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@ -437,23 +437,6 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
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});
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}
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template <class P>
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void TextureCache<P>::CachedWriteMemory(VAddr cpu_addr, size_t size) {
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const VAddr new_cpu_addr = Common::AlignDown(cpu_addr, CPU_PAGE_SIZE);
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const size_t new_size = Common::AlignUp(size + cpu_addr - new_cpu_addr, CPU_PAGE_SIZE);
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ForEachImageInRegion(new_cpu_addr, new_size, [this](ImageId image_id, Image& image) {
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if (True(image.flags & ImageFlagBits::CachedCpuModified)) {
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return;
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}
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image.flags |= ImageFlagBits::CachedCpuModified;
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cached_cpu_invalidate.insert(image_id);
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if (True(image.flags & ImageFlagBits::Tracked)) {
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UntrackImage(image, image_id);
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}
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});
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}
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template <class P>
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void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
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std::vector<ImageId> images;
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@ -511,18 +494,6 @@ void TextureCache<P>::UnmapGPUMemory(GPUVAddr gpu_addr, size_t size) {
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}
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}
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template <class P>
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void TextureCache<P>::FlushCachedWrites() {
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for (ImageId image_id : cached_cpu_invalidate) {
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Image& image = slot_images[image_id];
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if (True(image.flags & ImageFlagBits::CachedCpuModified)) {
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image.flags &= ~ImageFlagBits::CachedCpuModified;
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image.flags |= ImageFlagBits::CpuModified;
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}
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}
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cached_cpu_invalidate.clear();
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}
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template <class P>
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void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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const Tegra::Engines::Fermi2D::Surface& src,
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@ -1589,9 +1560,6 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
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template <class P>
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void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
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ASSERT(False(image.flags & ImageFlagBits::Tracked));
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if (True(image.flags & ImageFlagBits::CachedCpuModified)) {
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return;
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}
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image.flags |= ImageFlagBits::Tracked;
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if (False(image.flags & ImageFlagBits::Sparse)) {
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rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
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@ -1648,9 +1616,6 @@ void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
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tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
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}
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total_used_memory -= Common::AlignUp(tentative_size, 1024);
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if (True(image.flags & ImageFlagBits::CachedCpuModified)) {
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cached_cpu_invalidate.erase(image_id);
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}
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const GPUVAddr gpu_addr = image.gpu_addr;
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const auto alloc_it = image_allocs_table.find(gpu_addr);
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if (alloc_it == image_allocs_table.end()) {
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@ -1817,11 +1782,7 @@ template <class P>
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void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool invalidate) {
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Image& image = slot_images[image_id];
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if (invalidate) {
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if (True(image.flags & ImageFlagBits::CachedCpuModified)) {
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cached_cpu_invalidate.erase(image_id);
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}
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image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified |
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ImageFlagBits::CachedCpuModified);
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image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
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if (False(image.flags & ImageFlagBits::Tracked)) {
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TrackImage(image, image_id);
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}
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