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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2022 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#pragma once
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#include <cstdint>
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namespace bcn {
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/**
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* @brief Decodes a BC1 encoded image to R8G8B8A8
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*/
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void DecodeBc1(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
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/**
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* @brief Decodes a BC2 encoded image to R8G8B8A8
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*/
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void DecodeBc2(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
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/**
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* @brief Decodes a BC3 encoded image to R8G8B8A8
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*/
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void DecodeBc3(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
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/**
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* @brief Decodes a BC4 encoded image to R8
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*/
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void DecodeBc4(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
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/**
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* @brief Decodes a BC5 encoded image to R8G8
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*/
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void DecodeBc5(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
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/**
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* @brief Decodes a BC6 encoded image to R16G16B16A16
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*/
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void DecodeBc6(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
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/**
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* @brief Decodes a BC7 encoded image to R8G8B8A8
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*/
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void DecodeBc7(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
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}
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <array>
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#include <span>
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#include <bc_decoder.h>
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#include "common/common_types.h"
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#include "video_core/texture_cache/decode_bc.h"
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namespace VideoCommon {
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namespace {
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constexpr u32 BLOCK_SIZE = 4;
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using VideoCore::Surface::PixelFormat;
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constexpr bool IsSigned(PixelFormat pixel_format) {
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switch (pixel_format) {
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case PixelFormat::BC4_SNORM:
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case PixelFormat::BC4_UNORM:
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case PixelFormat::BC5_SNORM:
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case PixelFormat::BC5_UNORM:
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case PixelFormat::BC6H_SFLOAT:
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case PixelFormat::BC6H_UFLOAT:
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return true;
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default:
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return false;
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}
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}
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constexpr u32 BlockSize(PixelFormat pixel_format) {
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switch (pixel_format) {
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case PixelFormat::BC1_RGBA_SRGB:
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case PixelFormat::BC1_RGBA_UNORM:
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case PixelFormat::BC4_SNORM:
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case PixelFormat::BC4_UNORM:
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return 8;
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default:
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return 16;
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}
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}
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} // Anonymous namespace
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u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format) {
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switch (pixel_format) {
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case PixelFormat::BC4_SNORM:
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case PixelFormat::BC4_UNORM:
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return 1;
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case PixelFormat::BC5_SNORM:
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case PixelFormat::BC5_UNORM:
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return 2;
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case PixelFormat::BC6H_SFLOAT:
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case PixelFormat::BC6H_UFLOAT:
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return 8;
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default:
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return 4;
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}
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}
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template <auto decompress, PixelFormat pixel_format>
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void DecompressBlocks(std::span<const u8> input, std::span<u8> output, Extent3D extent,
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bool is_signed = false) {
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const u32 out_bpp = ConvertedBytesPerBlock(pixel_format);
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const u32 block_width = std::min(extent.width, BLOCK_SIZE);
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const u32 block_height = std::min(extent.height, BLOCK_SIZE);
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const u32 pitch = extent.width * out_bpp;
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size_t input_offset = 0;
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size_t output_offset = 0;
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for (u32 slice = 0; slice < extent.depth; ++slice) {
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for (u32 y = 0; y < extent.height; y += block_height) {
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size_t row_offset = 0;
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for (u32 x = 0; x < extent.width;
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x += block_width, row_offset += block_width * out_bpp) {
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const u8* src = input.data() + input_offset;
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u8* const dst = output.data() + output_offset + row_offset;
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if constexpr (IsSigned(pixel_format)) {
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decompress(src, dst, x, y, extent.width, extent.height, is_signed);
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} else {
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decompress(src, dst, x, y, extent.width, extent.height);
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}
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input_offset += BlockSize(pixel_format);
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}
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output_offset += block_height * pitch;
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}
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}
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}
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void DecompressBCn(std::span<const u8> input, std::span<u8> output, Extent3D extent,
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VideoCore::Surface::PixelFormat pixel_format) {
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switch (pixel_format) {
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case PixelFormat::BC1_RGBA_UNORM:
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case PixelFormat::BC1_RGBA_SRGB:
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DecompressBlocks<bcn::DecodeBc1, PixelFormat::BC1_RGBA_UNORM>(input, output, extent);
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break;
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case PixelFormat::BC2_UNORM:
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case PixelFormat::BC2_SRGB:
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DecompressBlocks<bcn::DecodeBc2, PixelFormat::BC2_UNORM>(input, output, extent);
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break;
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case PixelFormat::BC3_UNORM:
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case PixelFormat::BC3_SRGB:
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DecompressBlocks<bcn::DecodeBc3, PixelFormat::BC3_UNORM>(input, output, extent);
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break;
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case PixelFormat::BC4_SNORM:
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case PixelFormat::BC4_UNORM:
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DecompressBlocks<bcn::DecodeBc4, PixelFormat::BC4_UNORM>(
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input, output, extent, pixel_format == PixelFormat::BC4_SNORM);
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break;
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case PixelFormat::BC5_SNORM:
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case PixelFormat::BC5_UNORM:
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DecompressBlocks<bcn::DecodeBc5, PixelFormat::BC5_UNORM>(
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input, output, extent, pixel_format == PixelFormat::BC5_SNORM);
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break;
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case PixelFormat::BC6H_SFLOAT:
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case PixelFormat::BC6H_UFLOAT:
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DecompressBlocks<bcn::DecodeBc6, PixelFormat::BC6H_UFLOAT>(
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input, output, extent, pixel_format == PixelFormat::BC6H_SFLOAT);
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break;
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case PixelFormat::BC7_SRGB:
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case PixelFormat::BC7_UNORM:
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DecompressBlocks<bcn::DecodeBc7, PixelFormat::BC7_UNORM>(input, output, extent);
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break;
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default:
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LOG_WARNING(HW_GPU, "Unimplemented BCn decompression {}", pixel_format);
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}
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}
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} // namespace VideoCommon
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@ -1,96 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <array>
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#include <span>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "video_core/texture_cache/decode_bc4.h"
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#include "video_core/texture_cache/types.h"
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namespace VideoCommon {
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// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_compression_rgtc.txt
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[[nodiscard]] constexpr u32 DecompressBlock(u64 bits, u32 x, u32 y) {
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const u32 code_offset = 16 + 3 * (4 * y + x);
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const u32 code = (bits >> code_offset) & 7;
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const u32 red0 = (bits >> 0) & 0xff;
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const u32 red1 = (bits >> 8) & 0xff;
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if (red0 > red1) {
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switch (code) {
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case 0:
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return red0;
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case 1:
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return red1;
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case 2:
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return (6 * red0 + 1 * red1) / 7;
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case 3:
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return (5 * red0 + 2 * red1) / 7;
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case 4:
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return (4 * red0 + 3 * red1) / 7;
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case 5:
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return (3 * red0 + 4 * red1) / 7;
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case 6:
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return (2 * red0 + 5 * red1) / 7;
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case 7:
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return (1 * red0 + 6 * red1) / 7;
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}
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} else {
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switch (code) {
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case 0:
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return red0;
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case 1:
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return red1;
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case 2:
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return (4 * red0 + 1 * red1) / 5;
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case 3:
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return (3 * red0 + 2 * red1) / 5;
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case 4:
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return (2 * red0 + 3 * red1) / 5;
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case 5:
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return (1 * red0 + 4 * red1) / 5;
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case 6:
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return 0;
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case 7:
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return 0xff;
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}
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}
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return 0;
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}
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void DecompressBC4(std::span<const u8> input, Extent3D extent, std::span<u8> output) {
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UNIMPLEMENTED_IF_MSG(extent.width % 4 != 0, "Unaligned width={}", extent.width);
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UNIMPLEMENTED_IF_MSG(extent.height % 4 != 0, "Unaligned height={}", extent.height);
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static constexpr u32 BLOCK_SIZE = 4;
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size_t input_offset = 0;
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for (u32 slice = 0; slice < extent.depth; ++slice) {
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for (u32 block_y = 0; block_y < extent.height / 4; ++block_y) {
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for (u32 block_x = 0; block_x < extent.width / 4; ++block_x) {
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u64 bits;
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std::memcpy(&bits, &input[input_offset], sizeof(bits));
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input_offset += sizeof(bits);
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for (u32 y = 0; y < BLOCK_SIZE; ++y) {
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for (u32 x = 0; x < BLOCK_SIZE; ++x) {
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const u32 linear_z = slice;
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const u32 linear_y = block_y * BLOCK_SIZE + y;
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const u32 linear_x = block_x * BLOCK_SIZE + x;
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const u32 offset_z = linear_z * extent.width * extent.height;
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const u32 offset_y = linear_y * extent.width;
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const u32 offset_x = linear_x;
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const u32 output_offset = (offset_z + offset_y + offset_x) * 4ULL;
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const u32 color = DecompressBlock(bits, x, y);
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output[output_offset + 0] = static_cast<u8>(color);
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output[output_offset + 1] = 0;
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output[output_offset + 2] = 0;
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output[output_offset + 3] = 0xff;
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}
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}
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}
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}
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}
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}
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} // namespace VideoCommon
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