>;
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#ttinfo
|
||||
struct TimeTypeInfo {
|
||||
s32 gmt_offset{};
|
||||
u8 is_dst{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
s32 abbreviation_list_index{};
|
||||
u8 is_standard_time_daylight{};
|
||||
u8 is_gmt{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
};
|
||||
static_assert(sizeof(TimeTypeInfo) == 0x10, "TimeTypeInfo is incorrect size");
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#TimeZoneRule
|
||||
struct TimeZoneRule {
|
||||
s32 time_count{};
|
||||
s32 type_count{};
|
||||
s32 char_count{};
|
||||
u8 go_back{};
|
||||
u8 go_ahead{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
std::array<s64, 1000> ats{};
|
||||
std::array<s8, 1000> types{};
|
||||
std::array<TimeTypeInfo, 128> ttis{};
|
||||
std::array<char, 512> chars{};
|
||||
s32 default_type{};
|
||||
INSERT_PADDING_BYTES(0x12C4);
|
||||
};
|
||||
static_assert(sizeof(TimeZoneRule) == 0x4000, "TimeZoneRule is incorrect size");
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#CalendarAdditionalInfo
|
||||
struct CalendarAdditionalInfo {
|
||||
u32 day_of_week{};
|
||||
u32 day_of_year{};
|
||||
std::array<char, 8> timezone_name;
|
||||
u32 is_dst{};
|
||||
s32 gmt_offset{};
|
||||
};
|
||||
static_assert(sizeof(CalendarAdditionalInfo) == 0x18, "CalendarAdditionalInfo is incorrect size");
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#CalendarTime
|
||||
struct CalendarTime {
|
||||
s16 year{};
|
||||
s8 month{};
|
||||
s8 day{};
|
||||
s8 hour{};
|
||||
s8 minute{};
|
||||
s8 second{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
};
|
||||
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime is incorrect size");
|
||||
|
||||
struct CalendarInfo {
|
||||
CalendarTime time{};
|
||||
CalendarAdditionalInfo additiona_info{};
|
||||
};
|
||||
static_assert(sizeof(CalendarInfo) == 0x20, "CalendarInfo is incorrect size");
|
||||
|
||||
struct TzifHeader {
|
||||
u32_be magic{};
|
||||
u8 version{};
|
||||
INSERT_PADDING_BYTES(15);
|
||||
s32_be ttis_gmt_count{};
|
||||
s32_be ttis_std_count{};
|
||||
s32_be leap_count{};
|
||||
s32_be time_count{};
|
||||
s32_be type_count{};
|
||||
s32_be char_count{};
|
||||
};
|
||||
static_assert(sizeof(TzifHeader) == 0x2C, "TzifHeader is incorrect size");
|
||||
|
||||
} // namespace Service::Time::TimeZone
|
Loading…
Reference in New Issue