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@ -1,5 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-FileCopyrightText: 2021 yuzu emulator team
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// (https://github.com/skyline-emu/)
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// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
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// or any later version Refer to the license.txt file included.
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#pragma once
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@ -41,10 +43,6 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
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// Setup channels
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current_channel_id = UNSET_CHANNEL;
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state = nullptr;
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maxwell3d = nullptr;
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kepler_compute = nullptr;
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gpu_memory = nullptr;
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// Make sure the first index is reserved for the null resources
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// This way the null resource becomes a compile time constant
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@ -156,23 +154,24 @@ void TextureCache<P>::MarkModification(ImageId id) noexcept {
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template <class P>
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template <bool has_blacklists>
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void TextureCache<P>::FillGraphicsImageViews(std::span<ImageViewInOut> views) {
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FillImageViews<has_blacklists>(state->graphics_image_table, state->graphics_image_view_ids,
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views);
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FillImageViews<has_blacklists>(channel_state->graphics_image_table,
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channel_state->graphics_image_view_ids, views);
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}
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template <class P>
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void TextureCache<P>::FillComputeImageViews(std::span<ImageViewInOut> views) {
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FillImageViews<true>(state->compute_image_table, state->compute_image_view_ids, views);
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FillImageViews<true>(channel_state->compute_image_table, channel_state->compute_image_view_ids,
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views);
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}
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template <class P>
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typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) {
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if (index > state->graphics_sampler_table.Limit()) {
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if (index > channel_state->graphics_sampler_table.Limit()) {
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LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
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return &slot_samplers[NULL_SAMPLER_ID];
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}
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const auto [descriptor, is_new] = state->graphics_sampler_table.Read(index);
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SamplerId& id = state->graphics_sampler_ids[index];
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const auto [descriptor, is_new] = channel_state->graphics_sampler_table.Read(index);
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SamplerId& id = channel_state->graphics_sampler_ids[index];
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if (is_new) {
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id = FindSampler(descriptor);
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}
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@ -181,12 +180,12 @@ typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) {
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template <class P>
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typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) {
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if (index > state->compute_sampler_table.Limit()) {
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if (index > channel_state->compute_sampler_table.Limit()) {
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LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
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return &slot_samplers[NULL_SAMPLER_ID];
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}
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const auto [descriptor, is_new] = state->compute_sampler_table.Read(index);
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SamplerId& id = state->compute_sampler_ids[index];
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const auto [descriptor, is_new] = channel_state->compute_sampler_table.Read(index);
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SamplerId& id = channel_state->compute_sampler_ids[index];
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if (is_new) {
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id = FindSampler(descriptor);
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}
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@ -199,11 +198,12 @@ void TextureCache<P>::SynchronizeGraphicsDescriptors() {
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const bool linked_tsc = maxwell3d->regs.sampler_index == SamplerIndex::ViaHeaderIndex;
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const u32 tic_limit = maxwell3d->regs.tic.limit;
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const u32 tsc_limit = linked_tsc ? tic_limit : maxwell3d->regs.tsc.limit;
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if (state->graphics_sampler_table.Synchornize(maxwell3d->regs.tsc.Address(), tsc_limit)) {
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state->graphics_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
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if (channel_state->graphics_sampler_table.Synchornize(maxwell3d->regs.tsc.Address(),
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tsc_limit)) {
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channel_state->graphics_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
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}
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if (state->graphics_image_table.Synchornize(maxwell3d->regs.tic.Address(), tic_limit)) {
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state->graphics_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
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if (channel_state->graphics_image_table.Synchornize(maxwell3d->regs.tic.Address(), tic_limit)) {
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channel_state->graphics_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
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}
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}
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@ -213,11 +213,12 @@ void TextureCache<P>::SynchronizeComputeDescriptors() {
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const u32 tic_limit = kepler_compute->regs.tic.limit;
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const u32 tsc_limit = linked_tsc ? tic_limit : kepler_compute->regs.tsc.limit;
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const GPUVAddr tsc_gpu_addr = kepler_compute->regs.tsc.Address();
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if (state->compute_sampler_table.Synchornize(tsc_gpu_addr, tsc_limit)) {
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state->compute_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
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if (channel_state->compute_sampler_table.Synchornize(tsc_gpu_addr, tsc_limit)) {
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channel_state->compute_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
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}
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if (state->compute_image_table.Synchornize(kepler_compute->regs.tic.Address(), tic_limit)) {
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state->compute_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
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if (channel_state->compute_image_table.Synchornize(kepler_compute->regs.tic.Address(),
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tic_limit)) {
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channel_state->compute_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
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}
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}
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@ -738,7 +739,7 @@ ImageViewId TextureCache<P>::FindImageView(const TICEntry& config) {
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if (!IsValidEntry(*gpu_memory, config)) {
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return NULL_IMAGE_VIEW_ID;
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}
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const auto [pair, is_new] = state->image_views.try_emplace(config);
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const auto [pair, is_new] = channel_state->image_views.try_emplace(config);
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ImageViewId& image_view_id = pair->second;
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if (is_new) {
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image_view_id = CreateImageView(config);
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@ -1198,7 +1199,7 @@ SamplerId TextureCache<P>::FindSampler(const TSCEntry& config) {
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if (std::ranges::all_of(config.raw, [](u64 value) { return value == 0; })) {
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return NULL_SAMPLER_ID;
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}
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const auto [pair, is_new] = state->samplers.try_emplace(config);
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const auto [pair, is_new] = channel_state->samplers.try_emplace(config);
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if (is_new) {
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pair->second = slot_samplers.insert(runtime, config);
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}
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@ -1327,8 +1328,8 @@ void TextureCache<P>::ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Fu
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static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
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boost::container::small_vector<ImageId, 8> images;
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ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
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const auto it = state->gpu_page_table.find(page);
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if (it == state->gpu_page_table.end()) {
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const auto it = channel_state->gpu_page_table->find(page);
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if (it == channel_state->gpu_page_table->end()) {
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if constexpr (BOOL_BREAK) {
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return false;
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} else {
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@ -1454,8 +1455,9 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
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}
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image.lru_index = lru_cache.Insert(image_id, frame_tick);
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ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
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[this, image_id](u64 page) { state->gpu_page_table[page].push_back(image_id); });
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ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
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(*channel_state->gpu_page_table)[page].push_back(image_id);
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});
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if (False(image.flags & ImageFlagBits::Sparse)) {
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auto map_id =
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slot_map_views.insert(image.gpu_addr, image.cpu_addr, image.guest_size_bytes, image_id);
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@ -1486,9 +1488,9 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
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image.flags &= ~ImageFlagBits::BadOverlap;
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lru_cache.Free(image.lru_index);
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const auto& clear_page_table =
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[this, image_id](
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u64 page,
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std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>>& selected_page_table) {
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[this, image_id](u64 page,
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std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>&
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selected_page_table) {
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const auto page_it = selected_page_table.find(page);
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if (page_it == selected_page_table.end()) {
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ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS);
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@ -1504,7 +1506,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
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image_ids.erase(vector_it);
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};
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ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) {
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clear_page_table(page, state->gpu_page_table);
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clear_page_table(page, (*channel_state->gpu_page_table));
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});
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if (False(image.flags & ImageFlagBits::Sparse)) {
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const auto map_id = image.map_view_id;
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@ -1701,11 +1703,11 @@ void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
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template <class P>
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void TextureCache<P>::RemoveImageViewReferences(std::span<const ImageViewId> removed_views) {
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auto it = state->image_views.begin();
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while (it != state->image_views.end()) {
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auto it = channel_state->image_views.begin();
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while (it != channel_state->image_views.end()) {
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const auto found = std::ranges::find(removed_views, it->second);
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if (found != removed_views.end()) {
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it = state->image_views.erase(it);
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it = channel_state->image_views.erase(it);
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} else {
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++it;
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}
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@ -1967,61 +1969,19 @@ bool TextureCache<P>::IsFullClear(ImageViewId id) {
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scissor.max_y >= size.height;
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}
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template <class P>
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TextureCache<P>::ChannelInfo::ChannelInfo(Tegra::Control::ChannelState& state) noexcept
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: maxwell3d{*state.maxwell_3d}, kepler_compute{*state.kepler_compute},
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gpu_memory{*state.memory_manager}, graphics_image_table{gpu_memory},
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graphics_sampler_table{gpu_memory}, compute_image_table{gpu_memory}, compute_sampler_table{
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gpu_memory} {}
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template <class P>
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void TextureCache<P>::CreateChannel(struct Tegra::Control::ChannelState& channel) {
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ASSERT(channel_map.find(channel.bind_id) == channel_map.end() && channel.bind_id >= 0);
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auto new_id = [this, &channel]() {
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if (!free_channel_ids.empty()) {
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auto id = free_channel_ids.front();
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free_channel_ids.pop_front();
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new (&channel_storage[id]) ChannelInfo(channel);
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return id;
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}
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channel_storage.emplace_back(channel);
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return channel_storage.size() - 1;
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}();
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channel_map.emplace(channel.bind_id, new_id);
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if (current_channel_id != UNSET_CHANNEL) {
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state = &channel_storage[current_channel_id];
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}
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VideoCommon::ChannelSetupCaches<TextureCacheChannelInfo>::CreateChannel(channel);
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const auto it = channel_map.find(channel.bind_id);
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auto* this_state = &channel_storage[it->second];
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const auto& this_as_ref = address_spaces[channel.memory_manager->GetID()];
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this_state->gpu_page_table = &gpu_page_table_storage[this_as_ref.storage_id];
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}
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/// Bind a channel for execution.
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template <class P>
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void TextureCache<P>::BindToChannel(s32 id) {
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auto it = channel_map.find(id);
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ASSERT(it != channel_map.end() && id >= 0);
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current_channel_id = it->second;
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state = &channel_storage[current_channel_id];
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maxwell3d = &state->maxwell3d;
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kepler_compute = &state->kepler_compute;
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gpu_memory = &state->gpu_memory;
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}
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/// Erase channel's state.
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template <class P>
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void TextureCache<P>::EraseChannel(s32 id) {
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const auto it = channel_map.find(id);
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ASSERT(it != channel_map.end() && id >= 0);
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const auto this_id = it->second;
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free_channel_ids.push_back(this_id);
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channel_map.erase(it);
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if (this_id == current_channel_id) {
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current_channel_id = UNSET_CHANNEL;
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state = nullptr;
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maxwell3d = nullptr;
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kepler_compute = nullptr;
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gpu_memory = nullptr;
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} else if (current_channel_id != UNSET_CHANNEL) {
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state = &channel_storage[current_channel_id];
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}
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void TextureCache<P>::OnGPUASRegister([[maybe_unused]] size_t map_id) {
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gpu_page_table_storage.emplace_back();
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}
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} // namespace VideoCommon
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