vk_texture_cache: Use 3D to scale images when blit is unsupported

master
ameerj 2021-10-13 23:53:59 +07:00 committed by Fernando Sahmkow
parent 4de584005f
commit ebf36f23dd
4 changed files with 87 additions and 29 deletions

@ -363,7 +363,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
BlitImageHelper::~BlitImageHelper() = default;
void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_view,
const Region2D& dst_region, const Region2D& src_region,
Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation) {
@ -373,7 +373,6 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageV
.operation = operation,
};
const VkPipelineLayout layout = *one_texture_pipeline_layout;
const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler;
const VkPipeline pipeline = FindOrEmplacePipeline(key);
scheduler.RequestRenderpass(dst_framebuffer);

@ -34,7 +34,7 @@ public:
StateTracker& state_tracker, DescriptorPool& descriptor_pool);
~BlitImageHelper();
void BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
void BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
const Region2D& dst_region, const Region2D& src_region,
Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation);

@ -762,8 +762,8 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
return;
}
if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT && !is_src_msaa && !is_dst_msaa) {
blit_image_helper.BlitColor(dst_framebuffer, src, dst_region, src_region, filter,
operation);
blit_image_helper.BlitColor(dst_framebuffer, src.Handle(Shader::TextureType::Color2D),
dst_region, src_region, filter, operation);
return;
}
if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
@ -1131,18 +1131,10 @@ bool Image::ScaleUp() {
return false;
}
const auto& device = runtime->device;
const PixelFormat format = StorageFormat(info.format);
const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
if (!device.IsFormatSupported(format_info.format, blit_usage, FormatType::Optimal)) {
LOG_ERROR(Render_Vulkan, "Device does not support scaling format {}", format);
// TODO: Use helper blits where applicable
return false;
}
const bool is_2d = info.type == ImageType::e2D;
const u32 scaled_width = resolution.ScaleUp(info.size.width);
const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
if (!scaled_image) {
const bool is_2d = info.type == ImageType::e2D;
const u32 scaled_width = resolution.ScaleUp(info.size.width);
const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
auto scaled_info = info;
scaled_info.size.width = scaled_width;
scaled_info.size.height = scaled_height;
@ -1150,11 +1142,56 @@ bool Image::ScaleUp() {
auto& allocator = runtime->memory_allocator;
scaled_commit = MemoryCommit(allocator.Commit(scaled_image, MemoryUsage::DeviceLocal));
}
current_image = *scaled_image;
if (aspect_mask == 0) {
aspect_mask = ImageAspectMask(info.format);
}
BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution);
current_image = *scaled_image;
static constexpr auto OPTIMAL_FORMAT = FormatType::Optimal;
const PixelFormat format = StorageFormat(info.format);
const auto vk_format = MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, format).format;
const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
if (device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT)) {
BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution);
} else {
using namespace VideoCommon;
static constexpr auto BLIT_OPERATION = Tegra::Engines::Fermi2D::Operation::SrcCopy;
const auto view_info = ImageViewInfo(ImageViewType::e2D, info.format);
scale_view = std::make_unique<ImageView>(*runtime, view_info, NULL_IMAGE_ID, *this);
auto* view_ptr = scale_view.get();
const Region2D src_region{
.start = {0, 0},
.end = {static_cast<s32>(info.size.width), static_cast<s32>(info.size.height)},
};
const Region2D dst_region{
.start = {0, 0},
.end = {static_cast<s32>(scaled_width), static_cast<s32>(scaled_height)},
};
const VkExtent2D extent{
.width = scaled_width,
.height = scaled_height,
};
if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
scale_framebuffer = std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
const auto color_view = scale_view->Handle(Shader::TextureType::Color2D);
runtime->blit_image_helper.BlitColor(
scale_framebuffer.get(), color_view, dst_region, src_region,
Tegra::Engines::Fermi2D::Filter::Bilinear, BLIT_OPERATION);
} else if (!runtime->device.IsBlitDepthStencilSupported() &&
aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
scale_framebuffer = std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent);
runtime->blit_image_helper.BlitDepthStencil(
scale_framebuffer.get(), scale_view->DepthView(), scale_view->StencilView(),
dst_region, src_region, Tegra::Engines::Fermi2D::Filter::Point, BLIT_OPERATION);
} else {
// TODO: Use helper blits where applicable
LOG_ERROR(Render_Vulkan, "Device does not support scaling format {}", format);
return false;
}
}
flags |= ImageFlagBits::Rescaled;
return true;
}
@ -1370,7 +1407,27 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
}
Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
ImageView* depth_buffer, const VideoCommon::RenderTargets& key) {
ImageView* depth_buffer, const VideoCommon::RenderTargets& key)
: render_area{VkExtent2D{
.width = key.size.width,
.height = key.size.height,
}} {
CreateFramebuffer(runtime, color_buffers, depth_buffer);
if (runtime.device.HasDebuggingToolAttached()) {
framebuffer.SetObjectNameEXT(VideoCommon::Name(key).c_str());
}
}
Framebuffer::Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer,
ImageView* depth_buffer, VkExtent2D extent)
: render_area{extent} {
std::array<ImageView*, NUM_RT> color_buffers{color_buffer};
CreateFramebuffer(runtime, color_buffers, depth_buffer);
}
void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime,
std::span<ImageView*, NUM_RT> color_buffers,
ImageView* depth_buffer) {
std::vector<VkImageView> attachments;
RenderPassKey renderpass_key{};
s32 num_layers = 1;
@ -1408,10 +1465,6 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
renderpass = runtime.render_pass_cache.Get(renderpass_key);
render_area = VkExtent2D{
.width = key.size.width,
.height = key.size.height,
};
num_color_buffers = static_cast<u32>(num_colors);
framebuffer = runtime.device.GetLogical().CreateFramebuffer({
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
@ -1420,13 +1473,10 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
.renderPass = renderpass,
.attachmentCount = static_cast<u32>(attachments.size()),
.pAttachments = attachments.data(),
.width = key.size.width,
.height = key.size.height,
.width = render_area.width,
.height = render_area.height,
.layers = static_cast<u32>(std::max(num_layers, 1)),
});
if (runtime.device.HasDebuggingToolAttached()) {
framebuffer.SetObjectNameEXT(VideoCommon::Name(key).c_str());
}
}
void TextureCacheRuntime::AccelerateImageUpload(

@ -145,6 +145,9 @@ private:
vk::Image scaled_image{};
MemoryCommit scaled_commit{};
VkImage current_image{};
std::unique_ptr<Framebuffer> scale_framebuffer;
std::unique_ptr<ImageView> scale_view;
};
class ImageView : public VideoCommon::ImageViewBase {
@ -221,9 +224,15 @@ private:
class Framebuffer {
public:
explicit Framebuffer(TextureCacheRuntime&, std::span<ImageView*, NUM_RT> color_buffers,
explicit Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
ImageView* depth_buffer, const VideoCommon::RenderTargets& key);
explicit Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer,
ImageView* depth_buffer, VkExtent2D extent);
void CreateFramebuffer(TextureCacheRuntime& runtime,
std::span<ImageView*, NUM_RT> color_buffers, ImageView* depth_buffer);
[[nodiscard]] VkFramebuffer Handle() const noexcept {
return *framebuffer;
}