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@ -20,23 +20,20 @@ namespace Core {
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CpuManager::CpuManager(System& system_) : system{system_} {}
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CpuManager::~CpuManager() = default;
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void CpuManager::ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager,
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std::size_t core) {
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cpu_manager.RunThread(core);
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}
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void CpuManager::Initialize() {
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num_cores = is_multicore ? Core::Hardware::NUM_CPU_CORES : 1;
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gpu_barrier = std::make_unique<Common::Barrier>(num_cores + 1);
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for (std::size_t core = 0; core < num_cores; core++) {
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core_data[core].host_thread = std::jthread(ThreadStart, std::ref(*this), core);
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core_data[core].host_thread =
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std::jthread([this, core](std::stop_token token) { RunThread(token, core); });
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}
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}
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void CpuManager::Shutdown() {
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for (std::size_t core = 0; core < num_cores; core++) {
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if (core_data[core].host_thread.joinable()) {
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core_data[core].host_thread.request_stop();
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core_data[core].host_thread.join();
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}
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}
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@ -184,7 +181,7 @@ void CpuManager::ShutdownThread() {
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UNREACHABLE();
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}
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void CpuManager::RunThread(std::size_t core) {
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void CpuManager::RunThread(std::stop_token token, std::size_t core) {
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/// Initialization
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system.RegisterCoreThread(core);
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std::string name;
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@ -206,7 +203,9 @@ void CpuManager::RunThread(std::size_t core) {
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});
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// Running
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gpu_barrier->Sync();
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if (!gpu_barrier->Sync(token)) {
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return;
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}
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if (!is_async_gpu && !is_multicore) {
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system.GPU().ObtainContext();
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