|
|
|
@ -192,19 +192,8 @@ void TextureCache<P>::SynchronizeComputeDescriptors() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <class P>
|
|
|
|
|
void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
|
|
|
|
using namespace VideoCommon::Dirty;
|
|
|
|
|
bool TextureCache<P>::RescaleRenderTargets(bool is_clear) {
|
|
|
|
|
auto& flags = maxwell3d.dirty.flags;
|
|
|
|
|
if (!flags[Dirty::RenderTargets]) {
|
|
|
|
|
for (size_t index = 0; index < NUM_RT; ++index) {
|
|
|
|
|
ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
|
|
|
|
|
PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
|
|
|
|
|
}
|
|
|
|
|
const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
|
|
|
|
|
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
u32 scale_rating = 0;
|
|
|
|
|
bool rescaled = false;
|
|
|
|
|
std::array<ImageId, NUM_RT> tmp_color_images{};
|
|
|
|
@ -281,8 +270,6 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
|
|
|
|
scale_rating = 1;
|
|
|
|
|
}
|
|
|
|
|
} while (has_deleted_images);
|
|
|
|
|
// Rescale End
|
|
|
|
|
|
|
|
|
|
const auto set_rating = [this, scale_rating](ImageId image_id) {
|
|
|
|
|
if (image_id != CORRUPT_ID) {
|
|
|
|
|
Image& image = slot_images[image_id];
|
|
|
|
@ -297,6 +284,24 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
|
|
|
|
}
|
|
|
|
|
set_rating(tmp_depth_image);
|
|
|
|
|
|
|
|
|
|
return rescaled;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <class P>
|
|
|
|
|
void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
|
|
|
|
using namespace VideoCommon::Dirty;
|
|
|
|
|
auto& flags = maxwell3d.dirty.flags;
|
|
|
|
|
if (!flags[Dirty::RenderTargets]) {
|
|
|
|
|
for (size_t index = 0; index < NUM_RT; ++index) {
|
|
|
|
|
ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
|
|
|
|
|
PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
|
|
|
|
|
}
|
|
|
|
|
const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
|
|
|
|
|
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const bool rescaled = RescaleRenderTargets(is_clear);
|
|
|
|
|
if (is_rescaling != rescaled) {
|
|
|
|
|
flags[Dirty::RescaleViewports] = true;
|
|
|
|
|
flags[Dirty::RescaleScissors] = true;
|
|
|
|
|