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@ -15,6 +15,7 @@ namespace Kernel {
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class Event : public Object {
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public:
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const char* GetTypeName() { return "Event"; }
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const char* GetName() { return name.c_str(); }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Event; }
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Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Event; }
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@ -24,6 +25,7 @@ public:
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bool locked; ///< Current locked state
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bool permanent_locked; ///< Hack - to set event permanent state (for easy passthrough)
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std::string name; ///< Name of event (optional)
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/**
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* Synchronize kernel object
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@ -98,9 +100,10 @@ Result ClearEvent(Handle handle) {
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* Creates an event
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* @param handle Reference to handle for the newly created mutex
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* @param reset_type ResetType describing how to create event
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* @param name Optional name of event
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* @return Newly created Event object
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*/
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Event* CreateEvent(Handle& handle, const ResetType reset_type) {
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Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string name) {
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Event* evt = new Event;
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handle = Kernel::g_object_pool.Create(evt);
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@ -108,6 +111,7 @@ Event* CreateEvent(Handle& handle, const ResetType reset_type) {
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evt->locked = true;
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evt->permanent_locked = false;
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evt->reset_type = evt->intitial_reset_type = reset_type;
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evt->name = name;
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return evt;
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}
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@ -115,11 +119,12 @@ Event* CreateEvent(Handle& handle, const ResetType reset_type) {
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/**
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* Creates an event
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* @param reset_type ResetType describing how to create event
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* @param name Optional name of event
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* @return Handle to newly created Event object
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*/
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Handle CreateEvent(const ResetType reset_type) {
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Handle CreateEvent(const ResetType reset_type, const std::string name) {
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Handle handle;
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Event* evt = CreateEvent(handle, reset_type);
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Event* evt = CreateEvent(handle, reset_type, name);
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return handle;
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}
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