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@ -9,6 +9,8 @@
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/object_address_table.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/sync_object.h"
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@ -45,7 +47,7 @@ static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
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/// Unmaps a region that was previously mapped with svcMapMemory
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static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
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LOG_TRACE(Kernel_SVC, "called, dst_addr=0x%llx, src_addr=0x%llx, size=0x%llx", dst_addr,
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src_addr, size);
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src_addr, size);
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return Kernel::g_current_process->UnmapMemory(dst_addr, src_addr, size);
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}
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@ -99,7 +101,8 @@ static ResultCode SendSyncRequest(Kernel::Handle handle) {
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static ResultCode GetThreadId(u32* thread_id, Kernel::Handle thread_handle) {
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LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle);
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const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(thread_handle);
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const SharedPtr<Kernel::Thread> thread =
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Kernel::g_handle_table.Get<Kernel::Thread>(thread_handle);
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if (!thread) {
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return ERR_INVALID_HANDLE;
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}
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@ -177,7 +180,7 @@ static void Break(u64 unk_0, u64 unk_1, u64 unk_2) {
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}
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/// Used to output a message on a debug hardware unit - does nothing on a retail unit
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static void OutputDebugString(VAddr address, int len) {
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static void OutputDebugString(VAddr address, s32 len) {
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std::vector<char> string(len);
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Memory::ReadBlock(address, string.data(), len);
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LOG_DEBUG(Debug_Emulated, "%.*s", len, string.data());
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@ -272,6 +275,38 @@ static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAdd
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return QueryProcessMemory(memory_info, page_info, Kernel::CurrentProcess, addr);
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}
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/// Exits the current process
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static void ExitProcess() {
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LOG_INFO(Kernel_SVC, "Process %u exiting", Kernel::g_current_process->process_id);
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ASSERT_MSG(Kernel::g_current_process->status == Kernel::ProcessStatus::Running,
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"Process has already exited");
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Kernel::g_current_process->status = Kernel::ProcessStatus::Exited;
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// Stop all the process threads that are currently waiting for objects.
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auto& thread_list = Kernel::GetThreadList();
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for (auto& thread : thread_list) {
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if (thread->owner_process != Kernel::g_current_process)
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continue;
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if (thread == Kernel::GetCurrentThread())
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continue;
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// TODO(Subv): When are the other running/ready threads terminated?
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ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
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thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
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"Exiting processes with non-waiting threads is currently unimplemented");
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thread->Stop();
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}
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// Kill the current thread
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Kernel::GetCurrentThread()->Stop();
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Core::System::GetInstance().PrepareReschedule();
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}
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/// Creates a new thread
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static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
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u32 priority, s32 processor_id) {
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@ -400,7 +435,7 @@ static const FunctionDef SVC_Table[] = {
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{0x04, HLE::Wrap<MapMemory>, "svcMapMemory"},
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{0x05, HLE::Wrap<UnmapMemory>, "svcUnmapMemory"},
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{0x06, HLE::Wrap<QueryMemory>, "svcQueryMemory"},
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{0x07, nullptr, "svcExitProcess"},
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{0x07, HLE::Wrap<ExitProcess>, "svcExitProcess"},
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{0x08, HLE::Wrap<CreateThread>, "svcCreateThread"},
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{0x09, HLE::Wrap<StartThread>, "svcStartThread"},
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{0x0A, HLE::Wrap<ExitThread>, "svcExitThread"},
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