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@ -162,7 +162,15 @@ void EmuWindow_SDL2::WaitEvent() {
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SDL_Event event;
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if (!SDL_WaitEvent(&event)) {
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LOG_CRITICAL(Frontend, "SDL_WaitEvent failed: {}", SDL_GetError());
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const char* error = SDL_GetError();
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if (!error || strcmp(error, "") == 0) {
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// https://github.com/libsdl-org/SDL/issues/5780
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// Sometimes SDL will return without actually having hit an error condition;
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// just ignore it in this case.
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return;
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}
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LOG_CRITICAL(Frontend, "SDL_WaitEvent failed: {}", error);
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exit(1);
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}
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