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@ -6,6 +6,7 @@
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#include "shader_recompiler/backend/glsl/emit_context.h"
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#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
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#include "shader_recompiler/frontend/ir/modifiers.h"
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#include "shader_recompiler/frontend/ir/value.h"
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namespace Shader::Backend::GLSL {
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@ -20,6 +21,10 @@ void Compare(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string
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}
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ctx.code += ";";
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}
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bool Precise(IR::Inst& inst) {
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return {inst.Flags<IR::FpControl>().no_contraction};
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}
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} // namespace
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void EmitFPAbs16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -41,11 +46,19 @@ void EmitFPAdd16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& i
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}
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void EmitFPAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddF32("{}=float({})+float({});", inst, a, b);
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if (Precise(inst)) {
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ctx.AddPrecF32("{}=float({})+float({});", inst, a, b);
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} else {
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ctx.AddF32("{}=float({})+float({});", inst, a, b);
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}
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}
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void EmitFPAdd64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddF64("{}=double({})+double({});", inst, a, b);
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if (Precise(inst)) {
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ctx.AddPrecF64("{}=double({})+double({});", inst, a, b);
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} else {
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ctx.AddF64("{}=double({})+double({});", inst, a, b);
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}
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}
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void EmitFPFma16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -56,12 +69,20 @@ void EmitFPFma16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& i
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void EmitFPFma32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b,
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std::string_view c) {
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ctx.AddF32("{}=fma({},{},{});", inst, a, b, c);
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if (Precise(inst)) {
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ctx.AddPrecF32("{}=fma({},{},{});", inst, a, b, c);
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} else {
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ctx.AddF32("{}=fma({},{},{});", inst, a, b, c);
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}
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}
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void EmitFPFma64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b,
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std::string_view c) {
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ctx.AddF64("{}=fma({},{},{});", inst, a, b, c);
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if (Precise(inst)) {
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ctx.AddPrecF64("{}=fma({},{},{});", inst, a, b, c);
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} else {
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ctx.AddF64("{}=fma({},{},{});", inst, a, b, c);
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}
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}
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void EmitFPMax32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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@ -86,11 +107,19 @@ void EmitFPMul16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& i
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}
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void EmitFPMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddF32("{}={}*{};", inst, a, b);
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if (Precise(inst)) {
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ctx.AddPrecF32("{}={}*{};", inst, a, b);
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} else {
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ctx.AddF32("{}={}*{};", inst, a, b);
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}
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}
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void EmitFPMul64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddF64("{}={}*{};", inst, a, b);
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if (Precise(inst)) {
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ctx.AddPrecF64("{}={}*{};", inst, a, b);
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} else {
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ctx.AddF64("{}={}*{};", inst, a, b);
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}
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}
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void EmitFPNeg16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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