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@ -13,9 +13,6 @@
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namespace Kernel {
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class Mutex;
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void MutexAcquireLock(Mutex* mutex, Handle thread = GetCurrentThreadHandle());
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class Mutex : public Object {
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public:
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std::string GetTypeName() const override { return "Mutex"; }
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@ -30,18 +27,7 @@ public:
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std::vector<Handle> waiting_threads; ///< Threads that are waiting for the mutex
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std::string name; ///< Name of mutex (optional)
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ResultVal<bool> WaitSynchronization() override {
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bool wait = locked;
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if (locked) {
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Kernel::WaitCurrentThread(WAITTYPE_MUTEX, GetHandle());
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} else {
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// Lock the mutex when the first thread accesses it
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locked = true;
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MutexAcquireLock(this);
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}
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return MakeResult<bool>(wait);
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}
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ResultVal<bool> WaitSynchronization() override;
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -54,7 +40,7 @@ static MutexMap g_mutex_held_locks;
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* @param mutex Mutex that is to be acquired
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* @param thread Thread that will acquired
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*/
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void MutexAcquireLock(Mutex* mutex, Handle thread) {
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void MutexAcquireLock(Mutex* mutex, Handle thread = GetCurrentThreadHandle()) {
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g_mutex_held_locks.insert(std::make_pair(thread, mutex->GetHandle()));
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mutex->lock_thread = thread;
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}
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@ -178,4 +164,17 @@ Handle CreateMutex(bool initial_locked, const std::string& name) {
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return handle;
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}
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ResultVal<bool> Mutex::WaitSynchronization() {
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bool wait = locked;
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if (locked) {
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Kernel::WaitCurrentThread(WAITTYPE_MUTEX, GetHandle());
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}
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else {
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// Lock the mutex when the first thread accesses it
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locked = true;
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MutexAcquireLock(this);
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}
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return MakeResult<bool>(wait);
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}
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} // namespace
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