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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#include <sstream>
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#include <unordered_map>
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "common/common_paths.h"
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@ -681,67 +682,68 @@ std::string GetSysDirectory() {
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// Returns a string with a yuzu data dir or file in the user's home
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// directory. To be used in "multi-user" mode (that is, installed).
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const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) {
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static std::string paths[NUM_PATH_INDICES];
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const std::string& GetUserPath(UserPath path, const std::string& new_path) {
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static std::unordered_map<UserPath, std::string> paths;
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auto& user_path = paths[UserPath::UserDir];
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// Set up all paths and files on the first run
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if (paths[D_USER_IDX].empty()) {
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if (user_path.empty()) {
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#ifdef _WIN32
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paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
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if (!FileUtil::IsDirectory(paths[D_USER_IDX])) {
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paths[D_USER_IDX] = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
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user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
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if (!FileUtil::IsDirectory(user_path)) {
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user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
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} else {
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LOG_INFO(Common_Filesystem, "Using the local user directory");
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}
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paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
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paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
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paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
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paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
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#else
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if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
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paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
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paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
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paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
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user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
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paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
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paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
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} else {
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std::string data_dir = GetUserDirectory("XDG_DATA_HOME");
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std::string config_dir = GetUserDirectory("XDG_CONFIG_HOME");
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std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME");
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paths[D_USER_IDX] = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
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paths[D_CONFIG_IDX] = config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
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paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
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user_path = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
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paths.emplace(UserPath::ConfigDir, config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
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paths.emplace(UserPath::CacheDir, cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
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}
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#endif
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paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
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paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
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paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
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paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP);
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paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
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paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
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// TODO: Put the logs in a better location for each OS
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paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOG_DIR DIR_SEP;
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paths.emplace(UserPath::LogDir, user_path + LOG_DIR DIR_SEP);
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}
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if (!newPath.empty()) {
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if (!FileUtil::IsDirectory(newPath)) {
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LOG_ERROR(Common_Filesystem, "Invalid path specified {}", newPath);
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return paths[DirIDX];
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if (!new_path.empty()) {
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if (!FileUtil::IsDirectory(new_path)) {
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LOG_ERROR(Common_Filesystem, "Invalid path specified {}", new_path);
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return paths[path];
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} else {
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paths[DirIDX] = newPath;
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paths[path] = new_path;
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}
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switch (DirIDX) {
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case D_ROOT_IDX:
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paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
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switch (path) {
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case UserPath::RootDir:
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user_path = paths[UserPath::RootDir] + DIR_SEP;
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break;
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case D_USER_IDX:
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paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
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paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
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paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
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paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
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paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
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case UserPath::UserDir:
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user_path = paths[UserPath::RootDir] + DIR_SEP;
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paths[UserPath::ConfigDir] = user_path + CONFIG_DIR DIR_SEP;
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paths[UserPath::CacheDir] = user_path + CACHE_DIR DIR_SEP;
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paths[UserPath::SDMCDir] = user_path + SDMC_DIR DIR_SEP;
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paths[UserPath::NANDDir] = user_path + NAND_DIR DIR_SEP;
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break;
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}
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}
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return paths[DirIDX];
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return paths[path];
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}
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size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
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