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@ -242,23 +242,17 @@ if (MSVC)
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target_compile_options(shader_recompiler PRIVATE
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/W4
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/WX
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/we4018 # 'expression' : signed/unsigned mismatch
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/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
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/we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
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/we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
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/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
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/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
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/we4305 # 'context' : truncation from 'type1' to 'type2'
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/we4800 # Implicit conversion from 'type' to bool. Possible information loss
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/we4826 # Conversion from 'type1' to 'type2' is sign-extended. This may cause unexpected runtime behavior.
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)
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else()
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target_compile_options(shader_recompiler PRIVATE
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-Werror
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-Werror=conversion
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-Werror=ignored-qualifiers
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$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
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$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
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-Werror=unused-variable
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# Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6.
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# And this in turns limits the size of a std::array.
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