glsl: Reusable typed variables. IADD32
parent
faf4cd72c5
commit
e221baccdd
@ -0,0 +1,221 @@
|
||||
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
void EmitIAdd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst,
|
||||
[[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
|
||||
ctx.AddU32("{}={}+{};", *inst, a, b);
|
||||
}
|
||||
|
||||
void EmitIAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a,
|
||||
[[maybe_unused]] std::string b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitISub32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a,
|
||||
[[maybe_unused]] std::string b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitISub64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a,
|
||||
[[maybe_unused]] std::string b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitIMul32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a,
|
||||
[[maybe_unused]] std::string b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitINeg32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitINeg64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitIAbs32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitIAbs64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitShiftLeftLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string base,
|
||||
[[maybe_unused]] std::string shift) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitShiftLeftLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string base,
|
||||
[[maybe_unused]] std::string shift) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitShiftRightLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string base,
|
||||
[[maybe_unused]] std::string shift) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitShiftRightLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string base,
|
||||
[[maybe_unused]] std::string shift) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitShiftRightArithmetic32([[maybe_unused]] EmitContext& ctx,
|
||||
[[maybe_unused]] std::string base,
|
||||
[[maybe_unused]] std::string shift) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitShiftRightArithmetic64([[maybe_unused]] EmitContext& ctx,
|
||||
[[maybe_unused]] std::string base,
|
||||
[[maybe_unused]] std::string shift) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBitwiseAnd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst,
|
||||
[[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBitwiseOr32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst,
|
||||
[[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBitwiseXor32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst,
|
||||
[[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBitFieldInsert([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string base,
|
||||
[[maybe_unused]] std::string insert, [[maybe_unused]] std::string offset,
|
||||
std::string count) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBitFieldSExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst,
|
||||
[[maybe_unused]] std::string base, [[maybe_unused]] std::string offset,
|
||||
std::string count) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBitFieldUExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst,
|
||||
[[maybe_unused]] std::string base, [[maybe_unused]] std::string offset,
|
||||
std::string count) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBitReverse32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBitwiseNot32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitFindUMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitSMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a,
|
||||
[[maybe_unused]] std::string b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitUMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a,
|
||||
[[maybe_unused]] std::string b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitSMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a,
|
||||
[[maybe_unused]] std::string b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitUMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a,
|
||||
[[maybe_unused]] std::string b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitSClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst,
|
||||
[[maybe_unused]] std::string value, [[maybe_unused]] std::string min,
|
||||
std::string max) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitUClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst,
|
||||
[[maybe_unused]] std::string value, [[maybe_unused]] std::string min,
|
||||
std::string max) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitSLessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs,
|
||||
[[maybe_unused]] std::string rhs) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitULessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs,
|
||||
[[maybe_unused]] std::string rhs) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitIEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs,
|
||||
[[maybe_unused]] std::string rhs) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitSLessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs,
|
||||
[[maybe_unused]] std::string rhs) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitULessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs,
|
||||
[[maybe_unused]] std::string rhs) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitSGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs,
|
||||
[[maybe_unused]] std::string rhs) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitUGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs,
|
||||
[[maybe_unused]] std::string rhs) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitINotEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs,
|
||||
[[maybe_unused]] std::string rhs) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitSGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs,
|
||||
[[maybe_unused]] std::string rhs) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitUGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs,
|
||||
[[maybe_unused]] std::string rhs) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
} // namespace Shader::Backend::GLSL
|
Loading…
Reference in New Issue