Configuration: Add per-game input profiles
parent
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commit
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// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "ui_configure_input_per_game.h"
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#include "yuzu/configuration/configure_input_per_game.h"
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#include "yuzu/configuration/input_profiles.h"
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ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPerGame>()),
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profiles(std::make_unique<InputProfiles>()), system{system_} {
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ui->setupUi(this);
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Settings::values.players.SetGlobal(false);
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const auto previous_profile = Settings::values.players.GetValue()[0].profile_name;
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const auto& profile_names = profiles->GetInputProfileNames();
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ui->profile_player_1->addItem(QString::fromStdString("Use global configuration"));
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for (size_t index = 0; index < profile_names.size(); ++index) {
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const auto& profile_name = profile_names[index];
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ui->profile_player_1->addItem(QString::fromStdString(profile_name));
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if (profile_name == previous_profile) {
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// offset by 1 since the first element is the global config
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ui->profile_player_1->setCurrentIndex(static_cast<int>(index + 1));
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}
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}
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LoadConfiguration();
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}
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void ConfigureInputPerGame::ApplyConfiguration() {
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LoadConfiguration();
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auto& hid_core = system.HIDCore();
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auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(0);
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const auto selection_index = ui->profile_player_1->currentIndex();
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if (selection_index == 0) {
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Settings::values.players.SetGlobal(true);
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emulated_controller->ReloadFromSettings();
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return;
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} else {
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Settings::values.players.SetGlobal(false);
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}
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const QString profile_name = ui->profile_player_1->itemText(selection_index);
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if (profile_name.isEmpty()) {
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return;
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}
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profiles->SaveProfile(Settings::values.players.GetValue()[0].profile_name, 0);
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emulated_controller->ReloadFromSettings();
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}
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void ConfigureInputPerGame::LoadConfiguration() {
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auto& hid_core = system.HIDCore();
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auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(0);
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Settings::values.players.SetGlobal(false);
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const auto selection_index = ui->profile_player_1->currentIndex();
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if (selection_index == 0) {
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Settings::values.players.GetValue()[0].profile_name = "";
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Settings::values.players.SetGlobal(true);
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emulated_controller->ReloadFromSettings();
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return;
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}
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const QString profile_name = ui->profile_player_1->itemText(selection_index);
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if (profile_name.isEmpty()) {
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return;
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}
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profiles->LoadProfile(profile_name.toStdString(), 0);
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Settings::values.players.GetValue()[0].profile_name = profile_name.toStdString();
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emulated_controller->ReloadFromSettings();
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}
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// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <QWidget>
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namespace Core {
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class System;
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}
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namespace InputCommon {
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class InputSubsystem;
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}
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namespace Ui {
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class ConfigureInputPerGame;
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}
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class InputProfiles;
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class ConfigureInputPerGame : public QWidget {
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Q_OBJECT
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public:
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explicit ConfigureInputPerGame(Core::System& system_, QWidget* parent = nullptr);
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/// Initializes the input dialog with the given input subsystem.
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// void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8);
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/// Save configurations to settings file.
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void ApplyConfiguration();
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private:
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/// Load configuration from settings file.
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void LoadConfiguration();
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std::unique_ptr<Ui::ConfigureInputPerGame> ui;
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std::unique_ptr<InputProfiles> profiles;
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Core::System& system;
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};
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ConfigureInputPerGame</class>
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<widget class="QWidget" name="PerGameInput">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>541</width>
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<height>759</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Form</string>
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</property>
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<property name="accessibleName">
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<string>Graphics</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_1">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<property name="spacing">
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<number>0</number>
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</property>
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<item>
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<widget class="QGroupBox" name="groupBox">
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<property name="title">
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<string>Input Profiles</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_4">
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<item>
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<widget class="QWidget" name="player_1" native="true">
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<layout class="QHBoxLayout" name="input_profile_layout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label_player_1">
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<property name="text">
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<string>Player 1 Profile</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="profile_player_1">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="player_3" native="true">
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<layout class="QHBoxLayout" name="input_profile_layout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label_player_3">
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<property name="text">
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<string>Player 3 Profile</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="profile_player_3">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="player_4" native="true">
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<layout class="QHBoxLayout" name="input_profile_layout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label_player_4">
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<property name="text">
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<string>Player 4 Profile</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="profile_player_4">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="player_5" native="true">
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<layout class="QHBoxLayout" name="input_profile_layout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label_player_5">
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<property name="text">
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<string>Player 5 Profile</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="profile_player_5">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="player_6" native="true">
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<layout class="QHBoxLayout" name="input_profile_layout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label_player_6">
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<property name="text">
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<string>Player 6 Profile</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="profile_player_6">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="player_7" native="true">
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<layout class="QHBoxLayout" name="input_profile_layout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label_player_7">
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<property name="text">
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<string>Player 7 Profile</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="profile_player_7">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="player_8" native="true">
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<layout class="QHBoxLayout" name="input_profile_layout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label_player_8">
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<property name="text">
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<string>Player 8 Profile</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="profile_player_8">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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