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@ -995,12 +995,25 @@ void RasterizerOpenGL::SyncClipCoef() {
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}
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void RasterizerOpenGL::SyncCullMode() {
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const auto& regs = system.GPU().Maxwell3D().regs;
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auto& gpu = system.GPU().Maxwell3D();
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auto& flags = gpu.dirty.flags;
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const auto& regs = gpu.regs;
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oglEnable(GL_CULL_FACE, regs.cull_test_enabled);
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glCullFace(MaxwellToGL::CullFace(regs.cull_face));
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if (flags[Dirty::CullTest]) {
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flags[Dirty::CullTest] = false;
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glFrontFace(MaxwellToGL::FrontFace(regs.front_face));
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if (regs.cull_test_enabled) {
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glEnable(GL_CULL_FACE);
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glCullFace(MaxwellToGL::CullFace(regs.cull_face));
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} else {
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glDisable(GL_CULL_FACE);
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}
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}
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if (flags[Dirty::FrontFace]) {
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flags[Dirty::FrontFace] = false;
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glFrontFace(MaxwellToGL::FrontFace(regs.front_face));
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}
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}
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void RasterizerOpenGL::SyncPrimitiveRestart() {
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