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@ -102,39 +102,46 @@ void GetCbuf16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const
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void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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GetCbuf8(ctx, inst, binding, offset, "ftou");
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const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"};
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GetCbuf8(ctx, inst, binding, offset, cast);
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}
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void EmitGetCbufS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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GetCbuf8(ctx, inst, binding, offset, "ftoi");
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const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "int" : "ftoi"};
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GetCbuf8(ctx, inst, binding, offset, cast);
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}
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void EmitGetCbufU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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GetCbuf16(ctx, inst, binding, offset, "ftou");
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const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"};
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GetCbuf16(ctx, inst, binding, offset, cast);
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}
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void EmitGetCbufS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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GetCbuf16(ctx, inst, binding, offset, "ftoi");
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const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "int" : "ftoi"};
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GetCbuf16(ctx, inst, binding, offset, cast);
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}
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void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};
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GetCbuf(ctx, ret, binding, offset, 32, "ftou");
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const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"};
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GetCbuf(ctx, ret, binding, offset, 32, cast);
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}
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void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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const auto ret{ctx.var_alloc.Define(inst, GlslVarType::F32)};
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GetCbuf(ctx, ret, binding, offset, 32);
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const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "utof" : ""};
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GetCbuf(ctx, ret, binding, offset, 32, cast);
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}
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void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
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const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"};
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if (offset.IsImmediate()) {
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static constexpr u32 cbuf_size{0x10000};
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const u32 u32_offset{offset.U32()};
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@ -145,26 +152,26 @@ void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding
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return;
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}
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if (u32_offset % 2 == 0) {
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ctx.AddU32x2("{}=ftou({}[{}].{}{});", inst, cbuf, u32_offset / 16,
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ctx.AddU32x2("{}={}({}[{}].{}{});", inst, cast, cbuf, u32_offset / 16,
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OffsetSwizzle(u32_offset), OffsetSwizzle(u32_offset + 4));
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} else {
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ctx.AddU32x2("{}=uvec2(ftou({}[{}].{}),ftou({}[{}].{}));", inst, cbuf, u32_offset / 16,
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OffsetSwizzle(u32_offset), cbuf, (u32_offset + 4) / 16,
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OffsetSwizzle(u32_offset + 4));
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ctx.AddU32x2("{}=uvec2({}({}[{}].{}),{}({}[{}].{}));", inst, cast, cbuf,
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u32_offset / 16, OffsetSwizzle(u32_offset), cast, cbuf,
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(u32_offset + 4) / 16, OffsetSwizzle(u32_offset + 4));
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}
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return;
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}
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const auto offset_var{ctx.var_alloc.Consume(offset)};
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if (!ctx.profile.has_gl_component_indexing_bug) {
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ctx.AddU32x2("{}=uvec2(ftou({}[{}>>4][({}>>2)%4]),ftou({}[({}+4)>>4][(({}+4)>>2)%4]));",
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inst, cbuf, offset_var, offset_var, cbuf, offset_var, offset_var);
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ctx.AddU32x2("{}=uvec2({}({}[{}>>4][({}>>2)%4]),{}({}[({}+4)>>4][(({}+4)>>2)%4]));", inst,
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cast, cbuf, offset_var, offset_var, cast, cbuf, offset_var, offset_var);
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return;
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}
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const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)};
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const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
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for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
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ctx.Add("if(({}&3)=={}){}=uvec2(ftou({}[{}>>4].{}),ftou({}[({}+4)>>4].{}));", cbuf_offset,
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swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], cbuf, offset_var,
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ctx.Add("if(({}&3)=={}){}=uvec2({}({}[{}>>4].{}),{}({}[({}+4)>>4].{}));", cbuf_offset,
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swizzle, ret, cast, cbuf, offset_var, "xyzw"[swizzle], cast, cbuf, offset_var,
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"xyzw"[(swizzle + 1) % 4]);
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}
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}
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@ -221,6 +228,22 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
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}
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}
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void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, std::string_view) {
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switch (attr) {
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case IR::Attribute::PrimitiveId:
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ctx.AddU32("{}=uint(gl_PrimitiveID);", inst);
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break;
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case IR::Attribute::InstanceId:
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ctx.AddU32("{}=uint(gl_InstanceID);", inst);
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break;
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case IR::Attribute::VertexId:
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ctx.AddU32("{}=uint(gl_VertexID);", inst);
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break;
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default:
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throw NotImplementedException("Get U32 attribute {}", attr);
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}
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}
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void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value,
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[[maybe_unused]] std::string_view vertex) {
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if (IR::IsGeneric(attr)) {
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