|
|
|
@ -166,8 +166,6 @@ Device::Device() : base_bindings{BuildBaseBindings()} {
|
|
|
|
|
|
|
|
|
|
const bool is_nvidia = vendor == "NVIDIA Corporation";
|
|
|
|
|
const bool is_amd = vendor == "ATI Technologies Inc.";
|
|
|
|
|
const bool is_intel = vendor == "Intel";
|
|
|
|
|
const bool is_intel_proprietary = is_intel && std::strstr(renderer, "Mesa") == nullptr;
|
|
|
|
|
|
|
|
|
|
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
|
|
|
|
|
shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
|
|
|
|
@ -182,7 +180,6 @@ Device::Device() : base_bindings{BuildBaseBindings()} {
|
|
|
|
|
has_variable_aoffi = TestVariableAoffi();
|
|
|
|
|
has_component_indexing_bug = is_amd;
|
|
|
|
|
has_precise_bug = TestPreciseBug();
|
|
|
|
|
has_broken_compute = is_intel_proprietary;
|
|
|
|
|
has_fast_buffer_sub_data = is_nvidia;
|
|
|
|
|
use_assembly_shaders = Settings::values.use_assembly_shaders && GLAD_GL_NV_gpu_program5 &&
|
|
|
|
|
GLAD_GL_NV_compute_program5;
|
|
|
|
@ -206,7 +203,6 @@ Device::Device(std::nullptr_t) {
|
|
|
|
|
has_image_load_formatted = true;
|
|
|
|
|
has_variable_aoffi = true;
|
|
|
|
|
has_component_indexing_bug = false;
|
|
|
|
|
has_broken_compute = false;
|
|
|
|
|
has_precise_bug = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|