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@ -88,6 +88,7 @@ void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32
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}
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}
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template <bool TO_LINEAR, u32 BYTES_PER_PIXEL>
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void SwizzleSubrectImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32 height,
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u32 depth, u32 origin_x, u32 origin_y, u32 extent_x, u32 num_lines,
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@ -95,6 +96,14 @@ void SwizzleSubrectImpl(std::span<u8> output, std::span<const u8> input, u32 wid
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// The origin of the transformation can be configured here, leave it as zero as the current API
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// doesn't expose it.
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static constexpr u32 origin_z = 0;
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static u32 last_width = 0;
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static u32 last_height = 0;
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if (last_width == width && last_height == height) {
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return;
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}
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LOG_ERROR(Debug, "Called");
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last_width = width;
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last_height = height;
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// We can configure here a custom pitch
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// As it's not exposed 'width * BYTES_PER_PIXEL' will be the expected pitch.
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