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@ -228,10 +228,13 @@ void Config::ReadValues() {
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"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GPUAccuracy::Normal)));
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// Use GPU default anisotropic filtering on Android
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Settings::values.max_anisotropy = static_cast<Settings::AnisotropyMode>(config->GetInteger("Renderer", "max_anisotropy", 1));
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Settings::values.max_anisotropy =
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static_cast<Settings::AnisotropyMode>(config->GetInteger("Renderer", "max_anisotropy", 1));
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// Disable ASTC compute by default on Android
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Settings::values.accelerate_astc.SetValue(config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::GPU : Settings::AstcDecodeMode::CPU);
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Settings::values.accelerate_astc.SetValue(
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config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::GPU
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: Settings::AstcDecodeMode::CPU);
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// Enable asynchronous presentation by default on Android
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Settings::values.async_presentation =
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