UI: split up strings relating to content removal

Requested by Italian translator (Fs00 in Discord)

"Remove Installed Game %1?"
"Error Removing %1"

I didn't press for translated strings, so have a taste direct from deepl

Rimuovere il contenuto del gioco installato?
Rimuovere l'aggiornamento del gioco installato?
Rimuovere il DLC del gioco installato?
master
Kyle Kienapfel 2022-11-04 04:59:32 +07:00
parent 9fc1bcc7b2
commit a5d8703235
2 changed files with 33 additions and 20 deletions

@ -2018,38 +2018,50 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
return true;
}
QString GMainWindow::GetGameListErrorRemoving(InstalledEntryType type) const {
switch (type) {
case InstalledEntryType::Game:
return tr("Error Removing Contents");
case InstalledEntryType::Update:
return tr("Error Removing Update");
case InstalledEntryType::AddOnContent:
return tr("Error Removing DLC");
default:
return QStringLiteral("Error Removing <Invalid Type>");
}
}
void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
const QString entry_type = [type] {
const QString entry_question = [type] {
switch (type) {
case InstalledEntryType::Game:
return tr("Contents");
return tr("Remove Installed Game Contents?");
case InstalledEntryType::Update:
return tr("Update");
return tr("Remove Installed Game Update?");
case InstalledEntryType::AddOnContent:
return tr("DLC");
return tr("Remove Installed Game DLC?");
default:
return QString{};
return QStringLiteral("Remove Installed Game <Invalid Type>?");
}
}();
if (QMessageBox::question(
this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
if (QMessageBox::question(this, tr("Remove Entry"), entry_question,
QMessageBox::Yes | QMessageBox::No,
QMessageBox::No) != QMessageBox::Yes) {
return;
}
switch (type) {
case InstalledEntryType::Game:
RemoveBaseContent(program_id, entry_type);
RemoveBaseContent(program_id, type);
[[fallthrough]];
case InstalledEntryType::Update:
RemoveUpdateContent(program_id, entry_type);
RemoveUpdateContent(program_id, type);
if (type != InstalledEntryType::Game) {
break;
}
[[fallthrough]];
case InstalledEntryType::AddOnContent:
RemoveAddOnContent(program_id, entry_type);
RemoveAddOnContent(program_id, type);
break;
}
Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
@ -2057,7 +2069,7 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
game_list->PopulateAsync(UISettings::values.game_dirs);
}
void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
void GMainWindow::RemoveBaseContent(u64 program_id, InstalledEntryType type) {
const auto& fs_controller = system->GetFileSystemController();
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
@ -2067,12 +2079,12 @@ void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
tr("Successfully removed the installed base game."));
} else {
QMessageBox::warning(
this, tr("Error Removing %1").arg(entry_type),
this, GetGameListErrorRemoving(type),
tr("The base game is not installed in the NAND and cannot be removed."));
}
}
void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
void GMainWindow::RemoveUpdateContent(u64 program_id, InstalledEntryType type) {
const auto update_id = program_id | 0x800;
const auto& fs_controller = system->GetFileSystemController();
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
@ -2082,12 +2094,12 @@ void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type)
QMessageBox::information(this, tr("Successfully Removed"),
tr("Successfully removed the installed update."));
} else {
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
QMessageBox::warning(this, GetGameListErrorRemoving(type),
tr("There is no update installed for this title."));
}
}
void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
void GMainWindow::RemoveAddOnContent(u64 program_id, InstalledEntryType type) {
u32 count{};
const auto& fs_controller = system->GetFileSystemController();
const auto dlc_entries = system->GetContentProvider().ListEntriesFilter(
@ -2105,7 +2117,7 @@ void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type)
}
if (count == 0) {
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
QMessageBox::warning(this, GetGameListErrorRemoving(type),
tr("There are no DLC installed for this title."));
return;
}

@ -324,9 +324,10 @@ private slots:
void OnMouseActivity();
private:
void RemoveBaseContent(u64 program_id, const QString& entry_type);
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
QString GetGameListErrorRemoving(InstalledEntryType type) const;
void RemoveBaseContent(u64 program_id, InstalledEntryType type);
void RemoveUpdateContent(u64 program_id, InstalledEntryType type);
void RemoveAddOnContent(u64 program_id, InstalledEntryType type);
void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target);
void RemoveAllTransferableShaderCaches(u64 program_id);
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);