|
|
|
@ -245,25 +245,24 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|
|
|
|
|
|
|
|
|
button->setContextMenuPolicy(Qt::CustomContextMenu);
|
|
|
|
|
connect(button, &QPushButton::clicked, [=] {
|
|
|
|
|
HandleClick(
|
|
|
|
|
button_map[button_id],
|
|
|
|
|
[=](Common::ParamPackage params) {
|
|
|
|
|
// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
|
|
|
|
|
// Analog triggers (from controllers like the XBOX controller) would not work
|
|
|
|
|
// due to a different range of their signals (from 0 to 255 on analog triggers
|
|
|
|
|
// instead of -32768 to 32768 on analog joysticks). The SDL driver misinterprets
|
|
|
|
|
// analog triggers as analog joysticks.
|
|
|
|
|
// TODO: reinterpret the signal range for analog triggers to map the values
|
|
|
|
|
// correctly. This is required for the correct emulation of the analog triggers
|
|
|
|
|
// of the GameCube controller.
|
|
|
|
|
if (button_id == Settings::NativeButton::ZL ||
|
|
|
|
|
button_id == Settings::NativeButton::ZR) {
|
|
|
|
|
params.Set("direction", "+");
|
|
|
|
|
params.Set("threshold", "0.5");
|
|
|
|
|
}
|
|
|
|
|
buttons_param[button_id] = params;
|
|
|
|
|
},
|
|
|
|
|
InputCommon::Polling::DeviceType::Button);
|
|
|
|
|
HandleClick(button_map[button_id],
|
|
|
|
|
[=](Common::ParamPackage params) {
|
|
|
|
|
// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
|
|
|
|
|
// Analog triggers (from controllers like the XBOX controller) would not
|
|
|
|
|
// work due to a different range of their signals (from 0 to 255 on
|
|
|
|
|
// analog triggers instead of -32768 to 32768 on analog joysticks). The
|
|
|
|
|
// SDL driver misinterprets analog triggers as analog joysticks.
|
|
|
|
|
// TODO: reinterpret the signal range for analog triggers to map the
|
|
|
|
|
// values correctly. This is required for the correct emulation of the
|
|
|
|
|
// analog triggers of the GameCube controller.
|
|
|
|
|
if (button_id == Settings::NativeButton::ZL ||
|
|
|
|
|
button_id == Settings::NativeButton::ZR) {
|
|
|
|
|
params.Set("direction", "+");
|
|
|
|
|
params.Set("threshold", "0.5");
|
|
|
|
|
}
|
|
|
|
|
buttons_param[button_id] = std::move(params);
|
|
|
|
|
},
|
|
|
|
|
InputCommon::Polling::DeviceType::Button);
|
|
|
|
|
});
|
|
|
|
|
connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
|
|
|
|
|
QMenu context_menu;
|
|
|
|
@ -289,13 +288,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|
|
|
|
|
|
|
|
|
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
|
|
|
|
connect(analog_button, &QPushButton::clicked, [=]() {
|
|
|
|
|
HandleClick(
|
|
|
|
|
analog_map_buttons[analog_id][sub_button_id],
|
|
|
|
|
[=](const Common::ParamPackage& params) {
|
|
|
|
|
SetAnalogButton(params, analogs_param[analog_id],
|
|
|
|
|
analog_sub_buttons[sub_button_id]);
|
|
|
|
|
},
|
|
|
|
|
InputCommon::Polling::DeviceType::Button);
|
|
|
|
|
HandleClick(analog_map_buttons[analog_id][sub_button_id],
|
|
|
|
|
[=](const Common::ParamPackage& params) {
|
|
|
|
|
SetAnalogButton(params, analogs_param[analog_id],
|
|
|
|
|
analog_sub_buttons[sub_button_id]);
|
|
|
|
|
},
|
|
|
|
|
InputCommon::Polling::DeviceType::Button);
|
|
|
|
|
});
|
|
|
|
|
connect(analog_button, &QPushButton::customContextMenuRequested,
|
|
|
|
|
[=](const QPoint& menu_location) {
|
|
|
|
|