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@ -27,11 +27,9 @@ class Socket {
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public:
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using clock = std::chrono::system_clock;
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explicit Socket(const std::string& host, u16 port, std::size_t pad_index_,
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SocketCallback callback_)
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explicit Socket(const std::string& host, u16 port, SocketCallback callback_)
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: callback(std::move(callback_)), timer(io_service),
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socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(GenerateRandomClientId()),
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pad_index(pad_index_) {
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socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(GenerateRandomClientId()) {
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boost::system::error_code ec{};
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auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
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if (ec.value() != boost::system::errc::success) {
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@ -99,15 +97,15 @@ private:
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void HandleSend(const boost::system::error_code&) {
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boost::system::error_code _ignored{};
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// Send a request for getting port info for the pad
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const Request::PortInfo port_info{1, {static_cast<u8>(pad_index), 0, 0, 0}};
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const Request::PortInfo port_info{4, {0, 1, 2, 3}};
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const auto port_message = Request::Create(port_info, client_id);
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std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
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socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored);
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// Send a request for getting pad data for the pad
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const Request::PadData pad_data{
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Request::PadData::Flags::Id,
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static_cast<u8>(pad_index),
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Request::PadData::Flags::AllPorts,
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0,
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EMPTY_MAC_ADDRESS,
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};
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const auto pad_message = Request::Create(pad_data, client_id);
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@ -122,7 +120,6 @@ private:
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udp::socket socket;
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const u32 client_id;
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std::size_t pad_index{};
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static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
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static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
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@ -150,34 +147,32 @@ Client::~Client() {
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Reset();
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}
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Client::ClientData::ClientData() = default;
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Client::ClientConnection::ClientConnection() = default;
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Client::ClientData::~ClientData() = default;
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Client::ClientConnection::~ClientConnection() = default;
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std::vector<Common::ParamPackage> Client::GetInputDevices() const {
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std::vector<Common::ParamPackage> devices;
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for (std::size_t client = 0; client < clients.size(); client++) {
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if (!DeviceConnected(client)) {
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for (std::size_t pad = 0; pad < pads.size(); pad++) {
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if (!DeviceConnected(pad)) {
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continue;
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}
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std::string name = fmt::format("UDP Controller {}", client);
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std::string name = fmt::format("UDP Controller {}", pad);
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devices.emplace_back(Common::ParamPackage{
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{"class", "cemuhookudp"},
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{"display", std::move(name)},
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{"port", std::to_string(client)},
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{"port", std::to_string(pad)},
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});
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}
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return devices;
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}
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bool Client::DeviceConnected(std::size_t client) const {
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bool Client::DeviceConnected(std::size_t pad) const {
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// Use last timestamp to detect if the socket has stopped sending data
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const auto now = std::chrono::steady_clock::now();
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const auto time_difference =
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static_cast<u64>(std::chrono::duration_cast<std::chrono::milliseconds>(
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now - clients[client].last_motion_update)
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.count());
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return time_difference < 1000 && clients[client].active == 1;
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const auto time_difference = static_cast<u64>(
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std::chrono::duration_cast<std::chrono::milliseconds>(now - pads[pad].last_update).count());
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return time_difference < 1000 && pads[pad].connected;
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}
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void Client::ReloadSockets() {
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@ -202,25 +197,21 @@ void Client::ReloadSockets() {
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continue;
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}
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for (std::size_t pad = 0; pad < 4; ++pad) {
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const std::size_t client_number =
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GetClientNumber(udp_input_address, udp_input_port, pad);
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if (client_number != MAX_UDP_CLIENTS) {
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LOG_ERROR(Input, "Duplicated UDP servers found");
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continue;
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}
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StartCommunication(client++, udp_input_address, udp_input_port, pad);
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const std::size_t client_number = GetClientNumber(udp_input_address, udp_input_port);
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if (client_number != MAX_UDP_CLIENTS) {
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LOG_ERROR(Input, "Duplicated UDP servers found");
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continue;
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}
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StartCommunication(client++, udp_input_address, udp_input_port);
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}
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}
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std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t pad) const {
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std::size_t Client::GetClientNumber(std::string_view host, u16 port) const {
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for (std::size_t client = 0; client < clients.size(); client++) {
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if (clients[client].active == -1) {
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continue;
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}
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if (clients[client].host == host && clients[client].port == port &&
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clients[client].pad_index == pad) {
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if (clients[client].host == host && clients[client].port == port) {
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return client;
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}
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}
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@ -236,69 +227,75 @@ void Client::OnPortInfo([[maybe_unused]] Response::PortInfo data) {
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}
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void Client::OnPadData(Response::PadData data, std::size_t client) {
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// Accept packets only for the correct pad
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if (static_cast<u8>(clients[client].pad_index) != data.info.id) {
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const std::size_t pad_index = (client * PADS_PER_CLIENT) + data.info.id;
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if (pad_index >= pads.size()) {
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LOG_ERROR(Input, "Invalid pad id {}", data.info.id);
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return;
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}
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LOG_TRACE(Input, "PadData packet received");
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if (data.packet_counter == clients[client].packet_sequence) {
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if (data.packet_counter == pads[pad_index].packet_sequence) {
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LOG_WARNING(
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Input,
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"PadData packet dropped because its stale info. Current count: {} Packet count: {}",
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clients[client].packet_sequence, data.packet_counter);
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pads[pad_index].packet_sequence, data.packet_counter);
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pads[pad_index].connected = false;
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return;
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}
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clients[client].active = static_cast<s8>(data.info.is_pad_active);
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clients[client].packet_sequence = data.packet_counter;
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clients[client].active = 1;
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pads[pad_index].connected = true;
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pads[pad_index].packet_sequence = data.packet_counter;
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const auto now = std::chrono::steady_clock::now();
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const auto time_difference =
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static_cast<u64>(std::chrono::duration_cast<std::chrono::microseconds>(
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now - clients[client].last_motion_update)
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.count());
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clients[client].last_motion_update = now;
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const auto time_difference = static_cast<u64>(
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std::chrono::duration_cast<std::chrono::microseconds>(now - pads[pad_index].last_update)
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.count());
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pads[pad_index].last_update = now;
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const Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
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clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y});
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pads[pad_index].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y});
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// Gyroscope values are not it the correct scale from better joy.
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// Dividing by 312 allows us to make one full turn = 1 turn
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// This must be a configurable valued called sensitivity
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clients[client].motion.SetGyroscope(raw_gyroscope / 312.0f);
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clients[client].motion.UpdateRotation(time_difference);
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clients[client].motion.UpdateOrientation(time_difference);
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pads[pad_index].motion.SetGyroscope(raw_gyroscope / 312.0f);
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pads[pad_index].motion.UpdateRotation(time_difference);
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pads[pad_index].motion.UpdateOrientation(time_difference);
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{
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std::lock_guard guard(clients[client].status.update_mutex);
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clients[client].status.motion_status = clients[client].motion.GetMotion();
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std::lock_guard guard(pads[pad_index].status.update_mutex);
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pads[pad_index].status.motion_status = pads[pad_index].motion.GetMotion();
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for (std::size_t id = 0; id < data.touch.size(); ++id) {
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UpdateTouchInput(data.touch[id], client, id);
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}
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if (configuring) {
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const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
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const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
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UpdateYuzuSettings(client, accelerometer, gyroscope);
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const Common::Vec3f gyroscope = pads[pad_index].motion.GetGyroscope();
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const Common::Vec3f accelerometer = pads[pad_index].motion.GetAcceleration();
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UpdateYuzuSettings(client, data.info.id, accelerometer, gyroscope);
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}
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}
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}
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void Client::StartCommunication(std::size_t client, const std::string& host, u16 port,
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std::size_t pad_index) {
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void Client::StartCommunication(std::size_t client, const std::string& host, u16 port) {
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SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
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[this](Response::PortInfo info) { OnPortInfo(info); },
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[this, client](Response::PadData data) { OnPadData(data, client); }};
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LOG_INFO(Input, "Starting communication with UDP input server on {}:{}:{}", host, port,
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pad_index);
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LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
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clients[client].host = host;
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clients[client].port = port;
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clients[client].pad_index = pad_index;
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clients[client].active = 0;
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clients[client].socket = std::make_unique<Socket>(host, port, pad_index, callback);
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clients[client].socket = std::make_unique<Socket>(host, port, callback);
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clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()};
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// Set motion parameters
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// SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode
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// Real HW values are unknown, 0.0001 is an approximate to Standard
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clients[client].motion.SetGyroThreshold(0.0001f);
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for (std::size_t pad = 0; pad < PADS_PER_CLIENT; pad++) {
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pads[client * PADS_PER_CLIENT + pad].motion.SetGyroThreshold(0.0001f);
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}
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}
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void Client::Reset() {
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@ -311,8 +308,8 @@ void Client::Reset() {
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}
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}
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void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
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const Common::Vec3<float>& gyro) {
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void Client::UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
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const Common::Vec3<float>& acc, const Common::Vec3<float>& gyro) {
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if (gyro.Length() > 0.2f) {
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LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client,
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gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
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@ -320,7 +317,7 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a
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UDPPadStatus pad{
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.host = clients[client].host,
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.port = clients[client].port,
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.pad_index = clients[client].pad_index,
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.pad_index = pad_index,
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};
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for (std::size_t i = 0; i < 3; ++i) {
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if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
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@ -391,19 +388,19 @@ void Client::EndConfiguration() {
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}
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DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) {
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const std::size_t client_number = GetClientNumber(host, port, pad);
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if (client_number == MAX_UDP_CLIENTS) {
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return clients[0].status;
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const std::size_t client_number = GetClientNumber(host, port);
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if (client_number == MAX_UDP_CLIENTS || pad >= PADS_PER_CLIENT) {
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return pads[0].status;
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}
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return clients[client_number].status;
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return pads[(client_number * PADS_PER_CLIENT) + pad].status;
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}
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const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const {
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const std::size_t client_number = GetClientNumber(host, port, pad);
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if (client_number == MAX_UDP_CLIENTS) {
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return clients[0].status;
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const std::size_t client_number = GetClientNumber(host, port);
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if (client_number == MAX_UDP_CLIENTS || pad >= PADS_PER_CLIENT) {
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return pads[0].status;
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}
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return clients[client_number].status;
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return pads[(client_number * PADS_PER_CLIENT) + pad].status;
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}
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Input::TouchStatus& Client::GetTouchState() {
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@ -422,7 +419,7 @@ const Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() const {
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return pad_queue;
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}
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void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
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void TestCommunication(const std::string& host, u16 port,
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const std::function<void()>& success_callback,
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const std::function<void()>& failure_callback) {
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std::thread([=] {
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@ -432,9 +429,10 @@ void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
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.port_info = [](Response::PortInfo) {},
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.pad_data = [&](Response::PadData) { success_event.Set(); },
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};
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Socket socket{host, port, pad_index, std::move(callback)};
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Socket socket{host, port, std::move(callback)};
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std::thread worker_thread{SocketLoop, &socket};
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const bool result = success_event.WaitFor(std::chrono::seconds(5));
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const bool result =
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success_event.WaitUntil(std::chrono::steady_clock::now() + std::chrono::seconds(10));
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socket.Stop();
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worker_thread.join();
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if (result) {
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@ -446,8 +444,7 @@ void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
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}
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CalibrationConfigurationJob::CalibrationConfigurationJob(
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const std::string& host, u16 port, std::size_t pad_index,
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std::function<void(Status)> status_callback,
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const std::string& host, u16 port, std::function<void(Status)> status_callback,
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std::function<void(u16, u16, u16, u16)> data_callback) {
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std::thread([=, this] {
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@ -491,7 +488,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
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complete_event.Set();
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}
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}};
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Socket socket{host, port, pad_index, std::move(callback)};
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Socket socket{host, port, std::move(callback)};
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std::thread worker_thread{SocketLoop, &socket};
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complete_event.Wait();
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socket.Stop();
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