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@ -7,6 +7,7 @@
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/make_unique.h"
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#include "common/math_util.h"
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#include "core/file_sys/archive_savedata.h"
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@ -260,7 +261,7 @@ ResultCode CloseArchive(ArchiveHandle handle) {
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// TODO(yuriks): This might be what the fs:REG service is for. See the Register/Unregister calls in
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// http://3dbrew.org/wiki/Filesystem_services#ProgramRegistry_service_.22fs:REG.22
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ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) {
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auto result = id_code_map.emplace(id_code, std::make_unique<Archive>(std::move(backend), id_code));
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auto result = id_code_map.emplace(id_code, Common::make_unique<Archive>(std::move(backend), id_code));
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bool inserted = result.second;
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_dbg_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code");
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@ -281,7 +282,7 @@ ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSy
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ErrorSummary::NotFound, ErrorLevel::Status);
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}
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auto file = std::make_unique<File>(std::move(backend), path);
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auto file = Common::make_unique<File>(std::move(backend), path);
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Handle handle = Kernel::g_object_pool.Create(file.release());
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return MakeResult<Handle>(handle);
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}
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@ -378,7 +379,7 @@ ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const F
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ErrorSummary::NotFound, ErrorLevel::Permanent);
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}
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auto directory = std::make_unique<Directory>(std::move(backend), path);
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auto directory = Common::make_unique<Directory>(std::move(backend), path);
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Handle handle = Kernel::g_object_pool.Create(directory.release());
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return MakeResult<Handle>(handle);
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}
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@ -392,7 +393,7 @@ ResultCode FormatSaveData() {
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// Create the SaveData archive
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std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
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auto savedata_archive = std::make_unique<FileSys::Archive_SaveData>(savedata_directory,
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auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory,
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Kernel::g_program_id);
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if (savedata_archive->Initialize()) {
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@ -414,14 +415,14 @@ void ArchiveInit() {
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// archive type is SDMC, so it is the only one getting exposed.
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std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
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auto sdmc_archive = std::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
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auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
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if (sdmc_archive->Initialize())
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CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
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else
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LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
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std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
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auto systemsavedata_archive = std::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
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auto systemsavedata_archive = Common::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
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if (systemsavedata_archive->Initialize()) {
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CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData);
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} else {
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