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@ -10,24 +10,6 @@
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namespace Service {
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namespace VI {
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struct IGBPBuffer {
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u32_le magic;
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u32_le width;
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u32_le height;
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u32_le stride;
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u32_le format;
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u32_le usage;
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INSERT_PADDING_WORDS(1);
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u32_le index;
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INSERT_PADDING_WORDS(3);
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u32_le gpu_buffer_id;
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INSERT_PADDING_WORDS(17);
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u32_le nvmap_handle;
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INSERT_PADDING_WORDS(61);
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};
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static_assert(sizeof(IGBPBuffer) == 0x16C, "IGBPBuffer has wrong size");
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class Parcel {
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public:
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// This default size was chosen arbitrarily.
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@ -363,7 +345,8 @@ private:
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class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
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public:
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IHOSBinderDriver() : ServiceFramework("IHOSBinderDriver") {
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IHOSBinderDriver(std::shared_ptr<NVFlinger> nv_flinger)
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: ServiceFramework("IHOSBinderDriver"), nv_flinger(std::move(nv_flinger)) {
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static const FunctionInfo functions[] = {
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{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
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{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
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@ -404,6 +387,8 @@ private:
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auto& output_buffer = ctx.BufferDescriptorB()[0];
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auto buffer_queue = nv_flinger->GetBufferQueue(id);
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if (transaction == TransactionId::Connect) {
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IGBPConnectRequestParcel request{input_data};
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IGBPConnectResponseParcel response{1280, 720};
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@ -413,8 +398,7 @@ private:
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} else if (transaction == TransactionId::SetPreallocatedBuffer) {
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IGBPSetPreallocatedBufferRequestParcel request{input_data};
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LOG_WARNING(Service, "Adding graphics buffer %u", request.data.slot);
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graphic_buffers.push_back(request.buffer);
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buffer_queue->SetPreallocatedBuffer(request.data.slot, request.buffer);
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IGBPSetPreallocatedBufferResponseParcel response{};
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auto response_buffer = response.Serialize();
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@ -423,14 +407,18 @@ private:
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} else if (transaction == TransactionId::DequeueBuffer) {
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IGBPDequeueBufferRequestParcel request{input_data};
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IGBPDequeueBufferResponseParcel response{0};
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u32 slot = buffer_queue->DequeueBuffer(request.data.pixel_format, request.data.width,
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request.data.height);
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IGBPDequeueBufferResponseParcel response{slot};
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auto response_buffer = response.Serialize();
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Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
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output_buffer.Size());
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} else if (transaction == TransactionId::RequestBuffer) {
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IGBPRequestBufferRequestParcel request{input_data};
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auto& buffer = graphic_buffers[request.slot];
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auto& buffer = buffer_queue->RequestBuffer(request.slot);
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IGBPRequestBufferResponseParcel response{buffer};
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auto response_buffer = response.Serialize();
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Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
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@ -438,12 +426,12 @@ private:
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} else if (transaction == TransactionId::QueueBuffer) {
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IGBPQueueBufferRequestParcel request{input_data};
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buffer_queue->QueueBuffer(request.data.slot);
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IGBPQueueBufferResponseParcel response{1280, 720};
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auto response_buffer = response.Serialize();
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Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
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output_buffer.Size());
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// TODO(Subv): Start drawing here?
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} else {
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ASSERT_MSG(false, "Unimplemented");
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}
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@ -464,7 +452,7 @@ private:
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rb.Push(RESULT_SUCCESS);
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}
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std::vector<IGBPBuffer> graphic_buffers;
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std::shared_ptr<NVFlinger> nv_flinger;
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};
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class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
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@ -492,7 +480,8 @@ private:
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class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
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public:
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IManagerDisplayService() : ServiceFramework("IManagerDisplayService") {
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IManagerDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
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: ServiceFramework("IManagerDisplayService"), nv_flinger(std::move(nv_flinger)) {
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static const FunctionInfo functions[] = {
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{1102, nullptr, "GetDisplayResolution"},
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{2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
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@ -511,9 +500,11 @@ private:
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u64 display = rp.Pop<u64>();
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u64 aruid = rp.Pop<u64>();
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u64 layer_id = nv_flinger->CreateLayer(display);
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IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
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rb.Push(RESULT_SUCCESS);
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rb.Push<u64>(1); // LayerId
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rb.Push(layer_id);
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}
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void AddToLayerStack(Kernel::HLERequestContext& ctx) {
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@ -525,6 +516,8 @@ private:
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
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rb.Push(RESULT_SUCCESS);
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}
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std::shared_ptr<NVFlinger> nv_flinger;
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};
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void IApplicationDisplayService::GetRelayService(Kernel::HLERequestContext& ctx) {
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@ -532,7 +525,7 @@ void IApplicationDisplayService::GetRelayService(Kernel::HLERequestContext& ctx)
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IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IHOSBinderDriver>();
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rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
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}
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void IApplicationDisplayService::GetSystemDisplayService(Kernel::HLERequestContext& ctx) {
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@ -548,38 +541,47 @@ void IApplicationDisplayService::GetManagerDisplayService(Kernel::HLERequestCont
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IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IManagerDisplayService>();
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rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
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}
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void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::RequestParser rp{ctx};
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auto data = rp.PopRaw<std::array<u8, 0x40>>();
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std::string display_name(data.begin(), data.end());
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auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
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auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
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std::string name(name_buf.begin(), end);
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ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
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IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
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rb.Push(RESULT_SUCCESS);
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rb.Push<u64>(9); // DisplayId
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rb.Push<u64>(nv_flinger->OpenDisplay(name));
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}
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void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::RequestParser rp{ctx};
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auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
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auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
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std::string display_name(name_buf.begin(), end);
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u64 layer_id = rp.Pop<u64>();
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u64 aruid = rp.Pop<u64>();
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std::string display_name(name_buf.begin(), name_buf.end());
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auto& buffer = ctx.BufferDescriptorB()[0];
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NativeWindow native_window{1};
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u64 display_id = nv_flinger->OpenDisplay(display_name);
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u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
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NativeWindow native_window{buffer_queue_id};
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auto data = native_window.Serialize();
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Memory::WriteBlock(buffer.Address(), data.data(), data.size());
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IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
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rb.Push(RESULT_SUCCESS);
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rb.Push<u64>(1280 * 720); // NativeWindowSize
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rb.Push<u64>(data.size());
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}
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void IApplicationDisplayService::SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
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@ -602,8 +604,8 @@ void IApplicationDisplayService::GetDisplayVsyncEvent(Kernel::HLERequestContext&
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rb.PushCopyObjects(vsync_event);
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}
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IApplicationDisplayService::IApplicationDisplayService()
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: ServiceFramework("IApplicationDisplayService") {
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IApplicationDisplayService::IApplicationDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
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: ServiceFramework("IApplicationDisplayService"), nv_flinger(std::move(nv_flinger)) {
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static const FunctionInfo functions[] = {
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{100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
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{101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
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@ -624,5 +626,124 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
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std::make_shared<VI_M>()->InstallAsService(service_manager);
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}
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NVFlinger::NVFlinger() {
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// Add the different displays to the list of displays.
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Display default_{"Default", 0};
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Display external{"External", 1};
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Display edid{"Edid", 2};
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Display internal{"Internal", 3};
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displays.emplace_back(default_);
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displays.emplace_back(external);
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displays.emplace_back(edid);
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displays.emplace_back(internal);
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}
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u64 NVFlinger::OpenDisplay(const std::string& name) {
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LOG_WARNING(Service, "Opening display %s", name.c_str());
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// TODO(Subv): Currently we only support the Default display.
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ASSERT(name == "Default");
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auto itr = std::find_if(displays.begin(), displays.end(),
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[&](const Display& display) { return display.name == name; });
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ASSERT(itr != displays.end());
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return itr->id;
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}
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u64 NVFlinger::CreateLayer(u64 display_id) {
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auto& display = GetDisplay(display_id);
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ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment");
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u64 layer_id = next_layer_id++;
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u32 buffer_queue_id = next_buffer_queue_id++;
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auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
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display.layers.emplace_back(layer_id, buffer_queue);
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buffer_queues.emplace_back(std::move(buffer_queue));
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return layer_id;
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}
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u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
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auto& layer = GetLayer(display_id, layer_id);
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return layer.buffer_queue->GetId();
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}
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std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) {
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auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
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[&](const auto& queue) { return queue->GetId() == id; });
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ASSERT(itr != buffer_queues.end());
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return *itr;
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}
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Display& NVFlinger::GetDisplay(u64 display_id) {
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auto itr = std::find_if(displays.begin(), displays.end(),
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[&](const Display& display) { return display.id == display_id; });
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ASSERT(itr != displays.end());
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return *itr;
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}
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Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
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auto& display = GetDisplay(display_id);
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auto itr = std::find_if(display.layers.begin(), display.layers.end(),
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[&](const Layer& layer) { return layer.id == layer_id; });
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ASSERT(itr != display.layers.end());
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return *itr;
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}
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BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {}
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void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
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Buffer buffer{};
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buffer.slot = slot;
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buffer.igbp_buffer = igbp_buffer;
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buffer.status = Buffer::Status::Queued;
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LOG_WARNING(Service, "Adding graphics buffer %u", slot);
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queue.emplace_back(buffer);
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}
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u32 BufferQueue::DequeueBuffer(u32 pixel_format, u32 width, u32 height) {
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auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
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// Only consider enqueued buffers
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if (buffer.status != Buffer::Status::Queued)
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return false;
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// Make sure that the parameters match.
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auto& igbp_buffer = buffer.igbp_buffer;
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return igbp_buffer.format == pixel_format && igbp_buffer.width == width &&
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igbp_buffer.height == height;
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});
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ASSERT(itr != queue.end());
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itr->status = Buffer::Status::Dequeued;
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return itr->slot;
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}
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const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
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|
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auto itr = std::find_if(queue.begin(), queue.end(),
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[&](const Buffer& buffer) { return buffer.slot == slot; });
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ASSERT(itr != queue.end());
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ASSERT(itr->status == Buffer::Status::Dequeued);
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|
|
return itr->igbp_buffer;
|
|
|
|
|
}
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|
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void BufferQueue::QueueBuffer(u32 slot) {
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|
|
|
|
auto itr = std::find_if(queue.begin(), queue.end(),
|
|
|
|
|
[&](const Buffer& buffer) { return buffer.slot == slot; });
|
|
|
|
|
ASSERT(itr != queue.end());
|
|
|
|
|
ASSERT(itr->status == Buffer::Status::Dequeued);
|
|
|
|
|
itr->status = Buffer::Status::Queued;
|
|
|
|
|
}
|
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Layer::Layer(u64 id, std::shared_ptr<BufferQueue> queue) : id(id), buffer_queue(std::move(queue)) {}
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} // namespace VI
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} // namespace Service
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