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@ -79,8 +79,7 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
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sink_context(params.sink_count), splitter_context(),
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voices(params.voice_count), memory{memory_},
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command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
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memory),
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temp_mix_buffer(AudioCommon::TOTAL_TEMP_MIX_SIZE) {
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memory) {
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behavior_info.SetUserRevision(params.revision);
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splitter_context.Initialize(behavior_info, params.splitter_count,
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params.num_splitter_send_channels);
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