kraken: Address comments from review

review fixes
master
german77 2021-10-21 13:56:52 +07:00 committed by Narr the Reg
parent 95cf66b655
commit b5e72de753
15 changed files with 56 additions and 56 deletions

@ -5,16 +5,16 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/frontend/applets/controller.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/sm/sm.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "core/hid/hid_types.h"
namespace Core::Frontend {
ControllerApplet::~ControllerApplet() = default;
DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_)
: service_manager{service_manager_} {}
DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_)
: hid_core{hid_core_} {}
DefaultControllerApplet::~DefaultControllerApplet() = default;
@ -22,24 +22,20 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
const ControllerParameters& parameters) const {
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
auto& npad =
service_manager.GetService<Service::HID::Hid>("hid")
->GetAppletResource()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
auto& players = Settings::values.players.GetValue();
const std::size_t min_supported_players =
parameters.enable_single_mode ? 1 : parameters.min_players;
// Disconnect Handheld first.
npad.DisconnectNpadAtIndex(8);
auto* handheld =hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
handheld->Disconnect();
// Deduce the best configuration based on the input parameters.
for (std::size_t index = 0; index < players.size() - 2; ++index) {
for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) {
auto* controller = hid_core.GetEmulatedControllerByIndex(index);
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
// This makes it easy to connect the desired controllers.
npad.DisconnectNpadAtIndex(index);
controller->Disconnect();
// Only connect the minimum number of required players.
if (index >= min_supported_players) {
@ -49,32 +45,27 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
// Connect controllers based on the following priority list from highest to lowest priority:
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
if (parameters.allow_pro_controller) {
npad.AddNewControllerAt(Core::HID::EmulatedController::MapSettingsTypeToNPad(
Settings::ControllerType::ProController),
index);
controller->SetNpadType(Core::HID::NpadType::ProController);
controller->Connect();
} else if (parameters.allow_dual_joycons) {
npad.AddNewControllerAt(Core::HID::EmulatedController::MapSettingsTypeToNPad(
Settings::ControllerType::DualJoyconDetached),
index);
controller->SetNpadType(Core::HID::NpadType::JoyconDual);
controller->Connect();
} else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
// Assign left joycons to even player indices and right joycons to odd player indices.
// We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
// a right Joycon for Player 2 in 2 Player Assist mode.
if (index % 2 == 0) {
npad.AddNewControllerAt(Core::HID::EmulatedController::MapSettingsTypeToNPad(
Settings::ControllerType::LeftJoycon),
index);
controller->SetNpadType(Core::HID::NpadType::JoyconLeft);
controller->Connect();
} else {
npad.AddNewControllerAt(Core::HID::EmulatedController::MapSettingsTypeToNPad(
Settings::ControllerType::RightJoycon),
index);
controller->SetNpadType(Core::HID::NpadType::JoyconRight);
controller->Connect();
}
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
!Settings::values.use_docked_mode.GetValue()) {
// We should *never* reach here under any normal circumstances.
npad.AddNewControllerAt(Core::HID::EmulatedController::MapSettingsTypeToNPad(
Settings::ControllerType::Handheld),
index);
controller->SetNpadType(Core::HID::NpadType::Handheld);
controller->Connect();
} else {
UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!");
}

@ -8,8 +8,8 @@
#include "common/common_types.h"
namespace Service::SM {
class ServiceManager;
namespace Core::HID {
class HIDCore;
}
namespace Core::Frontend {
@ -44,14 +44,14 @@ public:
class DefaultControllerApplet final : public ControllerApplet {
public:
explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_);
explicit DefaultControllerApplet(HID::HIDCore& hid_core_);
~DefaultControllerApplet() override;
void ReconfigureControllers(std::function<void()> callback,
const ControllerParameters& parameters) const override;
private:
Service::SM::ServiceManager& service_manager;
HID::HIDCore& hid_core;
};
} // namespace Core::Frontend

@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#include <fmt/format.h>
#include "core/hid/emulated_console.h"
#include "core/hid/input_converter.h"

@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#include <fmt/format.h>
#include "core/hid/emulated_controller.h"
#include "core/hid/input_converter.h"
@ -635,6 +633,9 @@ void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t
}
bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
if (device_index >= output_devices.size()) {
return false;
}
if (!output_devices[device_index]) {
return false;
}
@ -659,6 +660,9 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
}
bool EmulatedController::TestVibration(std::size_t device_index) {
if (device_index >= output_devices.size()) {
return false;
}
if (!output_devices[device_index]) {
return false;
}
@ -733,7 +737,9 @@ bool EmulatedController::IsConnected(bool temporary) const {
}
bool EmulatedController::IsVibrationEnabled() const {
return is_vibration_enabled;
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
return player.vibration_enabled;
}
NpadIdType EmulatedController::GetNpadIdType() const {

@ -337,7 +337,6 @@ private:
bool is_connected{false};
bool temporary_is_connected{false};
bool is_configuring{false};
bool is_vibration_enabled{true};
f32 motion_sensitivity{0.01f};
ButtonParams button_params;

@ -113,7 +113,7 @@ NpadStyleTag HIDCore::GetSupportedStyleTag() const {
s8 HIDCore::GetPlayerCount() const {
s8 active_players = 0;
for (std::size_t player_index = 0; player_index < 8; player_index++) {
for (std::size_t player_index = 0; player_index < available_controllers -2; player_index++) {
const auto* controller = GetEmulatedControllerByIndex(player_index);
if (controller->IsConnected()) {
active_players++;
@ -123,7 +123,7 @@ s8 HIDCore::GetPlayerCount() const {
}
NpadIdType HIDCore::GetFirstNpadId() const {
for (std::size_t player_index = 0; player_index < 10; player_index++) {
for (std::size_t player_index = 0; player_index < available_controllers; player_index++) {
const auto* controller = GetEmulatedControllerByIndex(player_index);
if (controller->IsConnected()) {
return controller->GetNpadIdType();

@ -47,6 +47,9 @@ public:
/// Removes all callbacks from input common
void UnloadInputDevices();
/// Number of emulated controllers
const std::size_t available_controllers{10};
private:
std::unique_ptr<EmulatedController> player_1;
std::unique_ptr<EmulatedController> player_2;

@ -231,7 +231,7 @@ void AppletManager::SetDefaultAppletFrontendSet() {
void AppletManager::SetDefaultAppletsIfMissing() {
if (frontend.controller == nullptr) {
frontend.controller =
std::make_unique<Core::Frontend::DefaultControllerApplet>(system.ServiceManager());
std::make_unique<Core::Frontend::DefaultControllerApplet>(system.HIDCore());
}
if (frontend.error == nullptr) {

@ -608,15 +608,15 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
sixaxis_fullkey_state.sampling_number =
npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
sixaxis_handheld_state.sampling_number =
npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.sixaxis_handheld_lifo.ReadCurrentEntry().state.sampling_number + 1;
sixaxis_dual_left_state.sampling_number =
npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.sixaxis_dual_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
sixaxis_dual_right_state.sampling_number =
npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.sixaxis_dual_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
sixaxis_left_lifo_state.sampling_number =
npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.sixaxis_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
sixaxis_right_lifo_state.sampling_number =
npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.sixaxis_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.sixaxis_fullkey_lifo.WriteNextEntry(sixaxis_fullkey_state);
npad.sixaxis_handheld_lifo.WriteNextEntry(sixaxis_handheld_state);

@ -342,7 +342,7 @@ private:
INSERT_PADDING_BYTES(0x4);
};
// This is nn::hid::server::NpadGcTriggerState
// This is nn::hid::system::AppletFooterUiType
enum class AppletFooterUiType : u8 {
None = 0,
HandheldNone = 1,

@ -8,7 +8,6 @@
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hardware_properties.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_shared_memory.h"
@ -34,7 +33,7 @@
namespace Service::HID {
// Updating period for each HID device.
// Period time is obtained by measuring the number of samples in a second
// Period time is obtained by measuring the number of samples in a second on HW using a homebrew
constexpr auto pad_update_ns = std::chrono::nanoseconds{4 * 1000 * 1000}; // (4ms, 250Hz)
constexpr auto motion_update_ns = std::chrono::nanoseconds{5 * 1000 * 1000}; // (5ms, 200Hz)
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;

@ -268,6 +268,8 @@ void UDPClient::OnPadData(Response::PadData data, std::size_t client) {
SetButton(identifier, touch_id, true);
continue;
}
SetAxis(identifier, touch_id * 2, 0);
SetAxis(identifier, touch_id * 2 + 1, 0);
SetButton(identifier, touch_id, false);
}
}

@ -1,6 +1,6 @@
// Copyright 2021 yuzu Emulator Project
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
// Refer to the license.txt file included.
#pragma once

@ -1,4 +1,3 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

@ -87,25 +87,30 @@ struct InputSubsystem::Impl {
void Shutdown() {
Input::UnregisterFactory<Input::InputDevice>(keyboard->GetEngineName());
Input::UnregisterFactory<Input::OutputDevice>(keyboard->GetEngineName());
keyboard.reset();
Input::UnregisterFactory<Input::InputDevice>(mouse->GetEngineName());
Input::UnregisterFactory<Input::OutputDevice>(mouse->GetEngineName());
mouse.reset();
Input::UnregisterFactory<Input::InputDevice>(touch_screen->GetEngineName());
touch_screen.reset();
Input::UnregisterFactory<Input::InputDevice>(gcadapter->GetEngineName());
Input::UnregisterFactory<Input::OutputDevice>(gcadapter->GetEngineName());
gcadapter.reset();
Input::UnregisterFactory<Input::InputDevice>(udp_client->GetEngineName());
udp_client.reset();
Input::UnregisterFactory<Input::InputDevice>(tas_input->GetEngineName());
Input::UnregisterFactory<Input::OutputDevice>(tas_input->GetEngineName());
tas_input.reset();
#ifdef HAVE_SDL2
Input::UnregisterFactory<Input::InputDevice>(sdl->GetEngineName());
Input::UnregisterFactory<Input::OutputDevice>(sdl->GetEngineName());
sdl.reset();
#endif
@ -124,8 +129,6 @@ struct InputSubsystem::Impl {
devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end());
auto gcadapter_devices = gcadapter->GetInputDevices();
devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
auto tas_input_devices = tas_input->GetInputDevices();
devices.insert(devices.end(), tas_input_devices.begin(), tas_input_devices.end());
#ifdef HAVE_SDL2
auto sdl_devices = sdl->GetInputDevices();
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());