|
|
|
@ -4,7 +4,10 @@
|
|
|
|
|
#include <chrono>
|
|
|
|
|
#include <string>
|
|
|
|
|
#include <discord_rpc.h>
|
|
|
|
|
#include <fmt/format.h>
|
|
|
|
|
#include <httplib.h>
|
|
|
|
|
#include "common/common_types.h"
|
|
|
|
|
#include "common/string_util.h"
|
|
|
|
|
#include "core/core.h"
|
|
|
|
|
#include "core/loader/loader.h"
|
|
|
|
|
#include "yuzu/discord_impl.h"
|
|
|
|
@ -14,7 +17,6 @@ namespace DiscordRPC {
|
|
|
|
|
|
|
|
|
|
DiscordImpl::DiscordImpl(Core::System& system_) : system{system_} {
|
|
|
|
|
DiscordEventHandlers handlers{};
|
|
|
|
|
|
|
|
|
|
// The number is the client ID for yuzu, it's used for images and the
|
|
|
|
|
// application name
|
|
|
|
|
Discord_Initialize("712465656758665259", &handlers, 1, nullptr);
|
|
|
|
@ -29,23 +31,74 @@ void DiscordImpl::Pause() {
|
|
|
|
|
Discord_ClearPresence();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static std::string GetGameString(const std::string& title) {
|
|
|
|
|
// Convert to lowercase
|
|
|
|
|
std::string icon_name = Common::ToLower(title);
|
|
|
|
|
|
|
|
|
|
// Replace spaces with dashes
|
|
|
|
|
std::replace(icon_name.begin(), icon_name.end(), ' ', '-');
|
|
|
|
|
|
|
|
|
|
// Remove non-alphanumeric characters but keep dashes
|
|
|
|
|
std::erase_if(icon_name, [](char c) { return !std::isalnum(c) && c != '-'; });
|
|
|
|
|
|
|
|
|
|
// Remove dashes from the start and end of the string
|
|
|
|
|
icon_name.erase(icon_name.begin(), std::find_if(icon_name.begin(), icon_name.end(),
|
|
|
|
|
[](int ch) { return ch != '-'; }));
|
|
|
|
|
icon_name.erase(
|
|
|
|
|
std::find_if(icon_name.rbegin(), icon_name.rend(), [](int ch) { return ch != '-'; }).base(),
|
|
|
|
|
icon_name.end());
|
|
|
|
|
|
|
|
|
|
// Remove double dashes
|
|
|
|
|
icon_name.erase(std::unique(icon_name.begin(), icon_name.end(),
|
|
|
|
|
[](char a, char b) { return a == '-' && b == '-'; }),
|
|
|
|
|
icon_name.end());
|
|
|
|
|
|
|
|
|
|
return icon_name;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DiscordImpl::Update() {
|
|
|
|
|
s64 start_time = std::chrono::duration_cast<std::chrono::seconds>(
|
|
|
|
|
std::chrono::system_clock::now().time_since_epoch())
|
|
|
|
|
.count();
|
|
|
|
|
const std::string default_text = "yuzu is an emulator for the Nintendo Switch";
|
|
|
|
|
const std::string default_image = "yuzu_logo";
|
|
|
|
|
std::string game_cover_url = "https://yuzu-emu.org";
|
|
|
|
|
std::string title;
|
|
|
|
|
|
|
|
|
|
DiscordRichPresence presence{};
|
|
|
|
|
|
|
|
|
|
if (system.IsPoweredOn()) {
|
|
|
|
|
system.GetAppLoader().ReadTitle(title);
|
|
|
|
|
}
|
|
|
|
|
DiscordRichPresence presence{};
|
|
|
|
|
presence.largeImageKey = "yuzu_logo";
|
|
|
|
|
presence.largeImageText = "yuzu is an emulator for the Nintendo Switch";
|
|
|
|
|
if (system.IsPoweredOn()) {
|
|
|
|
|
|
|
|
|
|
// Used to format Icon URL for yuzu website game compatibility page
|
|
|
|
|
std::string icon_name = GetGameString(title);
|
|
|
|
|
|
|
|
|
|
// New Check for game cover
|
|
|
|
|
httplib::Client cli(game_cover_url);
|
|
|
|
|
|
|
|
|
|
if (auto res = cli.Head(fmt::format("/images/game/boxart/{}.png", icon_name).c_str())) {
|
|
|
|
|
if (res->status == 200) {
|
|
|
|
|
game_cover_url += fmt::format("/images/game/boxart/{}.png", icon_name);
|
|
|
|
|
} else {
|
|
|
|
|
game_cover_url = "yuzu_logo";
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
game_cover_url = "yuzu_logo";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
presence.largeImageKey = game_cover_url.c_str();
|
|
|
|
|
presence.largeImageText = title.c_str();
|
|
|
|
|
|
|
|
|
|
presence.smallImageKey = default_image.c_str();
|
|
|
|
|
presence.smallImageText = default_text.c_str();
|
|
|
|
|
presence.state = title.c_str();
|
|
|
|
|
presence.details = "Currently in game";
|
|
|
|
|
} else {
|
|
|
|
|
presence.details = "Not in game";
|
|
|
|
|
presence.largeImageKey = default_image.c_str();
|
|
|
|
|
presence.largeImageText = default_text.c_str();
|
|
|
|
|
presence.details = "Currently not in game";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
presence.startTimestamp = start_time;
|
|
|
|
|
Discord_UpdatePresence(&presence);
|
|
|
|
|
}
|
|
|
|
|