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@ -1987,13 +1987,18 @@ private:
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|
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break;
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|
|
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|
}
|
|
|
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|
case OpCode::Id::TLDS: {
|
|
|
|
|
ASSERT(instr.tlds.GetTextureType() == Tegra::Shader::TextureType::Texture2D);
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|
|
|
|
ASSERT(instr.tlds.IsArrayTexture() == false);
|
|
|
|
|
std::string coord;
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|
|
|
|
const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()};
|
|
|
|
|
const bool is_array{instr.tlds.IsArrayTexture()};
|
|
|
|
|
|
|
|
|
|
switch (instr.tlds.GetTextureType()) {
|
|
|
|
|
switch (texture_type) {
|
|
|
|
|
case Tegra::Shader::TextureType::Texture1D: {
|
|
|
|
|
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
|
|
|
|
coord = "int coords = " + x + ';';
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case Tegra::Shader::TextureType::Texture2D: {
|
|
|
|
|
if (instr.tlds.IsArrayTexture()) {
|
|
|
|
|
if (is_array) {
|
|
|
|
|
LOG_CRITICAL(HW_GPU, "Unhandled 2d array texture");
|
|
|
|
|
UNREACHABLE();
|
|
|
|
|
} else {
|
|
|
|
@ -2005,11 +2010,11 @@ private:
|
|
|
|
|
}
|
|
|
|
|
default:
|
|
|
|
|
LOG_CRITICAL(HW_GPU, "Unhandled texture type {}",
|
|
|
|
|
static_cast<u32>(instr.tlds.GetTextureType()));
|
|
|
|
|
static_cast<u32>(texture_type));
|
|
|
|
|
UNREACHABLE();
|
|
|
|
|
}
|
|
|
|
|
const std::string sampler = GetSampler(instr.sampler, instr.tlds.GetTextureType(),
|
|
|
|
|
instr.tlds.IsArrayTexture());
|
|
|
|
|
|
|
|
|
|
const std::string sampler = GetSampler(instr.sampler, texture_type, is_array);
|
|
|
|
|
const std::string texture = "texelFetch(" + sampler + ", coords, 0)";
|
|
|
|
|
WriteTexsInstruction(instr, coord, texture);
|
|
|
|
|
break;
|
|
|
|
|