Merge pull request #1729 from MerryMage/null-sink
Audio Config: Implement null sink and implement sink configurationmaster
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c1f0044a4b
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include "audio_core/audio_core.h"
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#include "audio_core/sink.h"
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namespace AudioCore {
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class NullSink final : public Sink {
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public:
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~NullSink() override = default;
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unsigned int GetNativeSampleRate() const override {
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return native_sample_rate;
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}
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void EnqueueSamples(const std::vector<s16>&) override {}
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size_t SamplesInQueue() const override {
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return 0;
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}
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};
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} // namespace AudioCore
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include <vector>
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#include "audio_core/null_sink.h"
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#include "audio_core/sink_details.h"
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namespace AudioCore {
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// g_sink_details is ordered in terms of desirability, with the best choice at the top.
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const std::vector<SinkDetails> g_sink_details = {
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{ "null", []() { return std::make_unique<NullSink>(); } },
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};
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} // namespace AudioCore
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <functional>
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#include <memory>
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#include <vector>
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namespace AudioCore {
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class Sink;
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struct SinkDetails {
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SinkDetails(const char* id_, std::function<std::unique_ptr<Sink>()> factory_)
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: id(id_), factory(factory_) {}
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/// Name for this sink.
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const char* id;
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/// A method to call to construct an instance of this type of sink.
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std::function<std::unique_ptr<Sink>()> factory;
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};
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extern const std::vector<SinkDetails> g_sink_details;
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} // namespace AudioCore
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