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@ -3730,15 +3730,36 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie
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}
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}
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std::string GMainWindow::CreateTASFramesString(
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std::array<size_t, InputCommon::TasInput::PLAYER_NUMBER> frames) const {
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std::string string = "";
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size_t maxPlayerIndex = 0;
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for (size_t i = 0; i < frames.size(); i++) {
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if (frames[i] != 0) {
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if (maxPlayerIndex != 0)
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string += ", ";
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while (maxPlayerIndex++ != i)
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string += "0, ";
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string += std::to_string(frames[i]);
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}
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}
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return string;
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}
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QString GMainWindow::GetTasStateDescription() const {
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auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus();
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std::string tas_frames_string = CreateTASFramesString(total_tas_frames);
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switch (tas_status) {
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case InputCommon::TasInput::TasState::Running:
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return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames);
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return tr("TAS state: Running %1/%2")
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.arg(current_tas_frame)
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.arg(QString::fromStdString(tas_frames_string));
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case InputCommon::TasInput::TasState::Recording:
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return tr("TAS state: Recording %1").arg(total_tas_frames);
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return tr("TAS state: Recording %1").arg(total_tas_frames[0]);
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case InputCommon::TasInput::TasState::Stopped:
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return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames);
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return tr("TAS state: Idle %1/%2")
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.arg(current_tas_frame)
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.arg(QString::fromStdString(tas_frames_string));
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default:
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return tr("TAS State: Invalid");
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}
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