@ -208,7 +208,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
show();
game_list->PopulateAsync(settings.value("gameListRootDir").toString(), settings.value("gameListDeepScan").toBool());
game_list->PopulateAsync(settings.value("gameListRootDir", "").toString(), settings.value("gameListDeepScan", false).toBool());
QStringList args = QApplication::arguments();
if (args.length() >= 2) {