android: Add JNI initialization information for Game class

Unused in this PR, but will be useful later
master
t895 2023-12-10 20:46:49 +07:00
parent 62fc386bb4
commit dbddc627d4
2 changed files with 64 additions and 0 deletions

@ -20,6 +20,15 @@ static jmethodID s_disk_cache_load_progress;
static jmethodID s_on_emulation_started;
static jmethodID s_on_emulation_stopped;
static jclass s_game_class;
static jmethodID s_game_constructor;
static jfieldID s_game_title_field;
static jfieldID s_game_path_field;
static jfieldID s_game_program_id_field;
static jfieldID s_game_developer_field;
static jfieldID s_game_version_field;
static jfieldID s_game_is_homebrew_field;
static jclass s_string_class;
static jclass s_pair_class;
static jmethodID s_pair_constructor;
@ -85,6 +94,38 @@ jmethodID GetOnEmulationStopped() {
return s_on_emulation_stopped;
}
jclass GetGameClass() {
return s_game_class;
}
jmethodID GetGameConstructor() {
return s_game_constructor;
}
jfieldID GetGameTitleField() {
return s_game_title_field;
}
jfieldID GetGamePathField() {
return s_game_path_field;
}
jfieldID GetGameProgramIdField() {
return s_game_program_id_field;
}
jfieldID GetGameDeveloperField() {
return s_game_developer_field;
}
jfieldID GetGameVersionField() {
return s_game_version_field;
}
jfieldID GetGameIsHomebrewField() {
return s_game_is_homebrew_field;
}
jclass GetStringClass() {
return s_string_class;
}
@ -141,6 +182,19 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
s_on_emulation_stopped =
env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
s_game_constructor = env->GetMethodID(game_class, "<init>",
"(Ljava/lang/String;Ljava/lang/String;Ljava/lang/"
"String;Ljava/lang/String;Ljava/lang/String;Z)V");
s_game_title_field = env->GetFieldID(game_class, "title", "Ljava/lang/String;");
s_game_path_field = env->GetFieldID(game_class, "path", "Ljava/lang/String;");
s_game_program_id_field = env->GetFieldID(game_class, "programId", "Ljava/lang/String;");
s_game_developer_field = env->GetFieldID(game_class, "developer", "Ljava/lang/String;");
s_game_version_field = env->GetFieldID(game_class, "version", "Ljava/lang/String;");
s_game_is_homebrew_field = env->GetFieldID(game_class, "isHomebrew", "Z");
env->DeleteLocalRef(game_class);
const jclass string_class = env->FindClass("java/lang/String");
s_string_class = reinterpret_cast<jclass>(env->NewGlobalRef(string_class));
env->DeleteLocalRef(string_class);
@ -174,6 +228,7 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
env->DeleteGlobalRef(s_disk_cache_progress_class);
env->DeleteGlobalRef(s_load_callback_stage_class);
env->DeleteGlobalRef(s_game_dir_class);
env->DeleteGlobalRef(s_game_class);
env->DeleteGlobalRef(s_string_class);
env->DeleteGlobalRef(s_pair_class);

@ -20,6 +20,15 @@ jmethodID GetDiskCacheLoadProgress();
jmethodID GetOnEmulationStarted();
jmethodID GetOnEmulationStopped();
jclass GetGameClass();
jmethodID GetGameConstructor();
jfieldID GetGameTitleField();
jfieldID GetGamePathField();
jfieldID GetGameProgramIdField();
jfieldID GetGameDeveloperField();
jfieldID GetGameVersionField();
jfieldID GetGameIsHomebrewField();
jclass GetStringClass();
jclass GetPairClass();
jmethodID GetPairConstructor();