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@ -14,15 +14,25 @@ namespace {
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std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info,
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[[maybe_unused]] const IR::Value& index) {
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if (info.type == TextureType::Buffer) {
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throw NotImplementedException("TextureType::Buffer");
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return fmt::format("tex{}", ctx.texture_buffer_bindings.at(info.descriptor_index));
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} else {
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return fmt::format("tex{}", ctx.texture_bindings.at(info.descriptor_index));
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}
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}
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std::string Image(EmitContext& ctx, const IR::TextureInstInfo& info,
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[[maybe_unused]] const IR::Value& index) {
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if (info.type == TextureType::Buffer) {
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return fmt::format("img{}", ctx.image_buffer_bindings.at(info.descriptor_index));
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} else {
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return fmt::format("img{}", ctx.image_bindings.at(info.descriptor_index));
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}
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}
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std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info) {
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switch (info.type) {
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case TextureType::Color1D:
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case TextureType::Buffer:
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return fmt::format("int({})", value);
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case TextureType::ColorArray1D:
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case TextureType::Color2D:
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@ -41,6 +51,7 @@ std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info
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std::string TexelFetchCastToInt(std::string_view value, const IR::TextureInstInfo& info) {
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switch (info.type) {
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case TextureType::Color1D:
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case TextureType::Buffer:
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return fmt::format("int({})", value);
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case TextureType::ColorArray1D:
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case TextureType::Color2D:
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@ -349,8 +360,12 @@ void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst
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ctx.Add("{}=texelFetchOffset({},{},int({}),{});", texel, texture,
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TexelFetchCastToInt(coords, info), lod, TexelFetchCastToInt(offset, info));
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} else {
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ctx.Add("{}=texelFetch({},{},int({}));", texel, texture,
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TexelFetchCastToInt(coords, info), lod);
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if (info.type == TextureType::Buffer) {
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ctx.Add("{}=texelFetch({},int({}));", texel, texture, coords);
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} else {
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ctx.Add("{}=texelFetch({},{},int({}));", texel, texture,
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TexelFetchCastToInt(coords, info), lod);
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}
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}
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return;
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}
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@ -434,14 +449,22 @@ void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
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void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords) {
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NotImplemented();
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto sparse_inst{PrepareSparse(inst)};
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if (sparse_inst) {
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throw NotImplementedException("EmitImageRead Sparse");
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}
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const auto image{Image(ctx, info, index)};
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ctx.AddU32x4("{}=uvec4(imageLoad({},{}));", inst, image, TexelFetchCastToInt(coords, info));
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}
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void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords,
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[[maybe_unused]] std::string_view color) {
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NotImplemented();
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.Add("imageStore({},{},{});", image, TexelFetchCastToInt(coords, info), color);
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}
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void EmitBindlessImageSampleImplicitLod(EmitContext&) {
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