|
|
|
@ -9,8 +9,14 @@
|
|
|
|
|
#include "shader_recompiler/frontend/ir/value.h"
|
|
|
|
|
|
|
|
|
|
namespace Shader::Backend::GLSL {
|
|
|
|
|
namespace {
|
|
|
|
|
static constexpr std::string_view SWIZZLE{"xyzw"};
|
|
|
|
|
|
|
|
|
|
void CompositeInsert(EmitContext& ctx, std::string_view result, std::string_view composite,
|
|
|
|
|
std::string_view object, u32 index) {
|
|
|
|
|
ctx.Add("{}={};", result, composite);
|
|
|
|
|
ctx.Add("{}.{}={};", result, SWIZZLE[index], object);
|
|
|
|
|
}
|
|
|
|
|
} // namespace
|
|
|
|
|
void EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
|
|
|
|
|
std::string_view e2) {
|
|
|
|
|
ctx.AddU32x2("{}=uvec2({},{});", inst, e1, e2);
|
|
|
|
@ -41,19 +47,22 @@ void EmitCompositeExtractU32x4(EmitContext& ctx, IR::Inst& inst, std::string_vie
|
|
|
|
|
ctx.AddU32("{}={}.{};", inst, composite, SWIZZLE[index]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EmitCompositeInsertU32x2(EmitContext& ctx, std::string_view composite, std::string_view object,
|
|
|
|
|
u32 index) {
|
|
|
|
|
ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
|
|
|
|
|
void EmitCompositeInsertU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
|
|
|
|
|
std::string_view object, u32 index) {
|
|
|
|
|
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)};
|
|
|
|
|
CompositeInsert(ctx, ret, composite, object, index);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EmitCompositeInsertU32x3(EmitContext& ctx, std::string_view composite, std::string_view object,
|
|
|
|
|
u32 index) {
|
|
|
|
|
ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
|
|
|
|
|
void EmitCompositeInsertU32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
|
|
|
|
|
std::string_view object, u32 index) {
|
|
|
|
|
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x3)};
|
|
|
|
|
CompositeInsert(ctx, ret, composite, object, index);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EmitCompositeInsertU32x4(EmitContext& ctx, std::string_view composite, std::string_view object,
|
|
|
|
|
u32 index) {
|
|
|
|
|
ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
|
|
|
|
|
void EmitCompositeInsertU32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
|
|
|
|
|
std::string_view object, u32 index) {
|
|
|
|
|
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x4)};
|
|
|
|
|
CompositeInsert(ctx, ret, composite, object, index);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EmitCompositeConstructF16x2([[maybe_unused]] EmitContext& ctx,
|
|
|
|
@ -146,19 +155,22 @@ void EmitCompositeExtractF32x4(EmitContext& ctx, IR::Inst& inst, std::string_vie
|
|
|
|
|
ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EmitCompositeInsertF32x2(EmitContext& ctx, std::string_view composite, std::string_view object,
|
|
|
|
|
u32 index) {
|
|
|
|
|
ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
|
|
|
|
|
void EmitCompositeInsertF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
|
|
|
|
|
std::string_view object, u32 index) {
|
|
|
|
|
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::F32x2)};
|
|
|
|
|
CompositeInsert(ctx, ret, composite, object, index);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EmitCompositeInsertF32x3(EmitContext& ctx, std::string_view composite, std::string_view object,
|
|
|
|
|
u32 index) {
|
|
|
|
|
ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
|
|
|
|
|
void EmitCompositeInsertF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
|
|
|
|
|
std::string_view object, u32 index) {
|
|
|
|
|
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::F32x3)};
|
|
|
|
|
CompositeInsert(ctx, ret, composite, object, index);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EmitCompositeInsertF32x4(EmitContext& ctx, std::string_view composite, std::string_view object,
|
|
|
|
|
u32 index) {
|
|
|
|
|
ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
|
|
|
|
|
void EmitCompositeInsertF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
|
|
|
|
|
std::string_view object, u32 index) {
|
|
|
|
|
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
|
|
|
|
|
CompositeInsert(ctx, ret, composite, object, index);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EmitCompositeConstructF64x2([[maybe_unused]] EmitContext& ctx) {
|
|
|
|
|