|
|
|
@ -4,7 +4,6 @@
|
|
|
|
|
|
|
|
|
|
#include <algorithm>
|
|
|
|
|
#include <list>
|
|
|
|
|
#include <map>
|
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
|
|
#include "common/common.h"
|
|
|
|
@ -228,13 +227,15 @@ void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
|
|
|
|
|
|
|
|
|
|
/// Event type for the thread wake up event
|
|
|
|
|
static int ThreadWakeupEventType = -1;
|
|
|
|
|
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future, allowing
|
|
|
|
|
// us to simply use a pool index or similar.
|
|
|
|
|
static Kernel::HandleTable wakeup_callback_handle_table;
|
|
|
|
|
|
|
|
|
|
/// Callback that will wake up the thread it was scheduled for
|
|
|
|
|
static void ThreadWakeupCallback(u64 parameter, int cycles_late) {
|
|
|
|
|
Handle handle = static_cast<Handle>(parameter);
|
|
|
|
|
SharedPtr<Thread> thread = Kernel::g_handle_table.Get<Thread>(handle);
|
|
|
|
|
static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
|
|
|
|
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>((Handle)thread_handle);
|
|
|
|
|
if (thread == nullptr) {
|
|
|
|
|
LOG_ERROR(Kernel, "Thread doesn't exist %u", handle);
|
|
|
|
|
LOG_CRITICAL(Kernel, "Callback fired for invalid thread %08X", thread_handle);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -254,7 +255,7 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
u64 microseconds = nanoseconds / 1000;
|
|
|
|
|
CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, GetHandle());
|
|
|
|
|
CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, callback_handle);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Thread::ReleaseWaitObject(WaitObject* wait_object) {
|
|
|
|
@ -301,7 +302,7 @@ void Thread::ReleaseWaitObject(WaitObject* wait_object) {
|
|
|
|
|
|
|
|
|
|
void Thread::ResumeFromWait() {
|
|
|
|
|
// Cancel any outstanding wakeup events
|
|
|
|
|
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, GetHandle());
|
|
|
|
|
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
|
|
|
|
|
|
|
|
|
|
status &= ~THREADSTATUS_WAIT;
|
|
|
|
|
|
|
|
|
@ -384,6 +385,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
|
|
|
|
thread->wait_objects.clear();
|
|
|
|
|
thread->wait_address = 0;
|
|
|
|
|
thread->name = std::move(name);
|
|
|
|
|
thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom();
|
|
|
|
|
|
|
|
|
|
ResetThread(thread.get(), arg, 0);
|
|
|
|
|
CallThread(thread.get());
|
|
|
|
@ -419,10 +421,8 @@ void Thread::SetPriority(s32 priority) {
|
|
|
|
|
|
|
|
|
|
SharedPtr<Thread> SetupIdleThread() {
|
|
|
|
|
// We need to pass a few valid values to get around parameter checking in Thread::Create.
|
|
|
|
|
auto thread_res = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0,
|
|
|
|
|
THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE);
|
|
|
|
|
_dbg_assert_(Kernel, thread_res.Succeeded());
|
|
|
|
|
SharedPtr<Thread> thread = std::move(*thread_res);
|
|
|
|
|
auto thread = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0,
|
|
|
|
|
THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE).MoveFrom();
|
|
|
|
|
|
|
|
|
|
thread->idle = true;
|
|
|
|
|
CallThread(thread.get());
|
|
|
|
|