@ -265,7 +265,11 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
std::vector<u8> icon;
std::string name;
u64 program_id = 0;
loader->ReadProgramId(program_id);
const auto result = loader->ReadProgramId(program_id);
if (result != Loader::ResultStatus::Success) {
continue;
}
const PatchManager patch{program_id, system.GetFileSystemController(),
system.GetContentProvider()};