vk_pipeline_cache: Unify pipeline cache keys into a single operation

This allows us to call Common::CityHash and std::memcmp only once for
GraphicsPipelineCacheKey. While we are at it, do the same for compute.
master
ReinUsesLisp 2020-04-22 20:52:29 +07:00
parent f665c92114
commit 8c37cd1af6
5 changed files with 58 additions and 46 deletions

@ -140,6 +140,12 @@ void FixedPipelineState::BlendingAttachment::Fill(const Maxwell& regs, std::size
enable.Assign(1);
}
void FixedPipelineState::Fill(const Maxwell& regs) {
rasterizer.Fill(regs);
depth_stencil.Fill(regs);
color_blending.Fill(regs);
}
std::size_t FixedPipelineState::Hash() const noexcept {
const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), sizeof *this);
return static_cast<std::size_t>(hash);
@ -149,15 +155,6 @@ bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcep
return std::memcmp(this, &rhs, sizeof *this) == 0;
}
FixedPipelineState GetFixedPipelineState(const Maxwell& regs) {
FixedPipelineState fixed_state;
fixed_state.rasterizer.Fill(regs);
fixed_state.depth_stencil.Fill(regs);
fixed_state.color_blending.Fill(regs);
fixed_state.padding = {};
return fixed_state;
}
u32 FixedPipelineState::PackComparisonOp(Maxwell::ComparisonOp op) noexcept {
// OpenGL enums go from 0x200 to 0x207 and the others from 1 to 8
// If we substract 0x200 to OpenGL enums and 1 to the others we get a 0-7 range.

@ -17,7 +17,7 @@ namespace Vulkan {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
struct alignas(32) FixedPipelineState {
struct FixedPipelineState {
static u32 PackComparisonOp(Maxwell::ComparisonOp op) noexcept;
static Maxwell::ComparisonOp UnpackComparisonOp(u32 packed) noexcept;
@ -237,7 +237,8 @@ struct alignas(32) FixedPipelineState {
Rasterizer rasterizer;
DepthStencil depth_stencil;
ColorBlending color_blending;
std::array<u8, 20> padding;
void Fill(const Maxwell& regs);
std::size_t Hash() const noexcept;
@ -250,9 +251,6 @@ struct alignas(32) FixedPipelineState {
static_assert(std::has_unique_object_representations_v<FixedPipelineState>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState>);
static_assert(std::is_trivially_constructible_v<FixedPipelineState>);
static_assert(sizeof(FixedPipelineState) % 32 == 0, "Size is not aligned");
FixedPipelineState GetFixedPipelineState(const Maxwell& regs);
} // namespace Vulkan

@ -161,6 +161,24 @@ u32 FillDescriptorLayout(const ShaderEntries& entries,
} // Anonymous namespace
std::size_t GraphicsPipelineCacheKey::Hash() const noexcept {
const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), sizeof *this);
return static_cast<std::size_t>(hash);
}
bool GraphicsPipelineCacheKey::operator==(const GraphicsPipelineCacheKey& rhs) const noexcept {
return std::memcmp(&rhs, this, sizeof *this) == 0;
}
std::size_t ComputePipelineCacheKey::Hash() const noexcept {
const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), sizeof *this);
return static_cast<std::size_t>(hash);
}
bool ComputePipelineCacheKey::operator==(const ComputePipelineCacheKey& rhs) const noexcept {
return std::memcmp(&rhs, this, sizeof *this) == 0;
}
CachedShader::CachedShader(Core::System& system, Tegra::Engines::ShaderType stage,
GPUVAddr gpu_addr, VAddr cpu_addr, ProgramCode program_code,
u32 main_offset)

@ -7,7 +7,6 @@
#include <array>
#include <cstddef>
#include <memory>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <utility>
@ -51,42 +50,38 @@ using ProgramCode = std::vector<u64>;
struct GraphicsPipelineCacheKey {
FixedPipelineState fixed_state;
std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders;
RenderPassParams renderpass_params;
std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders;
u64 padding; // This is necessary for unique object representations
std::size_t Hash() const noexcept {
std::size_t hash = fixed_state.Hash();
for (const auto& shader : shaders) {
boost::hash_combine(hash, shader);
}
boost::hash_combine(hash, renderpass_params.Hash());
return hash;
}
std::size_t Hash() const noexcept;
bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept {
return std::tie(fixed_state, shaders, renderpass_params) ==
std::tie(rhs.fixed_state, rhs.shaders, rhs.renderpass_params);
bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept;
bool operator!=(const GraphicsPipelineCacheKey& rhs) const noexcept {
return !operator==(rhs);
}
};
static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>);
static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>);
static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>);
struct ComputePipelineCacheKey {
GPUVAddr shader{};
u32 shared_memory_size{};
std::array<u32, 3> workgroup_size{};
GPUVAddr shader;
u32 shared_memory_size;
std::array<u32, 3> workgroup_size;
std::size_t Hash() const noexcept {
return static_cast<std::size_t>(shader) ^
((static_cast<std::size_t>(shared_memory_size) >> 7) << 40) ^
static_cast<std::size_t>(workgroup_size[0]) ^
(static_cast<std::size_t>(workgroup_size[1]) << 16) ^
(static_cast<std::size_t>(workgroup_size[2]) << 24);
}
std::size_t Hash() const noexcept;
bool operator==(const ComputePipelineCacheKey& rhs) const noexcept {
return std::tie(shader, shared_memory_size, workgroup_size) ==
std::tie(rhs.shader, rhs.shared_memory_size, rhs.workgroup_size);
bool operator==(const ComputePipelineCacheKey& rhs) const noexcept;
bool operator!=(const ComputePipelineCacheKey& rhs) const noexcept {
return !operator==(rhs);
}
};
static_assert(std::has_unique_object_representations_v<ComputePipelineCacheKey>);
static_assert(std::is_trivially_copyable_v<ComputePipelineCacheKey>);
static_assert(std::is_trivially_constructible_v<ComputePipelineCacheKey>);
} // namespace Vulkan

@ -316,7 +316,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
query_cache.UpdateCounters();
const auto& gpu = system.GPU().Maxwell3D();
GraphicsPipelineCacheKey key{GetFixedPipelineState(gpu.regs)};
GraphicsPipelineCacheKey key;
key.fixed_state.Fill(gpu.regs);
buffer_cache.Map(CalculateGraphicsStreamBufferSize(is_indexed));
@ -334,10 +335,11 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
buffer_cache.Unmap();
const auto texceptions = UpdateAttachments();
const Texceptions texceptions = UpdateAttachments();
SetupImageTransitions(texceptions, color_attachments, zeta_attachment);
key.renderpass_params = GetRenderPassParams(texceptions);
key.padding = 0;
auto& pipeline = pipeline_cache.GetGraphicsPipeline(key);
scheduler.BindGraphicsPipeline(pipeline.GetHandle());
@ -453,10 +455,12 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
query_cache.UpdateCounters();
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
const ComputePipelineCacheKey key{
code_addr,
launch_desc.shared_alloc,
{launch_desc.block_dim_x, launch_desc.block_dim_y, launch_desc.block_dim_z}};
ComputePipelineCacheKey key;
key.shader = code_addr;
key.shared_memory_size = launch_desc.shared_alloc;
key.workgroup_size = {launch_desc.block_dim_x, launch_desc.block_dim_y,
launch_desc.block_dim_z};
auto& pipeline = pipeline_cache.GetComputePipeline(key);
// Compute dispatches can't be executed inside a renderpass